GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Matt Chat 257: Feargus Urquhart on KOTOR2, NWN2 and Fallout: New Vegas

Click here and disable ads!

Matt Chat 257: Feargus Urquhart on KOTOR2, NWN2 and Fallout: New Vegas

Interview - posted by Infinitron on Mon 15 September 2014, 23:23:16

Tags: Dwarfs; Fallout: New Vegas; Feargus Urquhart; Matt Barton; Neverwinter Nights 2; Obsidian Entertainment; Star Wars: Knights of the Old Republic II - The Sith Lords

The fourth and final part of Matt Barton's interview with Feargus Urquhart is about Obsidian. After retelling the story of the infamous Knights of the Old Republic II development time fiasco, Feargus shares some information about the cancelled Seven Dwarves, and explains why he once rejected the offer to develop a Star Trek RPG. The interesting part begins when he moves on to discussing Neverwinter Nights 2, where he seems a bit eager to express his disappointments despite not really being prompted to do so by Matt. And when Matt asks about Fallout: New Vegas, Feargus chooses instead to deliver what appears to be an apologia for Bethesda's Fallout 3 and the Gamebryo engine.



This part of the interview wasn't as content-packed as the previous one, but it sure had some weird turns. It feels like Feargus knew exactly what sort of people were likely to watch this and he wanted to make a few things clear. He's definitely one of the best guests Matt has had, in terms of sheer amount of information provided.

There are 11 comments on Matt Chat 257: Feargus Urquhart on KOTOR2, NWN2 and Fallout: New Vegas

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.10255098342896 seconds