GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Hammer & Sickle announced

Click here and disable ads!

Hammer & Sickle announced

Game News - posted by Saint_Proverbius on Fri 29 April 2005, 18:09:32

Tags: Hammer & Sickle

Nival Interactive is serving up more fun with the Silent Storm stuff. This time up, a commie role playing extravaganza - Hammer & Sickle!


Moscow
April 29 2005 Press release.


Nival Interactive proudly announces Hammer & Sickle, a new tactical role playing game set in the Silent Storm universe. The game is being co-developed by Novik&Co and Nival Interactive.

Set in the British-American sector of occupied Germany in the spring of 1949, you are a Soviet undercover agent who finds himself caught in the middle of an escalating confrontation between the intelligence services of the world's superpowers. You'll have to make your way through a web of cunning intrigues, setting off chain reactions that will affect the fate of the world: will it live in peace, or collapse into the chaos of World War 3?

A unique mix of turn-based and role-play, Hammer & Sickle is a brand-new gaming experience. The dizzying array of tactical solutions for each situation is greatly deepened by the fully destructible environments - while an open mission structure and the non-linear story put you in complete control of the game world.

Key Features:
  • Spy Story: Non-linear thriller lets you affect not only the outcome, but the whole course of the game
  • Real People: Character's histories and personalities affect game events and your team's cooperation
  • One World: You can move back and forth though all zones freely - events taking place in one zone can affect developments in others
  • Saving Time: like in life, time is the most important and irreplaceable resource. The passage of time significantly affects game events
  • Fashion Statement: What you wear can sometimes have a bigger affect on how people react to you then what you say
  • How Am I Spying?: Clashes with the authorities or violence against civilians will be counted on a meter, push it too hard and you'll set off WWIII
  • Gift of Gab: Your choice of line or even tone of voice could radically change the balance of forces and relations between characters
  • Always Carry Cash: Buy weapons, hire soldiers, get information - even bribe the local criminal syndicate or police to get out of trouble
  • Choose Your Weapon: With over 90 authentic WWII and post war models, you can choose the right gun for the right job
God bless those Russians.. Except for the spamming bastards that fill up my email and the ones that made the bots that post on our forum.

PS. The game is apparently out in Russia, so sayeth Insomnia_.

There are 23 comments on Hammer & Sickle announced

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.047518968582153 seconds