Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

Baldur's Gate - Ten Years After

Visit our sponsors! (or click here and disable ads)

Baldur's Gate - Ten Years After

Game News - posted by baby arm on Fri 26 December 2008, 21:52:29

Tags: Baldur's Gate; BioWare

RPG Vault gathered up a few BioWarians to reminisce on the 10 year anniversary of Baldur's Gate
Imoen's popularity was a surprise, mostly because she didn't exist. What's that mean? Her character was a late addition to fill a non-psychotic-thief gap in the early levels. We had no recording budget left, so I assembled her lines by editing voice-over left from a scrapped demo. The original character was a guard named Pique. That's why she has no standalone confrontations / interactions with other party members, which makes her relationship to the player seem closer, and led to making her a half-sister in BG II. Make enough happen, and people see their own patterns. Blunt force content.

So all those Imoen romance mods were based on a lie? Thanks, BioWare, you just ruined Christmas.

There are 61 comments on Baldur's Gate - Ten Years After

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker RSS Feed
This page was created in 0.0508739948273 seconds