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Matt Chat 289: Paul Neurath on the Origin and Looking Glass Days
Interview - posted by Infinitron on Mon 4 May 2015, 01:33:41Tags: Flight Unlimited; John Madden Football '93; Looking Glass Studios; Matt Barton; Origin Systems; Paul Neurath; Space Rogue; System Shock; System Shock 2; Terra Nova: Strike Force Centauri; Thief: The Dark Project; Ultima Underworld
In the second half of his Matt Chat interview, Paul Neurath revisits various moments of his past career. Naturally, he spends some time talking about the Looking Glass classics, how they were ahead of their time, and why some of them (namely, the System Shock series and sci-fi tactical shooter Terra Nova) were commercial failures. Much of the interview is also spent discussing Paul's lesser known pre-Looking Glass titles, most notably the Elite-inspired RPG/space sim hybrid Space Rogue that he designed, which went on to inspire Chris Roberts to create Wing Commander. Paul also talks a bit about Looking Glass' other first game, John Madden Football '93. Yes, you read that right. Apparently it brought in a lot of money!