So Primogeniture is now a late-game mechanic this time round, means we're stuck with shitty Gavelkind most of the game. The Byzantines start off right from the bat with Primogeniture instead of the Imperial Election system, which probably makes them OP. Muslims don't seem to have the child with most titles becomes heir thingy they had in CK2.
So Primogeniture is now a late-game mechanic this time round, means we're stuck with shitty Gavelkind most of the game. The Byzantines start off right from the bat with Primogeniture instead of the Imperial Election system, which probably makes them OP. Muslims don't seem to have the child with most titles becomes heir thingy they had in CK2.
OP for what? Conquering the entire continent? Sure, I guess, but that's a pretty boring way to play a game with such a shitty war system.
I've come to prefer Gavelkind to keep the game interesting and have nice interfamilial struggles over the years - going Primo I know usually means that familiar Pdox inflection point where your nation is totally stable and you cannot lose, and all victories are guaranteed, it's just a question of how long it takes.
The biggest issue with religions at the moment is that Catholicism is basically screwed, because there are so many things that kill fervor for it. This means heresy outbreaks are rampant and conversions back to Catholicism rarely - if ever - happen, which explains why Catholicism vanishes from the map. Even if conversions back to Catholicism do happen the now-Catholic rulers can't convert their own population back, because fervor of Catholicism is so low it literally never happens (no progress on the progress bar). The only way out of it is taking 3 perks from the Scholarship tree and sending your own priest to do it. That's the goal of my current Emperor: to make sure all provinces of Holy Roman Empire go back to Catholicism.
So Primogeniture is now a late-game mechanic this time round, means we're stuck with shitty Gavelkind most of the game. The Byzantines start off right from the bat with Primogeniture instead of the Imperial Election system, which probably makes them OP. Muslims don't seem to have the child with most titles becomes heir thingy they had in CK2.
OP for what? Conquering the entire continent? Sure, I guess, but that's a pretty boring way to play a game with such a shitty war system.
I've come to prefer Gavelkind to keep the game interesting and have nice interfamilial struggles over the years - going Primo I know usually means that familiar Pdox inflection point where your nation is totally stable and you cannot lose, and all victories are guaranteed, it's just a question of how long it takes.
It's funny. My vassal are doing a much better job expanding than I could ever do... or well, I'm too lazy to expand like that. The last years I have kept the crown authority low, and played nice with all the vassals, letting them do the job for me
It's funny. My vassal are doing a much better job expanding than I could ever do... or well, I'm too lazy to expand like that. The last years I have kept the crown authority low, and played nice with all the vassals, letting them do the job for me
This worked in CK2 as well - at least if it wasn't for that one ambitious vassal who constantly declared Holy Wars against much more powerful neighbours.
So Primogeniture is now a late-game mechanic this time round, means we're stuck with shitty Gavelkind most of the game. The Byzantines start off right from the bat with Primogeniture instead of the Imperial Election system, which probably makes them OP. Muslims don't seem to have the child with most titles becomes heir thingy they had in CK2.
OP for what? Conquering the entire continent? Sure, I guess, but that's a pretty boring way to play a game with such a shitty war system.
I've come to prefer Gavelkind to keep the game interesting and have nice interfamilial struggles over the years - going Primo I know usually means that familiar Pdox inflection point where your nation is totally stable and you cannot lose, and all victories are guaranteed, it's just a question of how long it takes.
In the saxony election system in my game, the game creates titles if needed. And I just had a title of King of Flanders (or whatever this title is called) pop after my last succession.Just don't create more than one king title if you are King
Strangely enough it doesn't show you who owns what exactly. For that you need to click on your vassals' coat of arms. Then you will get a nice breakdown, which makes it easier to assess your vassals' power.Been getting a hang of the UI.
You can actually see direct vassals. You just have to click on them and be at the correct zoom.
Muslims have nothing from ck2 ,no decadence , no real flavor, little difference is you dont have feudal vassals at start but clans and you cant modify their contract, so levy and gold depends on their opinion . They have one or two decisons , and thats all . Islam and catholicism seems the best for expansions and crusades till you can make custom faith.So Primogeniture is now a late-game mechanic this time round, means we're stuck with shitty Gavelkind most of the game. The Byzantines start off right from the bat with Primogeniture instead of the Imperial Election system, which probably makes them OP. Muslims don't seem to have the child with most titles becomes heir thingy they had in CK2.
There's a mod to make the primo option available a lot earlier.So Primogeniture is now a late-game mechanic this time round, means we're stuck with shitty Gavelkind most of the game.
Strangely enough it doesn't show you who owns what exactly. For that you need to click on your vassals' coat of arms. Then you will get a nice breakdown, which makes it easier to assess your vassals' power.Been getting a hang of the UI.
You can actually see direct vassals. You just have to click on them and be at the correct zoom.
Been getting a hang of the UI.
You can actually see direct vassals. You just have to click on them and be at the correct zoom.
It's not too difficult to adjust and is actually convenient at times. Will see where they take it. They've mentioned there's gonna be big UI updates in the patch.
This is quite elaborate. I can't wait to see what kind of mods come out in a year or two.https://www.eurogamer.net/articles/... of Darkness is an,world of Crusader Kings 3.
Modding CK3 sounds like fun, if anybody is interested in doing something with it please let me know