- Joined
- Jan 28, 2011
- Messages
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New interview dropped:
>You have an established role as the imperial envoy, but your "personality, appearance, and philosophy and vibe you bring to that role is up to you as a player to decide"
>You can play as a human or an elf, but not other races
>It's purely singleplayer—no co-op
>The world is lightly systemic: think water and lightning interactions, but not the ol' bucket-on-the-head trick
>You'll have two companions with you at a time, with their own combat specialties and, of course, personalities
>There are several ability trees to progress through, and you won't be locked to a particular class or playstyle
>You will level up, but the focus is on unlocking abilities rather than putting points into stats to grow stronger
This sounds the most interesting:
>"In most of our games companions have been optional, which I think offers a wonderful degree of choice to players, but it means there's a limit to how deeply you can tie them into the core story. With Avowed we decided companions are going to be core. They're going to be part of the experience. And that means we can invest so much more in them and tie them much more closely, and personally, to the events and the parts of the world the player is encountering."
https://www.pcgamer.com/avowed-rpg-obsidian-preview-magic-interview/
In most of our games companions have been optional, which I think offers a wonderful degree of choice to players, but it means there's a limit to how deeply you can tie them into the core story. With Avowed we decided companions are going to be core. They're going to be part of the experience. And that means we can invest so much more in them and tie them much more closely, and personally, to the events and the parts of the world the player is encountering
What's a bucket in-the-head-trick? (in this context, to preclude smart ass replies)Reposting from the four leaf clover website:
New interview dropped:
>You have an established role as the imperial envoy, but your "personality, appearance, and philosophy and vibe you bring to that role is up to you as a player to decide"
>You can play as a human or an elf, but not other races
>It's purely singleplayer—no co-op
>The world is lightly systemic: think water and lightning interactions, but not the ol' bucket-on-the-head trick
>You'll have two companions with you at a time, with their own combat specialties and, of course, personalities
>There are several ability trees to progress through, and you won't be locked to a particular class or playstyle
>You will level up, but the focus is on unlocking abilities rather than putting points into stats to grow stronger
This sounds the most interesting:
>"In most of our games companions have been optional, which I think offers a wonderful degree of choice to players, but it means there's a limit to how deeply you can tie them into the core story. With Avowed we decided companions are going to be core. They're going to be part of the experience. And that means we can invest so much more in them and tie them much more closely, and personally, to the events and the parts of the world the player is encountering."
https://www.pcgamer.com/avowed-rpg-obsidian-preview-magic-interview/
Putting a bucket on the NPC's head so he doesn't see you stealing from him.What's a bucket in-the-head-trick? (in this context, to preclude smart ass replies)
She directed Peril on Gorgon.This is being directed by a woman with no previous game design experience, and the writing staff is 2/3 female.
Which mostly forgettable DLC was that?She directed Peril on Gorgon.This is being directed by a woman with no previous game design experience, and the writing staff is 2/3 female.
Turnover. The aging process.Fucking hell, Fallout: New Vegas is still amazing. What happened to Obisidian?
Fucking hell, Fallout: New Vegas is still amazing. What happened to Obisidian?
New Vegas is brilliant taking into account what they had to work withFucking hell, Fallout: New Vegas is still amazing. What happened to Obisidian?
The old talent is gone
they made 1 good game anyway, kotor 2
New Vegas and Nwn 2 are mediocre