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Screenshot thread

Joined
Mar 30, 2012
Messages
7,063
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Please invest in your Potato Computer Citizen. NOLF looks really good with high details and resolution.

Psychotoxic

A replay made after years of playing it on Windows XP. The only thing that isn't working are the movies, that are made in .avi format, but they use a strange codec bundled with the game. It isn't the most amazing FPS from 2004, but was speed running it without any problems and the gunplay is quite good for indie title. The enemies tend to group on you in corridors, and if someone finds you, usually other nearby foes will come as well. The pile of corpses combined with badly implemented psychics, where they freeze like in the stasis made me chuckle a little bit. You can "help" them by shooting a couple of times. After that, they finally lay on the ground. As for the weapons, the pistol with the silencer was my favorite for the first part of the story. It has the same sound, like in Terminator 2, when T1000 first encounters T800 and shoots him in the back :autism: .

It's year 2022, when the humanity faces the danger of total nuclear holocaust. The evil mastermind behind all this is Aaron Crowley, who looks like Caleb. If he was designed by Tim Burton for "Nightmare Before Christmas". We are playing as Angie Prophet, who looks like a goth chick who really likes Underworld movie and tight clothes :sweats: . The level design is really something. Apart from typical bases, offices and similar areas we will be introduced to some totally crazy ones, in the other dream realm. Each one is unique and makes Psychotoxic more unique. I've never had a problem finding my way through, as I was seeking colored cards like in a good old Doom, or keys/documents/etc. to move onward. We also find some superpowers, like shield/health regeneration/invisibility, and last but not least - slowing time. It's funny how in the same year later on we've got F.E.A.R who used it as well. Slow motion changes you into a total beast, and I was just obliterating enemies.

Overall, it was a really smooth replay. All the events that we are witnessing in the game, are during Christmas time. I didn't remember it, so it was a perfect timing, even if it wasn't intentional. Also, some of the music holds up and kicks ass.

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Dr Skeleton

Arcane
Joined
Nov 9, 2014
Messages
817
Steve gets a Kidney but I don't even get a tag.
It's Age of Barbarian yet again

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Slavers Fortress
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Oh, that's right, there were survivors from the village.

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Hardest fight in the DLC. Kills you in 2-3 hits and can do 2 attacks in a fast sequence that are very hard to block.

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We rescue the kids then go back to kill the slavers.
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Final boss. He's not very strong.

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The Spider God
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This one has a village with NPCs you can talk to, and a quest

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Undead must be killed with a fatality or they get back up, same as in the last area in the base game.

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Shadows are cool enemies

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Now I can go to the temple
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These cultists suck.
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Tough boss. He keeps summoning spiders that can entangle or knock you down, he shoots fireballs and he's not bad with the sword either.

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Still.

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The Spider God was pretty weak though. Maybe if you let him shoot the lasers, but I got close fast and chopped him with the axe.

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Puukko

Arcane
Joined
Jul 23, 2015
Messages
3,875
Location
The Khanate
Vampyr shenanigans. No real spoilers.

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There WAS a corpse here when I went to sleep...

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Part and parcel

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Can you tell this is a boss arena?

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Can you tell THIS is a boss arena?


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Fucking furries!

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I met janjetina in-game.

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He was, dare I say, based and redpilled.

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warpig

Incel Resistance Leader
Manlet
Joined
Mar 24, 2013
Messages
7,364
Location
lmaoing @ your life
time to PURGE xDDD

This is Inquisitor: MArtyr, or whatever the WH40k diablo clone was called, right? Is it any good? I think people havent been very positive of it.
It got a patch that reworks a lot of the gameplay after people complained about it. I have no idea how it compares to other modern Diablo-like games because I haven't played any of them. It's nothing special, I probably wouldn't play it at all if it wasn't for the warhammer 40k setting and the fact that there aren't many non-strategy/tactical games set in that universe.
 

Citizen

Guest
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Finished, what a cool game. Sadly I didn't have enough balls to start the game on superspy, but even on hard it was pretty challenging in some places
 

Citizen

Guest
I though Turok was supposed to be a n64 casual popamole, why does this game rapes me so hard then?
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*does a victory dance*

Edited: Weird thing about this game: regular enemies are much harder than bosses. Most bosses have preatty clear counterplay, you can dodge their attacks, etc. BUT! Regular RANGED mobs are a pain in the ass, they are like hitscan killing machines that melt your hp bar in second without any way to dodge their attacks. Melee monsters and bosses are a cakewalk compared to ranged mooks

Is that a PC remaster thing, or the n64 original was also like this?
 
Last edited by a moderator:
Joined
Dec 19, 2012
Messages
1,643
I though Turok was supposed to be a n64 casual popamole, why does this game rapes me so hard then?
iFEjoi.jpg

iFEZJ9.jpg

iFErxv.jpg

iFERp5.jpg

iFEkIT.jpg

*does a victory dance*

Edited: Weird thing about this game: regular enemies are much harder than bosses. Most bosses have preatty clear counterplay, you can dodge their attacks, etc. BUT! Regular RANGED mobs are a pain in the ass, they are like hitscan killing machines that melt your hp bar in second without any way to dodge their attacks. Melee monsters and bosses are a cakewalk compared to ranged mooks

Is that a PC remaster thing, or the n64 original was also like this?

I loved this remake, and the gun you get for this fight specifically. Easily one of my favorite plasma rifles.

Turok runs at Doom-guy levels of speed if you move forward and strafe simultaneously. So fun.
 

Beggar

Cipher
Joined
Dec 7, 2014
Messages
718
Can't believe how well this game still holds up. It's as dynamic and menacing as I remember it to be
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Probably my favorite part of any action game - hiding in the house while zombies are banging at the door and crawling through the windows
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And the peak of nerve wrecking terror is just up ahead
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felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,278
Location
Terra da Garoa
Really good Chinese RPG. About 50hs long, entirely linear and VERY story-focused, but the action-RPG combat is great (far better than Witcher 3 or Greedfall) and the Wuxia setting & writing makes for a very different experience. It definetly stands out from western & japanese RPGs. After Disco Elysium, it's my #2 RPG of the Year.
 

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