Zariusz
Arbiter
They started to port VIET events to CK3 https://steamcommunity.com/sharedfiles/filedetails/?id=2227658180
I rarely ever see the commander of an army dying, tbh I don't even know if it's possible. Lost lots of heirs as knights, but commanders don't seem to have that problem all that much.
Actuall caucasians did this alreadyTbh Zariusz if you posted this on their forums there's a good chance it gets the dev's attention. I dunno what the independencel/vassalhood situation is in that map, but most areas get at least a once-over eventually (if not several); and you can hope to influence those changes, from what I've seen in the past (especially eu4 map updates).
That depends on Toughness of each knight. At low they drop like flies, while at high they contribute a lot (both in terms of increasing the quality of troops and in actual combat) and don't die/get wounded as often.The death rate for champions seems to be much higher than for commanders though.
Tbh Zariusz if you posted this on their forums there's a good chance it gets the dev's attention.
You forgot to mention the rebellion somehow scrounges up enough men to be 3x the size as your available levies.He says no and rebels.
That's because lords have more levies than they let you use.You forgot to mention the rebellion somehow scrounges up enough men to be 3x the size as your available levies.
Of course. I usually play Catholics, and it's a pain, in the early game, not to just switch priests without constantly murdering them.This is why having good relations with your realm priest is important
That map is extreme , no CK world is complete without my Tamil Prester Johns of Nestorian Christianity.Of course, it was obvious that someone will make this mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2219905226&searchtext=
Something for you fantadomat
Honestly that's the map the game should have had from the beginning.
How dare someone making mod refocusing the game about Crusader Kings onto... Crusader Kings in current year, somebody call UN, EU and ADL.
Now with Kangz and street shitters out and paper map the game will run faster too its Anuda Shoah!
Does being gay actually do anything?
Does being gay actually do anything? It seems to be completely meaningless, no fertility penalty or anything.
Some of the AI logic in this game really escapes me. I try to revoke a county from an asshole vassal that is trying his best to fuck up my internal borders, after asking him nicely to stop being a dick did not help. He says no and rebels. And for some reason my underage nephew, whom I gave every piece of land he has after his father managed to lose it all, with +100 opinion to me and while being tutored by me decides it would be a good idea to join this doomed little rebellion. I mean, why?! And why can't I just throw his stupid ass in jail since he is still my ward in my castle through the whole damn war?
If we presume that you're a closet gay King who's married and shit but actually likes man, then it wouldn't necessarily have tanked your fertility to zero. You'd do what's needed and if you can go out in secret and try to have a fling.
This just feels random to me. I tried experimenting a bit, and there is generally little rhyme or reason for why a vassal joins or does not join a rebellion. Some join even though they love me. Some don't join even though they don't like me. My own sons in laws, that do like me, and who are allied to me, join the rebellion against me at a drop of a hat, even though the ink on their land grants isn't even dry. What's the point of opinions or alliances if this keeps happening?
Apparently lustful gays are better at making kids than normal straight people?