KVVRR
Learned
- Joined
- Apr 28, 2020
- Messages
- 638
The problem with RDR2's story isn't the writing itself, it is pretty decent, the topics it covers are interesting, and if you only focus on the text what's there delivers. The real problem is that it's stretched way, wayy too thin. Following a gang of misfits while seeing how they fall apart and their father figure slowly rots and reveals his ugly real self sounds good for the first 10 hours, gets annoying by 20, and it's miserable afterwards. That's if you're being patient with it and you don't see where it's going as soon as you get out of the snow. There's absolutely zero reason for this story to last 50 or 60 hours, specially when so much of it is just bickering and infighting and looooooooooong horse rides with them just talking or repeating what they're about to do, or what's just happened.
The game denying you any choice in the matter only makes things worse. It doesn't matter how much you donate to the camp. It doesn't matter if you actively avoid going after people's debts. It doesn't matter if you actively antagonize or praise everyone around camp, if you're the best or the worst outlaw in the old west or if you engage at ALL with the rest of the gang. The systems are there but they don't affect the story at all, and the experience of seeing how the group falls apart so insufferable that you don't care what happens by the point Micah is running around literally terrorizing children, harassing women and killing puppies around camp. If no one is going to sneak in at night and put a cap on the person NO ONE in the group likes, and the game stops me from killing the obvious snake, despite every mission involving gunning down dozens of men, why the fuck would I care?
The game denying you any choice in the matter only makes things worse. It doesn't matter how much you donate to the camp. It doesn't matter if you actively avoid going after people's debts. It doesn't matter if you actively antagonize or praise everyone around camp, if you're the best or the worst outlaw in the old west or if you engage at ALL with the rest of the gang. The systems are there but they don't affect the story at all, and the experience of seeing how the group falls apart so insufferable that you don't care what happens by the point Micah is running around literally terrorizing children, harassing women and killing puppies around camp. If no one is going to sneak in at night and put a cap on the person NO ONE in the group likes, and the game stops me from killing the obvious snake, despite every mission involving gunning down dozens of men, why the fuck would I care?