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Wizardry Wizardry: Proving Grounds of the Mad Overlord remake by Digital Eclipse

unseeingeye

Cleric/Mage
Patron
Joined
Jul 13, 2021
Messages
595
Strap Yourselves In
Has anybody here on the forums discussed this open source remake of the original Wizardry?
I haven't been here in a few weeks and haven't looked so I didn't want to start a thread about in case someone already had, but I only just found out about this earlier in the week.



Apparently they are going to remake the second, third and fifth games (no mention of the fourth) as well once it is finished.
I own the remake on Steam and I think its neat, but this looks about a trillion times better, retaining the Super Nintendo / Famicom art style with a much better looking interface.

I don't know why I am still surprised to find free shit made with passion regularly surpassing by far licensed products made to sell anymore, but this is a beaut to behold:



Sorcery: Shadows under Llylgamyn



https://github.com/davemoore22/sorcery

screen1.png
screen18.png
screen22.png
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,800
Location
Wandering the world randomly in search of maps
Having animated monsters is cool but eventually you get bored with the combats and want to fast forward through the turns.

It also feels janky how it tells you the result of the attack before the animation plays. "Fighter kills Kobold" and then 2 seconds later it shows the attack animation. 'Mobile tier' is right.

Ultimately Wizardry is a classic but still primitive game, I have no interest in retreading those waters. Give me new worlds, new classes, new combat systems, etc.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,322
Location
Bjørgvin
Westerners keep remaking Wiz 1, while the Japanese keep making games inspired by Wiz 1. I want to say the Japs are smarter, but then I remember the puke inducing anime in most of the Wizardry clones.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,998
Westerners keep remaking Wiz 1, while the Japanese keep making games inspired by Wiz 1. I want to say the Japs are smarter, but then I remember the puke inducing anime in most of the Wizardry clones.
Neither is smart enough to build on Wizardry 7 and usher in true incline.
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
1,641
Westerners keep remaking Wiz 1, while the Japanese keep making games inspired by Wiz 1. I want to say the Japs are smarter, but then I remember the puke inducing anime in most of the Wizardry clones.
Wizardry 1 is the perfect distillation of original D&D.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
13,339
Has anybody here on the forums discussed this open source remake of the original Wizardry?
I haven't been here in a few weeks and haven't looked so I didn't want to start a thread about in case someone already had, but I only just found out about this earlier in the week.



Apparently they are going to remake the second, third and fifth games (no mention of the fourth) as well once it is finished.
I own the remake on Steam and I think its neat, but this looks about a trillion times better, retaining the Super Nintendo / Famicom art style with a much better looking interface.

I don't know why I am still surprised to find free shit made with passion regularly surpassing by far licensed products made to sell anymore, but this is a beaut to behold:



Sorcery: Shadows under Llylgamyn



https://github.com/davemoore22/sorcery

View attachment 50082View attachment 50083View attachment 50084
DAMN! I need to try this.
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,742
Very curious how it plays on the Switch. Being able to play a game like The Dark Spire while traveling was awesome. $40 for this is pretty steep but I dunno if I'd mind for on-the-road playing.

edit: Found some Japanese (surprise surprise) gameplay of it; looks like it runs perfectly fine:

 
Last edited:

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,141
Played around a bit on the weekend, got my crew up to level 3 and decided to go to level 2. Was immediately attacked by a group of 6 ethereal entities who promptly put my entire team to sleep and/or paralysed them for a TPK...it's definitely still the original code!

I tried to control alt tab out and quit the game when I saw the inevitability of my demise, the modern equivalent of ripping the disk out of the drive before it saved your "progress", but the game was too smart for that - when I rebooted it informed me of the TPK...

:rage:
 

sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,742
Played around a bit on the weekend, got my crew up to level 3 and decided to go to level 2. Was immediately attacked by a group of 6 ethereal entities who promptly put my entire team to sleep and/or paralysed them for a TPK...it's definitely still the original code!

I tried to control alt tab out and quit the game when I saw the inevitability of my demise, the modern equivalent of ripping the disk out of the drive before it saved your "progress", but the game was too smart for that - when I rebooted it informed me of the TPK...

:rage:

I made an A-team/B-team setup (good/evil). My B-team wandered down to Level 4 and got almost instantly killed. Lvl 6-7 was nowhere near enough, it seems.

I think you're supposed to do a lot of grinding. :negative:
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,939
Lazy remake. It's reasonably fun and playable because it's Wizardru. But, this is a definition of a cash grab..no real improvement of actual upgrades of the actual game.

Wizardry = 6.5/10 as a game.

As a Remake = 4.5/10.
 

TwoEdge

Scholar
Joined
Jan 27, 2017
Messages
265
Matt Barton just released his interview with Digital Eclipse and they hinted more remakes could happen if there's enough support.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,998
Matt Barton just released his interview with Digital Eclipse and they hinted more remakes could happen if there's enough support.
Here's a question. Isn't there a Wizardry game with a built-in editor (Five Ordeals maybe)? I can't imagine it would be beyond Wizardry fan autism to remake the early games in that, so it's frankly weird that they have any audience at all. Pay 40 dollars for Wizardry 1, then come back in a couple years and do it again for Wizardry 2?
 

TwoEdge

Scholar
Joined
Jan 27, 2017
Messages
265
Matt Barton just released his interview with Digital Eclipse and they hinted more remakes could happen if there's enough support.
Here's a question. Isn't there a Wizardry game with a built-in editor (Five Ordeals maybe)? I can't imagine it would be beyond Wizardry fan autism to remake the early games in that, so it's frankly weird that they have any audience at all. Pay 40 dollars for Wizardry 1, then come back in a couple years and do it again for Wizardry 2?
Interesting question, maybe it's because with that price tag comes a marketing budget that could generate interest (remember, this has most of its reviews on the Switch). Maybe it's because Digital Eclipse belongs to Atari now, and they want to build this façade of brand preservation (being "Atari" and all). Either way, I don't think there's enough interest from the public, but from DE's creatives and, most notably, from the moneymakers behind them.

Me? I'm just glad people are talking about Wizardry in any context. Even if it's a 'fabulously optimistic' outlook.
 

peterb

Novice
Joined
Sep 28, 2015
Messages
5
Matt Barton just released his interview with Digital Eclipse and they hinted more remakes could happen if there's enough support.
Here's a question. Isn't there a Wizardry game with a built-in editor (Five Ordeals maybe)? I can't imagine it would be beyond Wizardry fan autism to remake the early games in that, so it's frankly weird that they have any audience at all. Pay 40 dollars for Wizardry 1, then come back in a couple years and do it again for Wizardry 2?
Yes and no. I have been publishing a YouTube series on The Five Ordeals just this past month, which should tell you almost everything you want to know about the game. The story is: It's Complicated. To try to reduce the situation to bullet points:

• There is a scenario editor that ships with The Five Ordeals. The scenario editor has previously been only in Japanese, but is being localized to English as we speak. The English version of the scenario editor will be released "in June or later" according to the developers. The scenario editor lets you not just create custom dungeons, artwork, and items, but also lets you adjust the rules. I know vaporware is a thing, but FWIW I do believe them that the English localized version is nearly here.

• However, the IP rights situation for Wizardry is extremely complicated. Essentially I think that The Five Ordeals is possible only because of a grandfather clause for the old Wizardry: Gaiden games, and they are at real risk of being sued into oblivion by other rights holders if they color outside the lines.

• Because of this, all the scenarios for The Five Ordeals are hosted on their web service, and part of the user agreement is that you cannot use this scenario editor to release dungeons or content of Wizardrys #1 through #5.

All of that said: I've been really impressed with the breadth of experiences the user-created scenarios cover. From intro content (The Price of Deception) to punishingly difficult dungeons (Traveller's Property, which is supposedly one of the easier Ordeals), they really are pushing the edge of what is possible with that Gaiden engine. From my POV the user-created scenarios are good enough that they justify the price of admission. If you end up checking it out, I'd specifically recommend the user scenario Half-Hearted RPG as something that really gives you an interesting take on Wizardry.

Hope that helps.
 

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