Welp. I usually don't make threads like this on any game forum, no matter how bad the game is (X-COM anyone?), but oh boy...
Oh. Boy.
You folks really did it this time. You've taken a visually impressive game and filled it with so much garbage that it's absolutely worthless.
Let's forget about the fact that you've stated that this isn't "An X sequel". Okay. That just makes you an idiot, as that would sell extremely well, but let's put that aside. Let's cater to the numb minded folks out there (this is just a generalization, mind you) in console land and make something with a little more hand holding, which looks nicer.
Alright. I'll accept that.
So let's forget about the one ship thing, too. Alright, we'll streamline that. Can't have people getting confused by what ship is best for what, etc. No problem. You aren't capable of modelling and coding piloting so many ships. I understand that - I'm a game dev, I get it. Budgets, deadlines, etc. Alrighty.
So you showcase your visually stunning universe. Hey, modular station-cities! That's pretty nice. Blowing the guns off of ships. Woo! A nice improvement.
Here's where we get into the territory of "Hey. This is a REALLY bad game."
You let us walk around in stations/ships. Except we can't walk around in ships. We get a fenced in area to play in.
Your UI is godshitawful. I mean AWFUL. Not only that, but you can't even speak to an NPC unless you are in precisely the right position. This isn't a feature, this is sloppy dev work. You should know better than this. I understand you guys haven't had to work with positional selection activation of menus - you just had to be within 5km of something for a UI menu to pop up. But seriously. Google that shit. You should have been fired for this mistake alone. Moving on.
HEY. I WANNA COLLECT CRATES! YEAH! SPACE EXPLORATION/SIMULATION/BLAHBLAH! YEAH! CRATES!
Yet another autist feature. Did you REALLY, and I mean REAAAAAALLY think that this was a good idea? Who do you people have for your game design? Fire him. Now. Like literally right now.
Collecting totally random lewts from crates (and ESPECIALLY in FRONT of SECURITY OFFICERS) is idiotic. It's a pointless feature. If this falls in the category of "rewarding you for exploring the universe" - stahp. Gooby pls. Stahp. This isn't rewarding us for exploring the universe. It's handing out random crap like this is a platform game for the NES. (The irony is that NES platformers are better than X-Rebirth.). You spent a lot of effort achieving some sense of immersion - and the game IS visually beautiful. Yet you ruin this immersion with lewt crates in air ducts. It's idiotic. IDIOTIC.
Moving on. I appreciate the slow and steady pace the campaign has. It teaches you various game features one at a time, letting you learn as you go (because frankly, there's a lot to absorb. Drones, boarding, missiles, trading, etc. A brand new consumer might be blown away). The only problem is that the campaign doesn't work.
Let me rephrase that. Your game doesn't work. Your game is broken. You don't have half of the commands implemented (and if I'm wrong, then you're all once again absolute idiots who should be fired for streamlining a system to the point of it not functioning), AFAIK trade ships can and will bug out regularly, boarding is borked, and there are a multitude of crashings/problems people are having.
Now I don't know about all of these game shattering technical bugs. My system runs the game fine. Sometimes I hit the map or Shift+T for the trade menu and the menu doesn't appear. Then I leave my cockpit, have to watch the animation of leaving the cockpit, enter the cockpit, have to watch THE ANIMATION OF ENTERING THE COCKPIT (seriously. Fire whoever came up with that idea. Fire them.) AGAIN, then my map/trade menu/whatever works just fine. Until it bugs out again.
Sometimes my trade ship gets clogged with orders. I'm sure you guys will patch that problem. I can't complete the 100 energy cell mission, as my trade ship will not move even after clearing it's orders (by the way - whoever was responsible for excluding the ability to clear orders - fire them. Now. Give them notice, and release them from the company.). I'm sure this will be patched as well, since it's an obvious progression bug.
Combat is a little clunky. The graphics are outstanding, but the cockpit and size of the view screen makes combat icky looking, to put it mildly. Also, the control of the Skunk is dog shit. Moving the mouse wheel even slightly jumps to half throttle. I'm either too fast or not moving. Using the keyboard to adjust speed is a lot more accurate, but again, you weren't thinking at all when you designed this.
I'd like to also say that I'm not some troll. I defended this game (more or less) from haters before it's release, and I absolutely LOVE X3 TC and AP. I've put so many hours into those games it's not even funny. And that's with my pet peeve of an "artificial" economy (Again, whatever lazy developer pitched the idea of working around an actually functioning economy, fire him. It's sheer laziness. That's not programming, it's a hack. A poor man's way out to compensate for lack of talent and/or innovation.)
Moving on. I got a crash when Alt+Tabbing back into the game after searching for solutions to some bugs. No big deal. Skyrim will crash 100% of the time when doing this, so it's a rendering problem, more than likely. That's fine.
The clubs in stations are static and boring. It's so close to being thematic, until you realize that there are no people around making that stock background chatter. Every NPC is sitting there waiting to be recruited, instead of doing anything at all. Bland and lazy.
I THINK you dumbed down missiles. We went from 324908723984 missiles in X3 to <insert low number here> in Rebirth. Lazy developers or another example of streamlining for the numb masses of consolemania? Either way, you deserve to lose your job, and possibly your career. Seriously. Stay out of the gaming industry, whoever did your game design. We don't want or need you.
Now the game isn't 100% crap. I can't say it enough - I LOVE how the space areas look. It's simply beautiful. The ships moving around, the hydrogen, etc. You basically ruined this visual orgasm with annoying I icons to denote a module of a station. I do not want to play a crappy minigame in order to enjoy X Rebirth. Lose the Seek and Find "information" system, lose the HORRID "Smalltalk" system (which is fine if it were varied, but it's excessively repetitive.", lose the "slipstream" system from the Highways. Seriously. We aren't playing a 16 bit console. We are playing X: Rebirth. Lose the gimmicks. This isn't Japan. We hate this crap.
I'm still pumped from the alien races actually having proper models. Hearing your Split and Teladi voice actors make me smile. However (and I'm a HUGE nazi when it comes to voice acting), you totally screwed the pooch on your script and voice actors.
The female character (I don't care about her name) is literally reading from a script in the sound booth. They are called voice ACTORS. Not voice READERS. Make sure she never works again. Fire her if she wasn't on contract.
The main character (again, I don't care about a character I can't design myself) also suffers from a bit of crappy voice acting, which is a surprise because I know him from somewhere. Again, your script is either borked, or your voice actors are so horrid that they are mistakenly putting emphasis on the wrong words in their lines. Play the tutorial if you want a fine example of this. Also here's a little tidbit for ya....
"Subtitles say "I know about a special offer on this station". Voice actor said "I know about a specialing offer..."
I sent this to a friend of mine to emphasize how horrid the voice acting is. I'm REALLY hoping that this is an X Universe style of speech/slang, and I'm being too picky here. Otherwise - fire this guy. ZERO talent. The voice acting in X3 wasn't exactly Tony Jay, but it was ZOUNDS better than this catastrophe.
I don't even want to know what kind of a budget you people had for this game. You basically wasted it. No one will buy this on console. It's garbage. You've alienated your PC customers with this watered down pile of aborted, long-awaited, greed induced, garbage. You've basically released Sword Of The Stars 2, except you had a budget. Congrats.
Anyways. All of this is my opinion as an avid (or rabid) fanboy of the X series, a gamer, a game designer, and a marginally competent programmer. This release has taken the turn that so many "shouldhavebeenamazing" games has taken, and that's a turn into the highway (seewutididthur) leading to the Crap system. You people (and this time I mean ALL developers) keep releasing brain numbing, console catering, streamlined, watered down, spoon fed crap, and go bankrupt.
Or you could leave the crap industry to AAA game companies that, you know, make money with it, and make QUALITY titles that have an almost cult following. Either way, we (the gamers) will win in the end. You make crap, you go bankrupt, we laugh at you, and the indie industry becomes stronger (which is a double plus for me). You learn your lesson, you release a GOOD game, and we love you for it and praise your name.
In summation -
Your game is broken.
Fire your design team.
Fire your quality testing team.
Patch your bad game.
Release some DLCs or whatever horrid ideas you have that add GOOD content to the game.
Lynch whatever management staff approved most of the things I've listed here.
Make X4.
???
Profit.
I'm out.