DraQ
Arcane
Lore friendliness is kind of important in a game that's essentially made by 1) its setting and 2) exploration."Lore-friendly" is so 2010 sweetie, now the buzz-word is "Immersive".
Anyway, there's a difference between lore-breaking and downright stupid. I don't mind lore-breaking.
That is to say the makers of, for example, all sorts of animu new elf race or traditional dorf mods, or ones porting for example Viconia to TES should be forcefully sodomized with Cloud's sword.
OTOH There is certain number of morons who run around slapping "Lore Friendly" on everything they make - "Lore Friendly sitting animations", "Lore Friendly jumbo sized tits", "Lore Friendly Main Menu Replacement" (that one is for real), "lore friendly star wars crossover" (that too), "lore friendly fluorescent sights on bows" (disclosure: I ripped out a few less intrusive - also meaning non-fluorescent - meshes out of that for personal use, mainly Dwemer bows because dwarven bow never looked right for me as a concept and this sort of improvement befits Dwemer, making it looks more right somehow), "lore friendly sights on Falmer bows, despite Falmer being blind and shit" (oh, FFS!) and so on.