I will eventually when a Goty versions is on Steam sale.^
complaining about a game you didn't pay for
No it is not, most timers are pure bullshit and their explanations make zero sense. In all these missions you come in Stealthed but aliens decide to destroy the data in 8 turns anyways just at that moment? Why? Because Fuck you, that is why! That explanation is used for at least half missions with timers.Not abstract at all, and it's all explained in game if you'd only listen.Same with timers, especially on VIP extractions - time is up, you lose your soldiers. Abstract mechanism to keep the tension high.
Fighters go after the fucking dropship, is that so fucking hard to understand? Do you know how radars work?I did say about 50% of mission timers are bullshit, not all of them.
But even that one is bullshit. If enemy fighters know you are there why do you get concealment for the mission?
Enemy troops should also know you are there.
Does not answer any of my point. We understood fighters attack your dropship, does not explain mission where it is not about fighters or why aliens don't have communication devices that say to troops on ground that Xcom transport has been spotted.No it is not, most timers are pure bullshit and their explanations make zero sense. In all these missions you come in Stealthed but aliens decide to destroy the data in 8 turns anyways just at that moment? Why? Because Fuck you, that is why! That explanation is used for at least half missions with timers.Not abstract at all, and it's all explained in game if you'd only listen.Same with timers, especially on VIP extractions - time is up, you lose your soldiers. Abstract mechanism to keep the tension high.Fighters go after the fucking dropship, is that so fucking hard to understand? Do you know how radars work?I did say about 50% of mission timers are bullshit, not all of them.
But even that one is bullshit. If enemy fighters know you are there why do you get concealment for the mission?
Enemy troops should also know you are there.
OMG, you really have to be taken through this step by step, don't you?Does not answer any of my point. We understood fighters attack your dropship, does not explain mission where it is not about fighters or why aliens don't have communication devices that say to troops on ground that Xcom transport has been spotted.
Most of my mission on Commander/Ironman I have 100% accuracy on Mission Complete screen. I don't think this "cheat" does anything for me if it only activates after you miss a few timesThat's kinda the point :D I know AI changes behaviour and that is important for me, the new challenge.
Also the extra HP at the beginning makes a big difference between get-out-of-jail grenades and not.
Im just thinking of pushing this Normal a bit further to know the research tree, which is kinda important knowledge for higher diff levels.
The game is still cheating in your favor on Commander. Legend is the only difficulty where it doesn't do that.
Depends on how you look at it. Enemies start with Magnetic weapons and never panic on their own.
I do not know how to look at the game giving you automatic hits that bypass the system the game is built around other than "cheating".
OK lets do this like you are a 5 year old.OMG, you really have to be taken through this step by step, don't you?Does not answer any of my point. We understood fighters attack your dropship, does not explain mission where it is not about fighters or why aliens don't have communication devices that say to troops on ground that Xcom transport has been spotted.
No, fighters don't attack your dropship. They're scrambled to intercept it. They only see your Avenger, cause there are no radars that detect living creatures. That's why your dropship has a limited time window to operate, regardless of your guys being detected or not. When the time is up, your dropship must escape or it will be intercepted and shot down. This way you'd lose not only your guys, but the only dropship in your possession. It makes perfect sense.
Most of my mission on Commander/Ironman I have 100% accuracy on Mission Complete screen. I don't think this "cheat" does anything for me if it only activates after you miss a few timesThat's kinda the point :D I know AI changes behaviour and that is important for me, the new challenge.
Also the extra HP at the beginning makes a big difference between get-out-of-jail grenades and not.
Im just thinking of pushing this Normal a bit further to know the research tree, which is kinda important knowledge for higher diff levels.
The game is still cheating in your favor on Commander. Legend is the only difficulty where it doesn't do that.
Depends on how you look at it. Enemies start with Magnetic weapons and never panic on their own.
I do not know how to look at the game giving you automatic hits that bypass the system the game is built around other than "cheating".
There's an explanation with regard to narrative, there's nothing 'abstract' about the narrative. The interceptors will show up and prevent you from extracting if you don't do the mission fast, and that's believable enough. Hell, me and my best friend are always poking fun at the original XCOM for that omission, and the overall ludicrous premise of fending off an alien invasion using ground forces to begin with.Not abstract at all, and it's all explained in game if you'd only listen.Same with timers, especially on VIP extractions - time is up, you lose your soldiers. Abstract mechanism to keep the tension high.
I'm pretty sure that accuracy stat is bugged. I always get 100%...and even though I'd like it to be so, its not true.Most of my mission on Commander/Ironman I have 100% accuracy on Mission Complete screen. I don't think this "cheat" does anything for me if it only activates after you miss a few timesThat's kinda the point :D I know AI changes behaviour and that is important for me, the new challenge.
Also the extra HP at the beginning makes a big difference between get-out-of-jail grenades and not.
Im just thinking of pushing this Normal a bit further to know the research tree, which is kinda important knowledge for higher diff levels.
The game is still cheating in your favor on Commander. Legend is the only difficulty where it doesn't do that.
Depends on how you look at it. Enemies start with Magnetic weapons and never panic on their own.
I do not know how to look at the game giving you automatic hits that bypass the system the game is built around other than "cheating".
OK lets do this like you are a 5 year old.
1. Enemy detects your transport over their controlled area.
2. Enemy scrambles fighters to intercept
3. Enemy contacts troops on ground and tells them Xcom is around and to be careful and look for them
4. Xcom still gets to start in Concealment?
5. ....
I am not claiming turn timer is bad in this situation but that you should not start in Concealment.
No, i guess that's not enough for you. Ok then.there are no radars that detect living creatures.
You do understand that these guys are using Alien tech? This text of your means shit, zero, nothing.OK lets do this like you are a 5 year old.
1. Enemy detects your transport over their controlled area.
2. Enemy scrambles fighters to intercept
3. Enemy contacts troops on ground and tells them Xcom is around and to be careful and look for them
4. Xcom still gets to start in Concealment?
5. ....
I am not claiming turn timer is bad in this situation but that you should not start in Concealment.
No, i guess that's not enough for you. Ok then.there are no radars that detect living creatures.
Your average modern military air to ground radar has a range of ~200 km. So, as its operator, you pick up an unindentified flying object (can be enemy aircraft, can be some dumbfuck civillian etc.). You go through your procedures, the pilot gets contacted though the radio. He does not respond, you scramble interceptors. By the time they're in visual range, you still have no idea what exactly you're dealing with. It takes a few minutes before your fighters can take off. Then, crossing a 200 km distance in a jet flying at 1 Mach (1225 km/h) would take approximately 30 minutes. That's the time window you have before the enemy even knows there's actually 1) an enemy aircraft tresspassing their airspace 2) it's a dropship capable of inserting troops behind enemy lines.
That's the simulationist version, are you satisfied now?
I really do not miss with my group :DI'm pretty sure that accuracy stat is bugged. I always get 100%...and even though I'd like it to be so, its not true.Most of my mission on Commander/Ironman I have 100% accuracy on Mission Complete screen. I don't think this "cheat" does anything for me if it only activates after you miss a few timesThat's kinda the point :D I know AI changes behaviour and that is important for me, the new challenge.
Also the extra HP at the beginning makes a big difference between get-out-of-jail grenades and not.
Im just thinking of pushing this Normal a bit further to know the research tree, which is kinda important knowledge for higher diff levels.
The game is still cheating in your favor on Commander. Legend is the only difficulty where it doesn't do that.
Depends on how you look at it. Enemies start with Magnetic weapons and never panic on their own.
I do not know how to look at the game giving you automatic hits that bypass the system the game is built around other than "cheating".
The bottom line, you retatrd, is, NOBODY KNOWS THERE ARE PEOPLE ON THE GROUND. Jebus H Fuck.You do understand that these guys are using Alien tech? This text of your means shit, zero, nothing.
And we even know aliens have direct communication with others through psionic neural implants. It would take them 1 second to make sure all troops on ground know you are there.
Retard is person you look at every morning in the mirror. Yea, game has more illogical stuff than these timers, but it does not make timers (for some missions) or being able to start in concealment in some missions but not in others (terror missions also don't really explain why you cannot use concealment) make any more senseThe bottom line, you retatrd, is, NOBODY KNOWS THERE ARE PEOPLE ON THE GROUND. Jebus H Fuck.You do understand that these guys are using Alien tech? This text of your means shit, zero, nothing.
And we even know aliens have direct communication with others through psionic neural implants. It would take them 1 second to make sure all troops on ground know you are there.
this entire page
also, starting a new campaign on commander, how long can you hold off on story research (like the key thing)? will the game fuck me over if I take too long?
this entire page
also, starting a new campaign on commander, how long can you hold off on story research (like the key thing)? will the game fuck me over if I take too long?
So you don't have any arguments and accept you are talking shit. OK, I am glad we settled this.
Like anyone cares what Undertail fag like you has to say..Rare is the day when even shrill attention whore Jas ignores someone.