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Mass Effect - 2-minute video of a full conversation.

Joined
Feb 10, 2007
Messages
7,715
dragonfk said:
Is that reporter normal or was he under drugs/booze or smth? Or maybe if you want to be in the industry you have to behave like you are retarded?

He's kind of a representation of the annoyance found at their forums.
 

DarkSign

Erudite
Joined
Jul 24, 2004
Messages
3,910
Location
Shepardizing caselaw with the F5 button.
He's trying to emulate "boyish enthusiasm." I'd have given him the benefit of the doubt if he had made one intelligent comment or probing question. Just one.

Yeah. Retarded.

EDIT: It is me or does 'Commander Shephard' look like the dev to the right (the one doing most of the talking)?

DOUBLE EDIT: Did the reviewer just call the dev 'hot' buy calling 'Commander Shephard' handsome? NEW HIGH IN GAMING JOURNALISM!!
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
So.

- Dialogue are QTEs, like Shenmue or Dance Dance Revolution,

- Both alien planets and spaceship interiors look utterly dull and generic,

- Environments are like KOTOR; small, narrow and railroaded by unnatural looking mini-cliffs,

- you have a moon buggy which can jump over rockets and crabs.

- I just witnessed the stupidest, most annoying human being in history conduct an interview and no matter where I fast-forwarded to, I always heard the word 'awesome'.

I'm so glad I came onto the internet today.
 

psycojester

Arbiter
Joined
Jun 23, 2006
Messages
2,526
You know if they hadn't actually played Mass Effect and had instead just dangled their keys in front of his face they probably would have elicited the same result.

That said i love how pathetically excited he sounded at the start "ITS MASS EFFECT!" surely by the time you're in your 20's you should have mastered the ability to not shriek with delight.
 

BigWeather

Augur
Joined
Apr 8, 2007
Messages
271
UGH. Someone needs to do a game where you explore the universe and can land on any planet, anywhere, and go anywhere. I don't demand custom interesting content on every planet, but damn it -- get rid of the railroad maps. =(

When is someone going to update Starflight? (That counts as an RPG still, right?)
 

psycojester

Arbiter
Joined
Jun 23, 2006
Messages
2,526
No this is the next-gen all those concepts are old school and would be disappointing and unplayable. You can either have next-gen railroads or next-gen oblivion free-roaming with no effect on the world. Thats all we do in the next-gen.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Woetohice said:
assfxmapwz6.jpg

That's fucking hilarious! I've played games on a Commodore PET with more freedom and depth.
 

galsiah

Erudite
Joined
Dec 12, 2005
Messages
1,613
Location
Montreal
Twinfalls said:
- I just witnessed the stupidest, most annoying human being in history
I couldn't get past the first five minutes. Shock porn has nothing on that cretin.
 

ricolikesrice

Arcane
Joined
May 11, 2007
Messages
1,231
so the all new and innovative dialogue system is merely that the player can no longer chose what "exactly" to say but just give short directions and shepard will do the talking ?

-what s the catch with that ?
-what the hell ?
-yes ?


i found the video pretty boring. the combat looks shit, the graphics engine looks hot but not the art design (the areas look pretty dull and uninspired, kinda oblivionlike ) and jack bauer in space from that dialogue example was not extreme enough.
and i dont mean that as a joke. if the game was like in the fake codex interview i d get it because that would be hilarious. ("i need bodybags. lots of em")
but since that interview was sadly fake i guess we have to play a standard uninspired sci-fi shitfest with maybe 1 or 2 instances of collar grabbing which doesnt satisfy me enough.
on the good site: the milky way looks pretty huge but then again: so does oblivion.
 

psycojester

Arbiter
Joined
Jun 23, 2006
Messages
2,526
so the all new and innovative dialogue system is merely that the player can no longer chose what "exactly" to say but just give short directions and shepard will do the talking ?

I loved their justification for that "its just a real conversation, where you have no fucking clue what you're going to say before you open your mouth" although if i had to spend my days communicating with people like the interviewer i might reach the conclusion that all conversations are like that.

Fake edit: and somebody needs to god damn make this RPG http://www.dresdencodak.com/cartoons/dc_031.htm
 

Blacklung

Arbiter
Joined
Jan 19, 2006
Messages
1,115
Location
The geological, topographical, theological pancake
I'm still trying to figure out why people haven't figured out how to make randomized 3d content for next gen games.

I think it would be quite a feat to see something along the lines of daggerfall size for planets, but with certain story important areas left alone. There's a lot of potential there. Randomized static loot (not leveling up to your character) and monsters (perhaps placing better ones out further from civilization).

I don't see why this is so impossible when Bethesda has already figured out how to randomly generate terrain for the engine they use (soil erosion actually may have some use afterall).

This would also leave plenty of room open for the modding community to come in and designate their own special areas on planets (select an area to turn off the randomized content and have some sort of function that restructures and removes any randomized stuff in the way. Heck, you could make your own damn planets. There is so much wasted potential out there with the power of these machines.

Heck, I think freelancer managed to do fairly well with generating random missions with dialogue (not perfect, but still damn good for the time). Add more variations and fix the intonation problems and you could keep up a game for a good long time.

Make a game like that, with realtime/turn based fighting, with decent story, characters and dialogue and you've got a best seller.


Seems like this game has 'the borg,' AKA 'space zombies.' They impale people on spikes and 'reprogram' them instead of 'assimilate.' So even Star Trek is not safe it seems. Oh yeah and with Rex...let's see....http://www.starwars.com/databank/character/dexterjettster/
Notice the resemblance? Talk about no shame and lack of imagination.
 

dragonfk

Erudite
Joined
Jun 19, 2007
Messages
2,487
Woetohice said:
So do you guys think all those worlds that not even a QA tester would have seen them all will have maps featuring paths with so many choices:

assfxmapwz6.jpg

Yeah baby, KOTOR-like !! :lol:
 

Ladonna

Arcane
Joined
Aug 27, 2006
Messages
10,848
I can't listen to the reviewer anymore...

Is that map ripped straight from the KOTOR crystal caves?
 

dragonfk

Erudite
Joined
Jun 19, 2007
Messages
2,487
Ladonna said:
I can't listen to the reviewer anymore...

Is that map ripped straight from the KOTOR crystal caves?

This game will be so totally AWESOME!
 

Volrath

Arcane
Patron
Joined
May 21, 2007
Messages
4,298

Radisshu

Prophet
Joined
Jul 16, 2007
Messages
5,623
I actually think this game will be good. I won't place it as the next super open-ended freedom-of-choice Fallout RPG, though, because it's not going to be that, they're not even marketing it as such. I don't think Bioware ever made those kinds of RPGs.
 

Deleted member 7219

Guest
He only pissed me off when he totally tried to ignore the novel that the Bioware guys gave him. It didn't seem to matter to him that Drew Karpyshyn (KOTOR, Darth Bane: Path of Destruction) wrote it and happened to be lead writer on Mass Effect too.

'Some people like books' was all he had to say.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Since we all know Kotor, err, Mass Effect is going to fail as a classic CRPG-

Welcome back, Twinfalls! This place wasn't the same without you.

:salute:
 

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