Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Omega Syndrome released

Click here and disable ads!

Omega Syndrome released

Development Info - posted by Saint_Proverbius on Sun 25 January 2004, 14:52:04

Tags: Omega Syndrome

For those looking for yet another indie CRPG, Omega Syndrome has just been released. What is it? Well, here's a bit from the site for those itching for more details on it before they decide to try the demo, which only weighs in at 3.3MB:

THE OMEGA SYNDROME is a new type of computer game. Inspired by Steve Jackson's Fighting Fantasy series of books and classic computer role playing games of the past, it is part book part computer role playing game. Some decisions are made using text based options while others are made in combat. As Max completes quests and defeats his enemies he will gain experience and improve his skills.​

<div align="center"> </div>

Combat in THE OMEGA SYNDROME is in real time. However the game can be paused at any time while you decide what to do next. There are a variety of weapons (including knives, bats, iron bars, pistols, rifles, and automatic weapons) that Max can use and he can choose to specialise in one or several combat disciplines.

Features beautiful pre-rendered environments in 16-bit colour, real time combat, a large array of weapons, items and creatures and an engrossing storyline.

THE OMEGA SYNDROME is from Australian Game Developers. $15.95. Requires 800x600 screen resolution, 16 MB RAM, 50 MB hard drive space, Windows 95/98/2000/XP.​

Someone didn't get the memo that all shareware CRPGs are supposed to be turn based.
Spotted at: Mad Monkey

There are 5 comments on Omega Syndrome released

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.033609867095947 seconds