Played the demo. Didn't like it. Had little soul and design intelligence like 99% of modern games. How the fuck it manages this when it is a remake based on a game with some soul and design intelligence, well only a modern dev could fuck it up.
Nonetheless, it wasn't bad per se, just lacking that old school heart and monocle. I will admit I was a little on edge in the east wing at the start, but ultimately based on the demo this game has little to offer me.
To be more specific about what I didn't like:
-Prompts, merged tutorials and all that other modern game industry handholding shit. The original had little to none of this breaking immersion and simplifying exploration, and I beat it as a kid. Yes you can turn it off, but the problem is most people aren't going to do that as they lack the insight as to why they're often no good in the first place.
-Everything is shiny chrome Unreal Engine style, including Police officer uniforms.
-Little details in scripted cinematic scenes that piss me off as in most modern games. Why are modern game devs so dumb? When somebody gets their lower body ripped off, they don't immediately close their eyes and die. They will last for quite a while suffering, as they bleed out in shock.
-OK so we've made the game 3rd person. No more fixed camera angles. This allows for tighter control and potentially better combat, though you lose the highly restrictive tension present with fixed cams, as well as beautiful hand drawn pre-rendered graphics. Personally I think the original game from 1998 is more vsually appealing and charming. But I digress: they've made the game third person, which gives you more control, but they've done very little to counter this in regards to AI, encounters and resources, resulting in easy combat. To boot they've even given you knife counter attacks from REshitMake (cool mechanic that should exist, but currently is just making things even more easier).
-Soundtrack? Lol what's that? We can't have beautifully haunting old school composition in our modern game! That would mean a AAA game from the past decade with good music that deepens the experience actually exists, we can't have that.
-GUI. It's the same uninspired shit in RE7. This better be placeholder.
-Static environments. And what about all the lore and character development that was attained through interacting with the environments (text descriptions when interacting with mostly anything: corpses, items, debris etc)? There's little new that even substitutes this feature's absence.
Fuck this soulless shit. Again I retreat to playing old school games. I'll likely replay Parasite Eve 2, which if you haven't played it it is basically Resident Evil (possibly better) and more worthy than any of this NuRE garbage. You'd do well to ignore this junk and emulate PE2. Too many people haven't played it.