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Grand Strategy Crusader Kings III

Joined
Jan 7, 2012
Messages
16,186
Pretty sure paradox solves that by having most characters only 'think' a few times a year
 

Gostak

Learned
Joined
Jan 10, 2022
Messages
292
If you have not: Get Star Dynasties with its one, single DLC.
Less costly and likely far better (I can only compare it to CK2 myself).
Do not believe the haters or Axiom when he says it's too easy.
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
If you have not: Get Star Dynasties with its one, single DLC.
Less costly and likely far better (I can only compare it to CK2 myself).
Do not believe the haters or Axiom when he says it's too easy.
Perfectly fine game to buy on sale. Doesn't have the expansive systems and content that CK2 has, though.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
35,005
I've been checking out After the End and while the mod itself is certainly excellent, the actual gameplay of CK3 at this point is just degenerate. You can't go 30 seconds without some sort of popup or event. It really feels like some kind of engagement farming mobile game. Stellaris has the same problem. The game never gets to breathe with moments of tranquility.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
7,513
I've been checking out After the End and while the mod itself is certainly excellent, the actual gameplay of CK3 at this point is just degenerate. You can't go 30 seconds without some sort of popup or event. It really feels like some kind of engagement farming mobile game. Stellaris has the same problem. The game never gets to breathe with moments of tranquility.
It's too easy to realize just how shallow the game is if the player isn't constantly being distracted
 

Minecrawler

Educated
Joined
Jun 13, 2020
Messages
84
So, EU5 will have societies, sort of.
Everything that existed before, like Papacy, HRE, Shogunate, even crusades, now is an organization or temporary organization and operates within a single dynamic and moddable framework.

RZigoFT8pivs4RbsNFtBQGqaQMSB-NwC6Id9CgapPNKmxBGCqYjPrTK3TOWV2gHhSMNqWN8LmoatGHIChBBCxeV3T8wpOebRQqaXQ__zGeVTv6RXBXjvW0wVDL1ts4gwf3uw94JpH6PvJ8Jp54kpSwk

Some examples of things that an IO can have are the following.
  • If it has a leader or not, and if the leader is a character or a country.
  • If it's unique or there can be multiples of it.
  • If locations can be owned by it or not.
  • Member benefits or penalties.
  • Laws and Policies it can have.
  • Special statuses inside the organization
  • How members will behave during wars
  • And dozens more unique attributes.
Membership in some of these can take a diplomatic relations slot.

Kinda ironic, given that CK3 won't.
 

Minecrawler

Educated
Joined
Jun 13, 2020
Messages
84
1337 starting date, so... sounds about right.
Also it seems like a lot more stuff will transition from eu4 to eu5, unlike this whole awkward ck situation with (badly) reinventing the wheel. For ages.
 

Minecrawler

Educated
Joined
Jun 13, 2020
Messages
84
I wonder what Doomdark thinks about current sad state of affairs.
He did take part in the initial marketing, after all. Even wrote first DD, before passing it all to his bright and enthusiastic successors.
 
Joined
Jan 7, 2012
Messages
16,186
In case of emergency release byzaboo DLC.

It'd actually be cool if they had cutscenes like that in-game with your actual characters performing them. Reminds me a lot of Rome Total War.
 

Minecrawler

Educated
Joined
Jun 13, 2020
Messages
84
"Manipulate grain market" - decision.
"Build dromons" - decision.
I'll take a wild guess: "engage in naval battle" will be a decision, too.

Truly, new engine gave CK3 unlimited possibilities.
 

Oberon

Learned
Joined
Feb 26, 2021
Messages
463
Location
Helheim
"Manipulate grain market" - decision.
"Build dromons" - decision.
I'll take a wild guess: "engage in naval battle" will be a decision, too.

Truly, new engine gave CK3 unlimited possibilities.
07809658380c5ce6266a6c6d48822e69-imagepng.png

I miss the sliders from EU3 but the AI can't even handle the simplified systems they have now.
Hopefully advancements in AI will bring grand strategy to a new level and bring us out of Mana and Decisions spam.
 
Last edited:

Minecrawler

Educated
Joined
Jun 13, 2020
Messages
84
I miss the sliders from EU3 but the AI can't even handle the simplified systems they have now.
Didn't stop them from adding stationing and legitimacy which break it even further.
But at least there is now AI with cheats (Conquerors) as a new feature.
 

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