doctor_kaz
Scholar
Combat will probably be a liability, just like every other Bioware RPG since at least Baldurs Gate 2.
Art direction is mediocre. Environments are bare and boring looking. So are generic sci-fie aliens and ships. A big disappointment since art direction in Jade Empire was excellent and the only appealing part of the game's visuals
Exploration will be practically non-existent again with linear railroad areas like Jade Empire and Kotor. Best you can hope for probably is hub-and-spoke semilinearity like Kotor and NWN.
Dialog is basically Kotor or Jade Empire, but sentences have been replaced by short phrases. Apparently, this superficial change is Teh Revo1utionary!!1!!
Kotor without Star Wars seems like the most accurate description that I have seen.
Art direction is mediocre. Environments are bare and boring looking. So are generic sci-fie aliens and ships. A big disappointment since art direction in Jade Empire was excellent and the only appealing part of the game's visuals
Exploration will be practically non-existent again with linear railroad areas like Jade Empire and Kotor. Best you can hope for probably is hub-and-spoke semilinearity like Kotor and NWN.
Dialog is basically Kotor or Jade Empire, but sentences have been replaced by short phrases. Apparently, this superficial change is Teh Revo1utionary!!1!!
Kotor without Star Wars seems like the most accurate description that I have seen.