Relay said:
Silellak said:
Relay said:
Anyway I can't take seriously anyone who would enjoy a RPG that lets you breeze through combat with not a single point in any of the skills. Try it, use a powerfist (since unarmed is probably the most underdeveloped skill for most people) you'll see how efficient you are, better yet you're probably doing more damage with "unarmed weapons" (wtf) even with low skills than with small guns.
Fallout 1 wouldn't even have let you touch the enemy, much less damage it.
New Fegas is like FO3 in the ways that matters the most.
You heard it, folks. The combat system is what matters most in an RPG.
I take it you think Wizardries and the like aren't RPGs ? Dude, there were RPG way before you were born, way before storyfags hijacked the genre. The original pen&paper was all about hack'slashing dungeons too.
You know people get this impression, but it couldn't be more wrong. There are 3-4 essential components to a PnP RPG, Combat, Story, and Character building possibly with the addition of genuine human interaction, but that's not relevant to the matter at hand. People in the 80s and 90s looked at it, and basically said, "OH GOD WHAT DO WE DO, WE DON'T HAVE THE SPACE TO DO ALL OF THOSE!" and just picked the 2 that were space efficient.
The reason the supplements and books didn't feature much story, character interaction, was because that was the DM and players job. They couldn't predict what the character's were going to be like, thus they didn't even try.
Go suck some emo cock, slash your wrist, cry about how miserable life is and so on like a true Torment (TORMENT!) fan and stop redefining what it means to be a RPG. A RPG without good mechanics is as good as dead
Oh shut the fuck up you cock garbling moron. You don't have to be emo to enjoy a good story. Even so if you wanted to specify, I am punk, not emo. Emo is a modern evolution of the subcultures of the 80s and 90s. It's retarded self defeating sub-culture filled with massive idiocy, as all were. And no, I am not above seeing the perceived hypocrisy within that sentence, I accept it and acknowledge it, thus it is no longer a hypocrisy.
As far as Torment's story, considering some of the WoD games I've played in or seen, it ranks about a 4 on the rollings 10 point scale of emo.
By storyfags standards if they took their rose colored glasses off they'd probably say that fallout 1 sucks but since they want to fit in with the RPG crowd they suck it up and pretend to like Fallout even though it is pretty clear that what they like in New Vegas is what all Avefag like in Obsidian.
Fallout 1 wasn't about storyfaggotry, there wasn't much writing going on in that game hell some (most?) of the famous "Talking Heads" didn't have much to say (hello Tandi).
It's a decent game for it's setting, gameplay structure, and quest design, the story is decent, but relies allot on Deus Ex Machina, in terms of which fallout game a prefer, I flit between 2 and 1 constantly. Personally I think NV is an excellent expansion to the mechanics brought forth in 2, while suffering from it's flaws. Namely that it seems like plight within the various townships doesn't effect much else.
There is more spoken lines in the talk you have with Caesar in New Vegas than there is in all of the NPC of a city in Fallout 1. Much of it is bullshit pseudo philosophic barbaric crap to justify slavery and terror tactics though.
True, and on the "pseudo" philosophy, that's kinda the whole fucking point. It's supposed to be barbaric, but still be possible to identify with. In that manner they succeeded, but it still rides just along the edge of what is realistic. There's worse in the real world, research just about any biker gang, or really any gang. I've never seen one with justifiable philosophies. It's one of those things about large groups of violent people.