They don't actually need to be good. That was just to catch your attention. Just "interesting to play".
Oh, the "CRPGs games" part was bait, too.
I don't mean abandonware like Drakkhen or Obitus. Although you're welcome to add everything you like to the list, of course! I mean titles like these (Some might not be pure RPGs):
Shadow Vault (2004)
Dispel (2000)
Droiyan 2 Absolute Monarch (2000)
Gooka 2 The Mystery of Janatris (2004)
Tien (2002)
Lords of EverQuest (2003)
GROM: ...Terror in Tibet! (2002)
The Fall - Last Days of Gaia (2005)
Hammer and Sickle (2005)
Lethal Dreams (2003)
Abomination (1999)
Armies of Exigo (2004)
Pool of Radiance: Ruins of Myth Drannor (2001)
Daemonica (2005)
Dragonfire: The Well of Souls (2000)
Heath: The Unchosen Path (2001)
Seal of Evil (2004)
Pirates of the Caribbean / Sea Dogs 2 (2003)
Devil Whiskey (2003)
Cold Zero: No Mercy (2003)
Another War (2002)
Pyrrhic Tales: Prelude to Darkness (2002)
Magic & Mayhem: The Art of Magic (2001)
Demise: Rise of the Ku'tan (2000)
Wizards & Warriors (2000)
Arcatera: The Dark Brotherhood (2000)
Magic & Mayhem (1998)
Hexplore (1998)
Warhammer: Dark Omen (1998)
Birthright: The Gorgon's Alliance (1996)
Saga: Rage of the Vikings (1998)
WarWizard (1994)
Veil of Darkness (1993)
Shadow of Yserbius (1993)
The Summoning (1992)
Star Trek: Away Team (2001)
Harbinger (2003)
The Lord of the Rings: War of the Ring (2003)
Cops 2170: The Power of Law (2005)
Released:
Oh, the "CRPGs games" part was bait, too.
I don't mean abandonware like Drakkhen or Obitus. Although you're welcome to add everything you like to the list, of course! I mean titles like these (Some might not be pure RPGs):
Shadow Vault (2004)
It's man versus mutant in this strategy RPG. While the future is doomed, there may be hope for man in the past, but when a band of fighters travel back to 1958, the mutant government army follows. Facing superior numbers and technology, with the threat of nuclear war hanging over their heads, and no way to return home, it's up to the player to fight through 20 levels to survive.
Shadow Vault is a turn-based strategy game featuring ranged and close combat. The player controls 6-15 units (including medics, engineers, and snipers) in a mission, each with their own attribute set and unique abilities. Units improve their attributes and gain new abilities as they progress through the combat experience.
Dispel (2000)
The action of Dispel takes place on the continent of Dman, divided into three lands: Aesh, Shereg and Yam. A terrifying prophecy makes the people of Dman sleep uneasily. It tells of Harass’ return, a cruel god of destruction, and the number of bloody wars that will start once he is back. As it usually is, the player is the only person able to stop the approaching doom.
Droiyan 2 Absolute Monarch (2000)
Droiyan 2 is the sequel to the game known as “Icarus: Sanctuary of the Gods” in the west. While original Droiyan was a tactical RPG set in the fantasy/sci-fi mashup world, here we have a full-fledged cyberpunk/sci-fi Diablo clone and one of the first “cinematic” Korean games. The game also advertised a magic system based on GURPS.
Gooka 2 The Mystery of Janatris (2004)
In Gooka: The Mystery of Janatris, the main part of the game is a puzzle-solving adventure in third-person 3D perspective. You play as a young and noble Supreme Judge in a medieval fantasy scenario. The plot involves looking for a cure for your poisoned wife and finding your kidnapped son. Of course there is a greater conspiracy aloft and some ancient mysteries to be revealed.
As a RPG element, the character will enhance his attributes and acquire skills during turn-based fights with monsters and other enemies. These fights are tactically challenging and most of them require a well-planned strategy to win.
Tien (2002)
Tien is a stunning 3D action/adventure game in the tradition of Quake, Street Fighter and No-one Lives Forever. Tien is an epic quest to defeat the demons of the underworld, and restore light to the clans of the East. As the main character Ari grows in power he can attain 16 unique Kung Fu Combinations.
Players will be stunned by amazing backdrops of Buddhist Temples, underworld dungeons and mysterious Mountain palaces. Tien combines adventure, Kung Fu and mind boggling graphics to create an out of this world, gaming experience.
Lords of EverQuest (2003)
Lords of EverQuest is a real-time strategy game with role-playing elements. The game is set in the EverQuest universe and takes place ten thousand years before the events of the original EverQuest. Players can choose to control any of the three alliances, each composed of different races: Shadowrealm (dark elves, ogres, and the iksar); Dawn Brotherhood (humans, barbarians, and dwarves); and the Eldaar Alliance (high elves, wood elves, halflings and froglocks). The single-player mode offers three campaigns, one per alliance. Each alliance has its own motivations for war, and the three stories are intertwined.
GROM: ...Terror in Tibet! (2002)
GROM: Terror in Tibet is a predominantly role-playing game with elements of stealth and emphasis on tactical combat. The player controls a party of characters, navigating them through towns and other locations in a fairly linear fashion, often engaging in conversations with multiple dialogue choices. Travelling between the various locations is handled by way of a country map. Combat system has similarities to that of Baldur's Gate, with real-time management and the ability to pause in order to issue commands. Unlike in most RPGs, the characters themselves do not level up in this game; their only growing attribute is weapon proficiency, which plays an important role in combat.
The Fall - Last Days of Gaia (2005)
The Fall: Last Days of Gaia is a game set in an apocalyptic future ruled by different gangs that fight each other to survive. The player takes the role of a lonesome mercenary who joins the "Government of the New Order", an organization that looks rather fair in comparison to others. Once a member, the player chooses five other soldiers to serve the organization while looking for some answers about what happened to his family.
Hammer and Sickle (2005)
Hammer & Sickle is a turn-based strategy game with role playing elements that uses the Silent Storm engine and universe. The year is 1949, with the Cold War between the US and Soviet Union looming and both sides uneasy at the thought of an atomic war occurring. The player takes the role of a Soviet commando on an undercover mission to meet a contact in Allied-occupied Germany. However, things go badly for this meeting, leaving the protagonist without proper support, equipment, and identification papers. Behind Allied-occupied lines, the player must attempt to stop a rogue third party intent on initiating World War III between the US and Russia.
Lethal Dreams (2003)
You will move to the way out of the existing situation through the multitude of different worlds' (more then 60) incarnations. These are worlds' incarnations created by a power of mind of unique by nature creatures, named people.
Unique spells (more than 40) of your Magic School will help you to prevail over your enemy even if he is much stronger than you.
Your creatures (more than 40) that called for will help you to capture more and more domains. And your diplomatic talent will allow you to win over to your side a great number of NPC allies.
Solve a riddle of this world and may be after that you will be allowed to know it's the deepest secrets and to test the power of the Greatest of the Alverns.
Abomination (1999)
A real-time strategy/action game from Hothouse Creations which put you into a post-apocalyptic world plagued by a deadly virus and an even more deadly alien threat, The Brood. You will take command of an elite squad of eight bio-mechanically enhanced super agents with other more "earthly" comrades to battle The Brood and their followers, The Faithful, to save the world from a dreadful future...
Armies of Exigo (2004)
Armies of Exigo is another RPS (RTS-RPG hybrid) in the tradition of Warcraft III. The land of Men is threatened by a bestial force returning after having been soundly defeated. The elders fail to read the signs of impending doom, and only a young hero who is granted leadership of the council heeds the prophecy that foretold this conflict.
Pool of Radiance: Ruins of Myth Drannor (2001)
Despite its visual similarity to contemporary games that utilized real-time combat (such as Baldur's Gate), the game features a strictly turn-based system, similar to those implemented in Gold Box games. Orisons and Cantrips, straight from the then new Dungeons & Dragons 3rd Edition rules, have been added. The game features new character classes and races such as Barbarians, Monks, Paladins, and Half-Orcs. Clerics and Sorcerers can cast over 100 spells. The Dungeon Master communicates all important findings and events throughout the game.
Daemonica (2005)
The majority of the game is "true" point-and-click adventure, with all the elements adventure gamers have become accustomed to, with only a small amount of action (in the form of sword fighting) controlled using the mouse and keyboard. The isometric "top down" view makes it look like a traditional role player.
Dragonfire: The Well of Souls (2000)
Dragonfire: The Well of Souls is an action RPG based on the Swedish Drakar och Demoner (Dragons and Demons, not to be confused with Dungeons & Dragons) roleplaying game rules and set in its first and main campaign setting Ereb Eltor. It is visually similar to the Baldur's Gate series with its pre-rendered isometric graphics.
You take the role of a fantasy hero on a mission to save the world from the evil powers of sorcerer Vicotnik, residing in his red citadel in the cursed island realm of Erebos. Dragonfire features multiplayer support for up to 4 people by Internet, modem or LAN.
Heath: The Unchosen Path (2001)
Heath: The Unchosen Path is a turn-based RPG. The main character is Heath who received powers from the gods and the game is set in GoldenLand with about 35 different locations. During the adventure he discovers his true destiny and his actions determine how the story will end. Even though the battles are turn-based, other gameplay elements are similar to the Diablo games. The game contains 50 enemy types and various bosses, as well as 150 NPCs. Through fights Heath receives experience used to access new skills and receive better attributes. Several classes lead to different abilities and there are over 500 items as well as a magic system. The game setting is influenced by Eastern European myths.
Seal of Evil (2004)
Seal of Evil is an action role-playing game, and a prequel to Prince of Qin. The game contains ancient Chinese legends and battles, in which historical figures can be encountered. Combat is action-oriented, though the player can control a small party of characters. The game retains the five-element system (Metal, Wood, Water, Earth, and Fire) implemented in its predecessor. The five element system is used in character attributes, equipment, puzzles and in the creation of new items.
Pirates of the Caribbean / Sea Dogs 2 (2003)
Pirates of the Caribbean is a role-playing game in which the player takes the role of a pirate who has to grow in skill by fighting, trading and solving quests. The player can buy and upgrade a ship, sign-up a crew, and try to rule the seas of the Caribbean.
Devil Whiskey (2003)
Devil Whiskey is a role-playing game in the tradition of the classic Bard's Tale games. Players create characters in the Adventurer's Hall, drawing from nine races and eleven basic classes, to create a party of up to eight adventures. After being recruited and outfitted, the party ventures forth through the Isle of Orkney exploring dungeons and combating opponents.
Cold Zero: No Mercy (2003)
Take the role of private detective John McAffrey and step into a world of trouble in Cold Zero. A deal-gone-wrong has the hero indebted to the mob. He is asked to put his skills of stealth and tactics to use for his underworld overseers. His first mission has him sneaking inside a bioresearch facility and stealing a virus known as "Cold Zero." But what exactly is this virus? Is delivering it to the mob the smart thing to do? Players must find out for themselves as they play through this dark adventure.
Another War (2002)
Another War is a RPG created by Polish developers. It takes place during World War II, the protagonist being a resistance fighter in the German-occupied territories. The player will visit France, Germany, Yugoslavia, USSR, and Iceland during the course of the game.
Pyrrhic Tales: Prelude to Darkness (2002)
Prelude to Darkness is a classic single-player, turn-based RPG with dark overtones. It takes place in a dying River valley on the verge of civil war, and the player can choose either to join this rebellion or stop it.
Prelude is called a "dark" RPG for a reason: It has a lot of moral choices, lots of "gray" areas. For example, in the first town you arrive in, there's a pregnant girl who was kicked out of her house and the her dad doesn't know the father. You can choose to rat the girl's lover out for 250 drachs, or be compassionate and keep your lips shut.
Magic & Mayhem: The Art of Magic (2001)
The Art of Magic is a 3D role-playing / strategy hybrid.
Apprentice wizard designs spells, summons creatures – if this sounds familiar, you’ve probably played Mythos Games’ 1998 strategy game Magic & Mayhem. The Art of Magic revives the concept, spiced up with 3D graphics.
Demise: Rise of the Ku'tan (2000)
Demise is loosely based on Mordor, one of the various Rogue-likes, but updated into a first-person RPG with modern graphics, sound, music, and cooperative Internet multiplayer support.
You can create as many characters as you like, and join them into parties of one to four characters (in multi-player, you only play one character at a time, who can join with other players into a party). Characters are one of nine races (Human, Elf, Giant, Gnome, Dwarf, Ogre, Yeti, Saris, or Troll), and can belong to one or more of twelve guilds (Artisan, Warrior, Paladin, Ninja, Villain, Explorer, Thief, Barbarian, Magi, Sorcerer, Warlock, or Cleric). Different races have different natural resistances and starting stats, as well as different heights and better or worse eyesight, which actually affects the first-person display in the dungeon as you switch characters.
Wizards & Warriors (2000)
Wizards & Warriors is a traditional role-playing game similar in many ways to Wizardry series. In the beginning the player creates a party of up to six characters, choosing between ten races and four initial classes. The races include, besides traditional fantasy humanoids, animal-like creatures such as the boar-like Gourk or the Omphaaz, which resemble elephants. Each race is available in both genders and comes with bonuses and penalties to base attributes, as well as unique traits, such as improved treasure-hunting for Ratlings or night vision for the feline Whiskahs. The four initial classes (Warrior, Rogue, Priest, and Wizard) can be promoted to eight elite classes and three special ones, which include such rare professions as Valkyrie and Zenmaster, and require completion of specific tasks.
Arcatera: The Dark Brotherhood (2000)
Arcatera is a role-playing game. Much of the gameplay is dedicated to exploring the town and its surroundings, talking to people and gathering information that will advance the story. The player can choose to start the game as any of the four available characters: a fighter, a thief, a magician, and a monk. Besides influencing combat abilities, each of the characters also has his/her own background story. Combat is of the "real-time-with-pause" variety; the player must select commands from a menu to act in combat. The game has a developed conversation system, with NPCs having their own "moods", which make them react differently to the player's dialogue choices, and even losing patience and abandoning conversation altogether. It features 3D characters and pre-rendered backgrounds. There is a time limit of three weeks.
Magic & Mayhem (1998)
Magic & Mayhem is a real-time strategy game. You're an aspiring sorcerer on a quest to find your missing uncle, a quest that takes you through over 35 mythical regions, including Celtic, Greek and Medieval realms. During your journey, you'll learn to master new spells and meet many strange creatures, taken from myth and folklore.
Hexplore (1998)
The game incorporates role-playing and puzzle-solving elements. Up to three other characters can join MacBride on his quest, which can be recruited in various populated places. All the characters belong to either of the three available classes: archer, warrior, or sorcerer, each with their own combat-related and field abilities. Combat takes place in real time. Manipulation and advancement of the characters are needed to progress through the multiple levels of countryside, caves, snowlands and rocky wastelands. The game utilizes a voxel-based engine and is seen from an isometric perspective. Cooperative multiplayer mode (up to four players) is available as well.
Warhammer: Dark Omen (1998)
This sequel to Warhammer: Shadow Of The Horned Rat is an overhead role playing game in which you play Morgan Bernhardt. The game consists of a series of battles where you view the battle from overhead via a rotatable view. You go through the game managing your army, deciding whether to fight in optional battles, and advancing through a deep and engrossing storyline via a series of conversations played out by talking portraits.
Birthright: The Gorgon's Alliance (1996)
Birthright: The Gorgon's Alliance is a strategy role-playing game based on TSR's Birthright world of Anuire. It combines first person dungeon and castle quests, tactical real-time graphical battles, and complex economic and diplomatic strategy. Play against challenging computer opponents or other cunning human players.
Saga: Rage of the Vikings (1998)
Saga: Rage of the Vikings is a fantasy Real Time Strategy game. The game lets you play six different races: Man, Trolls, Centaurs, Elves, Giants and Dwarfs.
Like traditional RTS games you start by building your settlement. Buildings for each race include housings, smiths and storehouses. Each race only has three types of units, males, females and druids. Males and females will automatically gather the resources required to start the construction of buildings. But you do have to gather and store enough food. You get food by working on the fields, foraging fruit, fishing, hunting and keeping kettle. The game features changing seasons and enough food is required to survive harsh winters.
WarWizard (1994)
WarWizard is a role-playing game in a medieval fantasy setting. The player takes on the role of a WarWizard, a powerful character skilled both in combat and magic arts.
As the story goes, a Dark WarWizard rose to rule the land. It is the player's task to recover the Ancient Armor that was used to defeat the previous dark WarWizard, and rid the land of the current menace. The player starts alone and must build up his skills and acquire equipment and resources. Eventually, up to three other characters may join the player's party.
The game was distributed via the shareware model, with several complete quests included with the shareware version.
Veil of Darkness (1993)
Veil of Darkness is an isometric adventure game with action-based combat and light role-playing elements. Most of the game is dedicated to exploring the game world in a fairly open-ended fashion, gathering information and items. Puzzle-solving is conversation- and inventory-based; many battles are also designed in a puzzle-like manner, with the hero being able to defeat certain enemies only with specific weapons. Heavy inventory management and status ailments to take care of contribute to the game's RPG angle.
Shadow of Yserbius (1993)
Shadow of Yserbius is the single-player, non-networked version of the popular graphical multi-user dungeon game on The Sierra Network. You create a character and journey as a solo adventurer into the dungeons and depths of the volcano Yserbius. You see the game from a first-person perspective as you journey through Yserbius. The story slowly unfolds as your character advances in experience while exploring the volcano.
The Summoning (1992)
The Summoning is a single-character fantasy role-playing adventure, set inside a huge labyrinth with 40 different levels and hordes of mean monsters. Use steel, magic and wit to fight, cast and puzzle your way through the evil that lies within.
Struggle to survive and grow strong enough to fight and defeat Shadow Weaver, the villain responsible for the evil spreading across the land.
Star Trek: Away Team (2001)
Star Trek: Away Team is turn-based strategy game taking place in an isometric view. The gameplay is influenced by other titles such as Commandos and X-Com. Players must coordinate the crew to solve various scenarios without being discovered by the guards or security system. The first order of business on each mission is to select the away team members from the group of twelve experts, each with their own statistics and specialty skills. Players then guide their operatives towards their goals while avoiding detection and minimizing casualties.
Harbinger (2003)
Harbinger can be described as Diablo in space. The game takes place aboard the vast slave spaceship Harbinger. A small band of outcasts is running free aboard Harbinger, trying to wrest control from the ship's Overlord. There are three character classes to choose from in the game: Human, Gladiator (a cyborg-like robot infused with the consciousness of a living being), and Culibine who resembles Diablo's sorcerer character.
The Lord of the Rings: War of the Ring (2003)
The game is split into two 10-mission campaigns, giving you the chance to take a look at some of the aspects of the LOTR storyline that weren't focused in the books. In the Good campaign, you follow Legolas, Gimli and Boromir as manage to show up in Rivendell just in time to join the Fellowship of the Ring. In the Evil campaign, you must lead the forces of Sauron, break out of Mordor and besiege the city of Minas Tirith.
It does add a twist: you must amass 'Fate', so that you can better your heroes, making them better and better units for you to use against the opposing side.
Cops 2170: The Power of Law (2005)
COPS 2170 is a tactical strategy game of squad combat with RPG elements set in a futuristic cyberpunk world. It is a prequel to Paradise Cracked, an earlier game by the same company.
You can control up to 6 characters and additional backup NPCs, each with their own stats and equipment and issue orders to them on squad-based turns. Since you are part of the police force there's no resource management and instead the equipment availability is decided by your rank, which depends on the conditions in which you complete each mission. The game uses a fully polygonal engine and features branching mission objectives and different outcomes based on your in-game actions.
Released:
Knights of the Chalice (2009)
Age of Pirates 2: City of Abandoned Ships (2009)
Knights of the Chalice is a PC computer role-playing game (CRPG) for Windows loosely based upon the Open Game Licence 3.5 (OGL), the set of rules at the root of the popular pen-and-paper role-playing game Dungeons & Dragons Edition 3.5, made by Wizards of the Coast. However, many changes had to be made to apply a set of rules designed for a pen-and-paper game to a computer game. As per the terms of the Open Game Licence, it is clearly indicated within the game which parts follow the OGL exactly and which do not.
Age of Pirates 2: City of Abandoned Ships (2009)
The adventurer actively seeks explores the seas and land for hidden treasures and undiscovered mysteries. The corsair finds fame and fortune by attacking ships and plundering cities, may it be legal with a letter of marquis, or by being a dreaded pirate. The merchant buys and sells good at the various cities in the Caribbean, while optionally completing various available trade assignments. Regardless of the available professions, during gameplay the player is free to choose which approach the player deems favorable.
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