Which would probably lower the number of people who would play on them.Nothing stopping them from going "Legacy servers! Free if you're subbed and have latest expansion!"A vanilla player wouldn't have to buy expansions. That alone is reason enough for Blizzard to ignore the idea until they hit the 11th hour in terms of dwindling subs.
We wanted to let you know that we’ve been closely following the Nostalrius discussion and we appreciate your constructive thoughts and suggestions.
Our silence on this subject definitely doesn’t reflect our level of engagement and passion around this topic. We hear you. Many of us across Blizzard and the WoW Dev team have been passionate players ever since classic WoW. In fact, I personally work at Blizzard because of my love for classic WoW.
We have been discussing classic servers for years - it’s a topic every BlizzCon - and especially over the past few weeks. From active internal team discussions to after-hours meetings with leadership, this subject has been highly debated. Some of our current thoughts:
Why not just let Nostalrius continue the way it was? The honest answer is, failure to protect against intellectual property infringement would damage Blizzard’s rights. This applies to anything that uses WoW’s IP, including unofficial servers. And while we’ve looked into the possibility – there is not a clear legal path to protect Blizzard’s IP and grant an operating license to a pirate server.
We explored options for developing classic servers and none could be executed without great difficulty. If we could push a button and all of this would be created, we would. However, there are tremendous operational challenges to integrating classic servers, not to mention the ongoing support of multiple live versions for every aspect of WoW.
So what can we do to capture that nostalgia of when WoW first launched? Over the years we have talked about a “pristine realm”. In essence that would turn off all leveling acceleration including character transfers, heirloom gear, character boosts, Recruit-A-Friend bonuses, WoW Token, and access to cross realm zones, as well as group finder. We aren’t sure whether this version of a clean slate is something that would appeal to the community and it’s still an open topic of discussion.
One other note - we’ve recently been in contact with some of the folks who operated Nostalrius. They obviously care deeply about the game, and we look forward to more conversations with them in the coming weeks.
You, the Blizzard community, are the most dedicated, passionate players out there. We thank you for your constructive thoughts and suggestions. We are listening.
J. Allen Brack
We explored options for developing classic servers and none could be executed without great difficulty. If we could push a button and all of this would be created, we would. However, there are tremendous operational challenges to integrating classic servers, not to mention the ongoing support of multiple live versions for every aspect of WoW.
That's why it won't happen. They could easily build a WoW vanilla server, just like in the olden days, but that won't cut.
A lot of Blizzard's profit nowadays comes from milking the fan-base with mounts, pets and all that crap - you can bet all those "operational challenges" are about implementing those into Vanilla. They probably also think it's VITAL to add in achievements and all that social stuff... Just look at that stupid "pristine realm" shit, they don't even understand what people are asking for...
Pristine is the name you want...?Hope I can get Pristine name on my orc warrior tomorrow. Could you bros secure it for me if you get the chance, I will only be able to play later that evening.
Pristine is the name you want...?
Or they could just put it out there and see if it sticks. Rolling out those features as patches.It's good that they're talking with the Nost developers, but there's no way in hell Nost gets reopened. I don't think Blizzard's stance on private servers is going to change even in the face of obvious demand.
As for the barriers to get a classic server set up, there's definitely some significant work involved: they'd need to update the client code to use the new battle.net launcher, since all their games use that now, I'm sure they've made changes to the logon system that they'd need to apply as well so everything uses the same logon servers. They'd need to update Warden, which I'm sure has evolved since 2005. They'd need to make changes to the server code to make sure their modern GMing tools are compatible with it, it's either that or train a bunch of GMs on ancient tools, assuming they even still have those. All those code changes, and probably more that I'm not thinking of, would need to be tested. We don't know what the server code looks like, and there might be other issues running it on newer hardware. Then there are a bunch of deployment issues - updates to their website to support the classic servers, armory support, advertising and promotion, etc. And lastly, they have to worry about hurting the modern incarnation of the game. If players are spending time on a classic realm instead of the modern game, that just makes the population problem on the modern realms that much worse. I still think it would be profitable for them to do in spite of all those issues.