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Red Dead Redemption 2 - now available on PC

Discussion in 'General Gaming' started by Morgoth, Oct 16, 2016.

  1. Shackleton Arbiter Patron

    Shackleton
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again!
    Moving away from the graphics sperging for a moment; if I found GTA5 an absolute pile of boring 'style over substance', but I love the western setting, is it worth getting this? I found GTA5's core loop of 'follow gps, shoot, watch cutscene' totally dull after 13 hours or so, is this more of the same but on a horse? I've not played a decent western since Call of Juarez: Gunslinger and this is soooo tempting...
     
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  2. Steezus Learned Patron

    Steezus
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    It's pretty much the same.

    RDR2 is much much slower tho. At times it feels almost meditative and the level of detail, i.e. immersive animations will get on your nerves, if you don't have the patience for something like that. The story is much more engaging compared to GTA5's blehfest and I think Arthur is one of the better video game protagonists, so it's easier to get invested. But at its core it's the same old Rockstar open world design like you descirbed.
     
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  3. Manjuice Nutella Arcane

    Manjuice Nutella
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    The main missions follow a similar pattern in general, BUT, UNLIKE IN GTA, there is also a shitton of other activities, random & set encounters Fallout style, ambushes, bounties, landmarks, animals to hunt for crafting, treasure maps, achievements and fun challenges.

    Once again, unlike GTA in general, where all you could do was main quest, 3 side quests and 100 hidden packages were all there was to do.

    I'd borrow a PS for a couple of hours and try out the normal gameplay, tbh. You may find it either extremely soothing and pleasant, or boring and LARPy.

    In general I found GTA V to be boring and devoid of side content outside of ?s and those fucking hundreds of collectibles, and RDR2 the opposite, to be fun and the world is smaller per square km, but packed in content and things to encounter.

    Shit, even the collectibles are fun to find and check out; because you can inspect them like letters or photos in 1st person mode. And most of all, they are in sensible places and not under random rocks or trees like in GTA.

    An example: in Lemoyne (post-Confederate state based on Louisiana) I stumbled on some church ruined in civil war, which happened to be full of "Lemoyne Raiders", that is hostile redneck gang members. What happened then was an ambush from both sides because I walked in carelessly (died the first time), but I could also approach them with stealth I think, shooting them quietly with a bow. It was like clearing out a cave in Morrowind, and after that I found a cigarette card, some upgrades for either PC or a horse, and some other loot hidden in a chest not visible at the first glance. Went east in the direction of the fields, which prompted Arthur to inspect it, draw the landscape in a journal, providing extra lore etc.

    Now you'll never find something like that in GTA.

    Play F:NV with New Vegas Bounties.
     
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  4. Cyberarmy Love fool Patron

    Cyberarmy
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    Sadly yes, if you played all other games there is.
     
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  5. Shackleton Arbiter Patron

    Shackleton
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    Sadly I am coming to that conclusion. Manjuice Nutella has given me hope that it might be more entertaining that GTA though. When I posted about GTAV being shit, all I got was retards telling me to play tennis or yoga or some bollocks. The thing is, all of those felt completely pointless. At least Manjuice has intimated there is a worthwhile reward for doing the side activities in this game.
     
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  6. TheSentinel Arcane

    TheSentinel
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    Eh, I'd strongly disagree with that. The reward for the side activities are the activities themselves, because 90% of the time you'll get money and some consumables (there is no "activity complete - here's your reward" pop up like in tons of other games). One of the big problems of RDR2 is that money becomes useless rather quickly.
    Hell, one of the hardest puzzles in the game involves statues in a cave, and your grand reward is... 1 gold bar, which in itself isn't worth much, but it's money given in a time when you already wiped out store stocks.
     
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  7. Ezekiel Savant

    Ezekiel
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    I wonder how much storage GTA VI is gonna take up on PC with the 100 GB discs on consoles. 200 GB? 250 GB? Yeah, these developers are really irresponsible.
     
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  8. DalekFlay Arcane Patron

    DalekFlay
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    They know it doesn't really matter because SSDs are cheap now and most people don't install 20 games at once.
     
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  9. Ezekiel Savant

    Ezekiel
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    It does matter when I have to wait much longer to play my game and assets take longer to load while playing. I like how I can play my Switch games within a minute. Besides, most Americans still have data caps, throttling and fees for going over. I have Comcast, who imposes 1TB per month.

    Cheap? For the cost of a 2 TB Samsung SSD I could buy two 6 TB WD Blues.
     
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  10. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    I've got 22 on c drive and another 20 on d drive.
     
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  11. BlackGoat Arbiter

    BlackGoat
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    Last time I fired this up on the ps4, I just sat down and played poker somewhere and fell asleep on the couch, periodically waking up to check or raise before drifting off again. It was a very dreamlike experience.

    Time before last, I rode my horse to where some quest started and by the time I got there I was already exhausted so I just saved and quit
     
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  12. DalekFlay Arcane Patron

    DalekFlay
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    Most Americans geographically maybe, but most population wise? I've been in the US 38 of my 40 years and never had a cap, ever. I have always lived near cities though. If Americans were worried about caps and download speeds then digital and streaming wouldn't be taking off like the rockets they are. I'm guessing PC gamers who have internet issues are just written off by companies as collateral damage.

    Also "quick access" is only a thing if you're bouncing around between more than a dozen games all the time, which is ridiculous and probably not a thing most people do. Again I'm talking about the majority here, not the "HARDCOREZ" on this website. Companies always cater to the mainstream, who probably install something like RDR2 and barely play anything else for a month or more.
     
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  13. Ezekiel Savant

    Ezekiel
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    Well, their streamed movies are very compressed. Netflix only recommends 5 mbps for HD video.

    https://help.netflix.com/en/node/306

    Blu-ray quality is typically like 25 mbps, while UHD quality can be around 80 mbps. Netflix and other streaming services have these low requirements because most Americans have crappy internet. So yeah, watching hours of Netflix isn't that bad, but downloading two or three next gen games in a month could use up a ton of data that needs to be shared with other members of the household and rationed between other hobbies. Comcast has 27.6 million broadband customers. I think all of them have data caps. That's just one major provider.
     
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  14. DalekFlay Arcane Patron

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    The "most Americans have crappy internet" thing is based on vast rural areas, not the average experience. If you live anywhere near the suburbs of a big city you have access to cheap, fast internet. The US would not be embracing digital like they are if your story were common.

    Edit: Just googled it and Comcast's caps only apply in certain states (mostly rural ones) and only on the lower bandwidth tiers.
     
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  15. Ezekiel Savant

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    My city has 200,000 residents. I'm already paying 50 dollars a month for my data-capped Comcast service. There aren't many other options here. Our previous provider had no cap but much slower speeds. How many residents does a city need to have for you not to consider it rural? Your city doesn't represent most of America.
     
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  16. DalekFlay Arcane Patron

    DalekFlay
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    See my edit above. Comcast is only capped in certain states, mostly rural ones, and only on lower tiers of bandwidth. Upgrade your plan if you want uncapped internet. That's probably what most people are doing who download games and videos often.

    I'm not saying this doesn't suck for certain people, and it's why a lot of console games still come out on disc, but it is what it is. As long as the majority don't have these issues companies are going to focus on the bulk of customers wanting digital experiences. Streaming and digital downloads are soaring in popularity because most don't have these issues, and as long as they're soaring in popularity it's what companies are going to focus on. Soon enough they'll be focused on streaming games and then I'll be like fuck you and will feel the pain.
     
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  17. Trans-Financial-Man Savant

    Trans-Financial-Man
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    Streaming games will never become the mainstream success the globalists want it to be precisely because of those rural areas. They're too busy living in their urban wealthy bubbles to see how impractical streaming is. Soy fuled cretins in California may gobble it up in droves regardless of latency problems but that's not enough of an audience to sustain streaming games. Nor do I think Internet will ever get good enough in rural areas for that streaming to ever be successful.
     
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  18. DalekFlay Arcane Patron

    DalekFlay
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    I think disc/downloads will be available for most "big" titles for a while because of this, same as movies and music still are now. However there will be a ton of streaming exclusives to push certain services, just like there are now with shows and movies. Netflix don't give a fuck about rural Oklahoma, they write them off to court other areas. Google will do the same (and already have exclusives lined up).
     
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  19. TheSentinel Arcane

    TheSentinel
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  20. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    I think deep in out heart we know that they are both shit. But at the end of the day I played over 1000 hours GTA Online and actually had fun and made some cool friends along the way.

    He is also not correct in some ways, that GTA has no real side activities. for example the car collecting aspect alone is pretty much something that you can take very serious. Again: it's shit, but addictive. You can pimp up your cars and then meet with friends and race them or just take pictures from the mountain tops. We often jump from the mountains and paraglide or fly with a floatplane over the coast and go Scuba diving afterwards, there are various wrecks and spaceships etc. Afterwards we go to the pier and club people to death with baseball bats and then escape in our scuba gear. It's all pretty lame gameplay wise but since the technology underneath is so good, the hours go by and you have memorable fun with friends.

    If Rockstar would ever make a real game with their technology, it could be the one game that we are all waiting for, but that's not gonna happen. The consoles are completely dominating their ideas of fun, and GTA V is basically just a shitty movie with open world sequences in between, even the online part works after this formula.
     
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  21. Manjuice Nutella Arcane

    Manjuice Nutella
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    You are talking about GTA Online, since by "meet with friends" you cannot mean going drunk with Lamar or bowling with Roman. Which actually just reminded me that there technically were such side activities, just not memorable enough that I couldn't recall them when pressed as above lol.

    I didn't play GTA Online, just the "Story Mode", which probably makes our experiences way different. Actually there was no "car collecting aspect" in Story Mode, since you could buy only 1 garage per protagonist fitting only 4 cars. I even wanted to drive around in and each of them had a shitty "personal car", like Trevor's shitty pickup, the game basically forced you to use by spawning it everywhere and any pimped car was constantly "impounded" to either retrieve it or lose it. From what I've seen, V and Online seem like 2 different games, and from what that Rockstar Social Club ads are showing, they get further and further apart, also due to how increasingly zanier those additions are (when I preordered RDR2, the app showed me they added laser guns right now).

    I didn't play Red Dead Online, but I am planning to.

    I'd say that is the main difference between why I found GTAV boring, but loved RDR2, which is some actual interactivity. You can technically go "sightseeing" in GTA V but you can't do anything with this shit; whereas in RDR2 there's much more interactivity involved.

    I.e: There were some animals in GTA V, that's technically true. You cannot do anything with them, they are not involved in a game in any way (aside from Trevor hunting deers, which novelty lasts for exactly 1 Stranger mission it is introduced in and then you can repeat it ad nauseam), and they do not even impact gameplay in any way since when I encountered a cougar on Mount Chilliad it was just running away and died in one shot. Aren't cougars supposed to be some fearsome predators? I've read on the internet that you can kill all of the 16 species and take their photos and then you get some achievement. Who the fuck would do that? What's even the point?

    In RDR2 there are animals, sure, fucking 200 OF THEM, each of them getting upon interaction a "compendium" entry where you can read more about them, with different behaviors impacting hunting, you can skin their hides for money, new clothes, bags, ammunition mods or gameplay-impacting talismans, you can resupply your camp with their meat or just cook it yourself (you also have to eat in this game to maintain your health), preferably with some herbs found in the world for combat bonuses, you can damage the quality of their hides & meat if you don't use proper weapons, and that's all from the top of my head. By contrast GTA V animals simply existed and that's it. I'm not saying it's a perfect or anything, but the difference is like between Heaven and Earth.

    Same thing with basically everything else, you can talk to pedestrians and Arthur can make some funny jokes, you can enter buildings out in the wilderness and interact with photos or diaries there, there are Fallout-style random encounters, shit can happen to you when you're camping out on some sadistic gang's territory, Arthur is noting and drawing some landmarks, objects, etc. in his journal, there are several crafting systems as mentioned, challenges are way more fun and "tangible" and yield rewards like bigger ammo bandoliers or satchels, instead of doing them just for the sake of doung them, etc, etc...

    I concur, that railroading scripted sequencing of everything is not doing this game a favor, as mentioned oftentimes.

    Oh no.
     
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  22. Manjuice Nutella Arcane

    Manjuice Nutella
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    Like I said, it depends on what you consider to be a "worthwhile" reward (is storytelling enough? Lore? Or things such as uncommon, way faster horses you cannot buy otherwise, or OP items?), but it also doesn't feel completely pointless, "activity just for the sake of activity" either, there is enough of aforementioned interactivity that made all the difference in the world for me.
     
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  23. Drakron Arcane

    Drakron
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    Look I am going to say this because it matters to me, I cannot play a game that I know will kill the MC and RDR2 does that by making the MC not only someone you know is dead from RDR but also another character you know will be dead in RDR.

    I will also say I do miss when GTA was more about doing your own thing but as the series moved on, the more and more "curated" the experience became, there is less and less freedom of doing things because Rockstar focused more and more in setpieces and that mean the player must experience then (never going to forgive then for that "train chase" in GTIV that was FUCKING STUPID, its a fucking train that goes on LITERALLY rails and only reason I should fail the mission was not be within visual range when it reaches a station) so the ability to go on and do your own thing got lost, no ... there are checkpoints because there are setpieces and you must experience a recreation of some movie scene in the game.
     
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  24. TheSentinel Arcane

    TheSentinel
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    When was GTA ever about "doing your own thing"? Only GTA SA had something to do outside of main story missions, and it wasn't really that fleshed out.
     
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  25. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    The first GTA I tried was GTA 2 and it was consolish and railroaded very much like the last one. Rockstar has always been about consoles and one of the great could have beens of openworld gaming.

    GTA Online can be a fun sandbox in clean public lobbies (there are easy tricks how to kick randoms from your own public lobby and play with your friends) but the single player part bores me to death. I am afraid in that respect RDR 2 is not for me but I will try it once it goes on a massive sale.
     
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