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Tags: Jeff Vogel; Queen's Wish 2: The Tormentor; Spiderweb Software
The Codex may not have liked Queen's Wish much, but apparently the game sold well enough. Today Jeff Vogel launched a Kickstarter campaign for Queen's Wish 2: The Tormentor, whose subtitle he revealed in a blog post back in May. In Queen's Wish 2, the titular queen has fallen ill and your character finds himself having to deal with a rebellion in a remote province. Jeff seems to be aware that the first game had some problems which he promises to address in the sequel, although it sounds like the core experience will remain largely the same. The pitch has more details:
We are Spiderweb Software. We have been happily creating fantasy adventures since 1994, and we have a new story to tell!
You are the youngest child of Queen Sharyn, the absolute leader of the Empire of Haven. While your older siblings have grabbed fame and power, you have slid by in a life of quiet luxury. Until now.
Your mother, the Queen, is ill. Haven is in a panic, struggling to keep up with her endless list of final wishes. You are the youngest of the family. Not entirely trusted with the serious work of Empire, you're given the tedious royal errands.
So you are sent to tour the Rokaj, one of your more remote and ferocious vassal states. Your father's homeland. When you arrive, you expect the usual tedium of welcoming banquets and speeches, but get an assassination attempt instead. Now you must search the mountains of the Ro and put down a violent rebellion, while obeying (or not) the constant commands of your Royal family.
Reclaim land. Build forts. Abuse your butler. Be diplomatic or do battle. History is happening quickly ... Try to survive it.
The Codex may not have liked Queen's Wish much, but apparently the game sold well enough. Today Jeff Vogel launched a Kickstarter campaign for Queen's Wish 2: The Tormentor, whose subtitle he revealed in a blog post back in May. In Queen's Wish 2, the titular queen has fallen ill and your character finds himself having to deal with a rebellion in a remote province. Jeff seems to be aware that the first game had some problems which he promises to address in the sequel, although it sounds like the core experience will remain largely the same. The pitch has more details:
We are Spiderweb Software. We have been happily creating fantasy adventures since 1994, and we have a new story to tell!
You are the youngest child of Queen Sharyn, the absolute leader of the Empire of Haven. While your older siblings have grabbed fame and power, you have slid by in a life of quiet luxury. Until now.
Your mother, the Queen, is ill. Haven is in a panic, struggling to keep up with her endless list of final wishes. You are the youngest of the family. Not entirely trusted with the serious work of Empire, you're given the tedious royal errands.
So you are sent to tour the Rokaj, one of your more remote and ferocious vassal states. Your father's homeland. When you arrive, you expect the usual tedium of welcoming banquets and speeches, but get an assassination attempt instead. Now you must search the mountains of the Ro and put down a violent rebellion, while obeying (or not) the constant commands of your Royal family.
Reclaim land. Build forts. Abuse your butler. Be diplomatic or do battle. History is happening quickly ... Try to survive it.
What Is Queen's Wish?
The Queen's Wish games are indie, old-school, turn-based fantasy role-playing adventures. Queen's Wish 2 will be out for Windows, Macintosh, and hopefully iPhone, iPad, and other portables.
Queen's Wish is a truly innovative series, full of new twists on the old role-playing formula.
You are royalty, and your power comes not just from violence but industry and diplomacy. You will rebuild your fortresses and their workshops, and much of your power comes from those who work for you. You will deal with mighty leaders, both of Haven and the Rokaj, and make the decisions that reshape the world. Punish wrongdoers. Take bribes. Be righteous or corrupt, merciful or vengeful.
You also bear the mighty magic of Haven, whose royals are expected to fight with the commoners. Show your strength in dozens of dungeons, caves, and fortresses. Create a team of warriors, equip them with a huge variety of useful abilities, and grapple with Queen's Wish's tense tactical combat.
Queen's Wish is an experimental system. We tried a lot of things in the first game. Lots of them worked and a few didn't. In the second game, we have reworked and improved the game system to give you more ways to do cool weird awesome stuff. We've written a blog post about what we are happy with and what we plan to improve.
Jeff is looking to raise $40,000 to develop Queen's Wish 2, with several stretch goals already lined up including a new questline at $80,000. A basic copy of the game will cost you $20 and Spiderweb superfans can get beta access for $200. The estimated release date is June 2022.Queen's Wish is a truly innovative series, full of new twists on the old role-playing formula.
You are royalty, and your power comes not just from violence but industry and diplomacy. You will rebuild your fortresses and their workshops, and much of your power comes from those who work for you. You will deal with mighty leaders, both of Haven and the Rokaj, and make the decisions that reshape the world. Punish wrongdoers. Take bribes. Be righteous or corrupt, merciful or vengeful.
You also bear the mighty magic of Haven, whose royals are expected to fight with the commoners. Show your strength in dozens of dungeons, caves, and fortresses. Create a team of warriors, equip them with a huge variety of useful abilities, and grapple with Queen's Wish's tense tactical combat.
Queen's Wish is an experimental system. We tried a lot of things in the first game. Lots of them worked and a few didn't. In the second game, we have reworked and improved the game system to give you more ways to do cool weird awesome stuff. We've written a blog post about what we are happy with and what we plan to improve.