DJOGamer PT
Arcane
It kinda wasThis meme that Twilight Princess was in any way disappointing is fake news
I was 11 when I specifically bought my chipped GameCube to play TP
And while I liked it alot, even back then, after completing it for the first time, I thought MM was just plain better
The game has great high points and plenty of cool ideas (that should imo be resused), there is no denying any of that
But it also has abysmal pacing, plenty of mandatory monotonous segments (specially before the Master Sword) and overall it feels like OoT but without the charming "fairy-tale" tone of that game and more of a puerile chuunibyou mood
The first game is very clearly open-world...Zelda was never supposed to be an "open world"
Please do go ahead and list those gamesThe Zelda series had it's own style, and all of that was jettisoned for a Ubislop formula done better in other games.
You'd be surprised to hear this, but CoD has been experimenting with it's formula for at least some 5 years now, because before that even the hardcore fans where getting tired of itCall of Duty is the most infamous example of this
The most well received CoD in recent memory was the nuMW2 remake, which also happened to be the one which experimented with mission design
Despite it's motion control gimmick, SS was very much a classic formula 3D Zelda gameWhat I'm saying is, we haven't seen a traditional 3D Zelda game since 2006
Which was what BotW didBut there is a time and a place for it