Zarniwoop
TESTOSTERONIC As Fuck™
- Joined
- Nov 29, 2010
- Messages
- 19,215
Read in the forums there are fewer ships as well. And people getting Frigate class ships after few hours of play means they streamlined most of the stuff. In X3, few hours of play and you're only working towards a new trading ship or M3 fighter. I don't think there are M6 corvette classes as well?
Yep, biggest problem with this game. Streamlined to hell, but somehow even more difficult to get into than previous games.
Frigates after a few hours? System of highways that catapult you around the whole map within minutes? Player HQ almost immediately? That shit is supposed to take massive amounts of time and 'tism to achieve, but be satisfying when you finally do. No one would play Factorio either if you could build rockets right from your inventory. This game is tailored to the "participation award" crowd. Gib rewards now, earn it never.
And NO Boron or Split sectors?
They spent all their time and resources on station interiors and ship skins instead of the stuff that matters
Decent early alpha but not much more. At least this has the potential to be a better game, unlike Stillbirth which was DOA.