crazyirish
Liturgist
- Joined
- Jul 15, 2011
- Messages
- 117
Definitely one of my favorites from the "modern era" of RPGs.
Next one after is supposedly going to add a new library level that was planned.
You know, that big building across from the ventrue tower? There's a way to add areas to the game now.
Clan quest has two nice quests that would be nice to have in the main game if polished some more (possibly modified to avoid VA over a existing character).
(they avoid the fu syndicate and the sewers sequence)
It is a very charming setting. All the little touches like the facial expressions and the radio personalities really added to the whole game. The story was pretty nice as well, though the combat was pretty bad as has been mentioned numerous times.
It has definitely become one of those games that "when it's mentioned, someone reinstalls it"
I was thinking something similar about a year ago, except I was wondering what the world would be like if we were on Arcanum 3.I would like to live in another dimension. One where this game was a hit and every fps game took cues from it.
All Troika games can be described by the analogy of the geode in 'Whisper of the Heart'. There's nothing good in Dragon Age 2 because they did not find the small crystals within and settled on the beryl itself, and so they end up polishing a rock, a thing which can never shine, but Troika did find these emerald crystals deep within, probably because they had experienced them before, though as hard as they worked they simply did not have enough time to polish them.
All Troika games can be described by the analogy of the geode in 'Whisper of the Heart'. There's nothing good in Dragon Age 2 because they did not find the small crystals within and settled on the beryl itself, and so they end up polishing a rock, a thing which can never shine, but Troika did find these emerald crystals deep within, probably because they had experienced them before, though as hard as they worked they simply did not have enough time to polish them.
That's kind of a drawn-out way to say that Troika produced diamonds in the rough while BioWare produces polished turds.
It's too late to play it now. The game hasn't aged well, given that one can easily point to FPS hybrids made after 2004 that were much much better. Longer RPGs such as all the three NWN2 campaigns give you better value for money as well.
It is today what Human Revolution is going to be in 7 years, and it was in 2004 what Human Revolution is today: a flawed but surprisingly entertaining game that is most enjoyed during the time of its release.
It doesn't fit with modern systems either. All the darkness has turned to blue-ish brightness. Movement speed has tripled.
Correct. Redemption: Terrible combat, excellent setting, great mood, good storyline with a few interesting twists along the way.Redemption has tons of very, very boring clicky combat. Otherwise, the setting is great, the style is great, the music is great and the story is enjoyable...