No. Probably because nobody played it. I have it on my desk because I picked it up with a bunch of other games. I haven't touched it yet, I will, but would you mind peppering my future disappointment by telling me what went wrong? In theory, a RPG made with the Descent engine sounds like a great game, especially with that staff at that time.
It's just a fundamentally broken game. Mechanically; engine-wise, gameplay and story-wise. I can't remember exactly but I think it was one of those Interplay titles that was rushed out the door far before it was ready, in order to pay some bills.
It's hard to think of a bigger waste of talent and resources in the genre, honestly.
D&D license. Forgotten Realms. Proven 3D engine that should have provided for some killer dungeons. A-list (for the time) talent working on it.
It's almost literally unplayable though.