I was under the impression that a proper Malk should be absolutely normal 95% of the time, and ideally quite intelligent and rational...
There is Malk like that in the game, or rather what's left of him.
I was under the impression that a proper Malk should be absolutely normal 95% of the time, and ideally quite intelligent and rational...
Grout.Shadenuat said:I was under the impression that a proper Malk should be absolutely normal 95% of the time, and ideally quite intelligent and rational...
There is Malk like that in the game, or rather what's left of him.
CappenVarra said:I was under the impression that a proper Malk should be absolutely normal 95% of the time, and ideally quite intelligent and rational... But completely insane (i.e. a Bloodlines Malk) when specific subjects / keywords are involved.
M4BE1R0 said:????Grunker (the 'Great Unnamed Role-Playing System')
The lolrandom Malks still outnumber every other character archetype among VtM PCs though.Clockwork Knight said:CappenVarra said:I was under the impression that a proper Malk should be absolutely normal 95% of the time, and ideally quite intelligent and rational... But completely insane (i.e. a Bloodlines Malk) when specific subjects / keywords are involved.
iirc, the maunal for the tabletop game says something about while LOL CHEESEMONKEYS IMMA SO RANDOM XD insane characters are annoying for everyone involved, Malkavians should still maintain that "creepy fucker" aura whenever possible.
Clearly wrong, that's why all the great minds of the Codex can't actually argue against, it, right? Just go on, keep your head in the sand.Vibalist said:Just finished reading that thread, and you and Black Cat are clearly wrong. No lore rape takes place in Bloodlines whatsoever. What are you two on about?
TripJack said:The combat was generally shit
I know, but I aimed for links to drama threads about it, though it seems this thread is going to generate some minor drama in a few pagesGrunker said:M4BE1R0 said:????Grunker (the 'Great Unnamed Role-Playing System')
I think he is referring to my rampant fanboyism towards GURPS
Of course, it's a great excuse to play a character without any depth.Vaarna_Aarne said:The lolrandom Malks still outnumber every other character archetype among VtM PCs though.Clockwork Knight said:CappenVarra said:I was under the impression that a proper Malk should be absolutely normal 95% of the time, and ideally quite intelligent and rational... But completely insane (i.e. a Bloodlines Malk) when specific subjects / keywords are involved.
iirc, the maunal for the tabletop game says something about while LOL CHEESEMONKEYS IMMA SO RANDOM XD insane characters are annoying for everyone involved, Malkavians should still maintain that "creepy fucker" aura whenever possible.
Grunker said:How is the Malkavian pure lore rape? Yes, the fact that you speak like an indian medicine-man on crack isn't exactly the standard malk, but it's not exactly lore rape.
Bloodlines is probably the most lore-correct video game in existence.
Black Cat said:+ While pure lore rape, the malkavian was kind of fun. Though, oh god, her Clothes. :/
Skittles said:+ While pure lore rape, the malkavian was kind of fun. Though, oh god, her Clothes. :D
someone else said:^ The mission says sneak and don't kill... even though I am suppose to blow up the building killing quite a lot of people. And you get an extra xp for killing everyone same as sneaking so... ??? Was there alternative dialogue for successfully sneaking?
someone else said:^ The mission says sneak and don't kill... even though I am suppose to blow up the building killing quite a lot of people. And you get an extra xp for killing everyone same as sneaking so... ??? Was there alternative dialogue for successfully sneaking?
The stealth missions like the museum are poorly done, Alpha Protocol/Hitman/Thief/Deus Ex 1& 3 are all superior.
Roguey said:Clearly wrong, that's why all the great minds of the Codex can't actually argue against, it, right? Just go on, keep your head in the sand.Vibalist said:Just finished reading that thread, and you and Black Cat are clearly wrong. No lore rape takes place in Bloodlines whatsoever. What are you two on about?
Clockwork Knight said:CappenVarra said:I was under the impression that a proper Malk should be absolutely normal 95% of the time, and ideally quite intelligent and rational... But completely insane (i.e. a Bloodlines Malk) when specific subjects / keywords are involved.
iirc, the maunal for the tabletop game says something about while LOL CHEESEMONKEYS IMMA SO RANDOM XD insane characters are annoying for everyone involved, Malkavians should still maintain that "creepy fucker" aura whenever possible.
TripJack said:I still don't see the appeal of this game. The combat was generally shit and the story wasn't nearly interesting enough to make up for that.
I know there are a lot of troikacockgobblers and worldofdarknessfags on the codex but still.
Bullshit. Moran. Roofle. The social intrigue is there, what are you talking about? It's not like they have you kill the bad guy at the end of the plot line. You're starting to piss me off with your nonsense, kid.Excidium said:The main problem I have with VTMB is that the plot is shit and lacks the social intrigue that is so characteristic of the setting.
attackfighter said:someone else said:^ The mission says sneak and don't kill... even though I am suppose to blow up the building killing quite a lot of people. And you get an extra xp for killing everyone same as sneaking so... ??? Was there alternative dialogue for successfully sneaking?
That mission doesn't tell you to sneak. As SCO said, the quest giver tells you that the humans are already aware of vampires and that you shouldn't break a sweat over killing them. In fact he even goes so far as to tell you that you're upholding the masquerade by killing them, and indeed there's a masquerade redemption point upon completing the quest.
Map design?attackfighter said:How is the stealth in the museum worse than DX stealth? It has all the same elements: security cameras panning corridors, guards with patrol routes, noise based detection, throwable items to distract guards, hacking and lockpicking.
There are settings in Bloodlines.baronjohn said:I've tried to play VTM several times but I can never get more than ten minutes into it because the setting is retarded and repulsive and I'd rather jam a fork into my eye than play urban fantasy with vampires.