Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

.

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
The "party" can only be controlled as a single character with multiple abilities.

This is wrong. It implies that at any given point, you can make use of all your characters' abilities. And it's wrong.

I'm not sure what you are trying to say, but only one ability can be activated at a time, only one character at a time, whether in Dungeon Master or Skyrim. It's the same material effect.

You choose to either cast a spell or swing the sword, but not both at the same time in Dungeon Master or Ishar or Skyrim or Captive. All those games play fundamentally the same.

You're a blob, apparently. Skyrim the blobber.

Certainly not out of the question that abilities can be muted/silenced/disabled separately as well.

Wish I could disable your ability to post

The ignore feature is broken for you?
icon_rolleyes.gif


Snowflakes and safe spaces.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,735
You choose to either cast a spell or swing the sword, but not both at the same time in Dungeon Master or Ishar or Skyrim or Captive. All those games play fundamentally the same.

No.

You can't play Wizardry with three fighters, two thiefs, and one priest, and say "I want each character to cast one healing spell". But you can play Skyrim with a fighter/thief/mage hybrid character and say "I want to cast six healing spells in a row".
That's what I mean: at any given point in Skyrim, you can choose to use any of your character's abilities. In a party-based game (ignoring "blobber" at all), you can schoose to use any of your character's abilities... but only that character's, not the ones from the rest of the party, at any given point.

You can choose to treat Skyrim as if your character consisted of multiple different characters. Indeed, because the game is so shit, nothing stops you from saying "for my first attack, I will unequip all armor and cast a healing spell; for my second attack, I will equip heavy armor and attack with a warhammer; for my third atack, I'll equip light armor and run away from battle like a thief would", etc. (and even then it still wouldn't be the same, because your character still has the same basic stats and perks which provide different bonuses at all times).

But that's, like I said one, one step away from saying every game is a roleplaying game, because in any game you play as something other than who you currently are in real life. Be it a D&D character, Mario, or a four-sided block hitting a ball.

Hope you understand why you are wrong now. Bye.
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
You can't play Wizardry with three fighters, two thiefs, and one priest, and say "I want each character to cast one healing spell".

I never said you could. Well that makes the rest of your post redundant and pointless. Like the faux definition "blobber".
rating_lulz.gif
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
For all intents and purposes, the "party" is a single character in these so called "blobbers"

Atlantico said:
Except when you can't treat all characters as a single character, of course, HAH! Owned!

I didn't write the last "quote", you wrote that.

Your last two posts have been rather unconvincing strawmen. If that's all you have, then I accept your concession that "blobber" is a stupid and redundant term
smug.png
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
It can in some titles.

Can you name an example or two, for my benefit?

Blob => group. No blob => single character.

How can one and the same game be both a blobber and not blobber, though not at the same time, while staying exactly the same game?

You're missing the point that blobber is a subgenre of the first person dungeon crawler. DM is not a blobber. It does not fantasize about group adventuring. You don't manage a party in DM.

Surely Dungeon Master is one of the most typical "blobbers", and you do have a group adventuring in DM if you want. Either you solo it, or you choose up to four in a group.

If DM isn't a blobber, then what are some blobbers? Again, for my benefit.
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
Wait, you're right. Let's say, I have a party of two and one of them leaves. It makes game a single player experience!

What I mean is, the genre of the game shouldn't be affected or change whether or not you choose to play with one character or more — an uncontroversial opinion, I would have thought.

Many people grognards on this forum insist that as soon as you have two or more characters the genre changes and it becomes a "blobber".

Play it "solo", and it is no longer a "blobber", because there is only one "character" now and everything is from his perspective.

The term doesn't make sense. Still the same game, no changes in gameplay. No changes at all. Yet a genre shift.

Of course I am being facetious, because "party based" doesn't mean what the grognards think it means. There isn't really a party in "blobbers", there's just aspects of the player and abstractions of abilities represented as "party members".

Skyrim is not a blobber and no one has ever claimed that it is.

On the contrary, I just claimed it is a blobber. It ticks all the boxes.
smug.png


RPG, check.
First person view, check
Player has multiple abilities abstracted distinctly, check
Abstracted abilities are independent from each other, check
Abstracted abilities cannot be separated, check
It's like you're a blob, check

Skyrim, the Blobber.
 

wishbonetail

Learned
Joined
Oct 18, 2021
Messages
671
You choose to either cast a spell or swing the sword, but not both at the same time in Dungeon Master or Ishar or Skyrim or Captive. All those games play fundamentally the same.

No.

You can't play Wizardry with three fighters, two thiefs, and one priest, and say "I want each character to cast one healing spell". But you can play Skyrim with a fighter/thief/mage hybrid character and say "I want to cast six healing spells in a row".
That's what I mean: at any given point in Skyrim, you can choose to use any of your character's abilities. In a party-based game (ignoring "blobber" at all), you can schoose to use any of your character's abilities... but only that character's, not the ones from the rest of the party, at any given point.

You can choose to treat Skyrim as if your character consisted of multiple different characters. Indeed, because the game is so shit, nothing stops you from saying "for my first attack, I will unequip all armor and cast a healing spell; for my second attack, I will equip heavy armor and attack with a warhammer; for my third atack, I'll equip light armor and run away from battle like a thief would", etc. (and even then it still wouldn't be the same, because your character still has the same basic stats and perks which provide different bonuses at all times).
Sounds like a paper-thin difference to me. You don't need to equip or unequip armor cos your chars are getting wacked depending on your positioning not by their order of action. And how thief can run away from blob? It seems it all boils down to cooldowns between actions as most blobbers especially free-roaming ones are degenerate into single button mashing FPS. I'm looking at you Ravenloft, Menzo, MM6-8.
Let's say we have a single char with abilities on cooldowns. He casts fireball, now fireball is on cooldown and he cannot cast it anymore, he should change to, say, Power Strike and so on. Now all the difference boils down to single/multiple hp/mp bars and single/multiple inventories.
Of course it not as simple as blobbers too can be tactial as Wiz8 or action ones like MM6 and difference is glaring. I was surprised while playing MM6 for the first time not long ago how similar it is to Daggerfall/Morrowind/Doom, by the end I wondered why it even has multiple chars. I think realtime/free-roaming blobbers became so similar with other FPS games at the end of the 90s, that genre itself became watered-down and died out.
 

Sigourn

uooh afficionado
Joined
Feb 6, 2016
Messages
5,735
So, maybe 'blobber' is not a genre itself, but more of a term to describe party mode in first person dungeon crawlers?

Atlantico doesn't get this, though.
No one is saying "blobber" is a genre. It just describes a gameplay style.

Just like how many games have first-person shooting, but that doesn't make them FPSs, case in point, New Vegas. You could choose to play it as a FPS, ignoring dialogue, quests, and shooting anything that moves. It still wouldn't make it an FPS.
 

Kruyurk

Learned
Joined
Nov 16, 2021
Messages
486
The matter was already settled on the first page: blobber is a subgenre of dungeon crawler.

Past that point we just collectively ventured deeper into retardoland -- despite our disagrements -- in tight formation, as a cohesive unit, albeit with little structure, the sum of our respective autisms becoming even more retarded than its parts, yet we kept going, as a blob.
 
Joined
Nov 23, 2017
Messages
4,633
So, maybe 'blobber' is not a genre itself, but more of a term to describe party mode in first person dungeon crawlers?

Atlantico doesn't get this, though.
No one is saying "blobber" is a genre. It just describes a gameplay style.

Just like how many games have first-person shooting, but that doesn't make them FPSs, case in point, New Vegas. You could choose to play it as a FPS, ignoring dialogue, quests, and shooting anything that moves. It still wouldn't make it an FPS.

New Vegas is a First Person Shooter. Skyrim is also a first person shooter, it's a FPS that functions under FPS rules...which is part of the reason it's so stupid Atlantico keeps bring it up in relation to Blobbers as some kind of gotcha.
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
New Vegas is a First Person Shooter.

I don't care what you think about NV, start a thread about it.

It is worth noting that my correct observation that a "blobber" isn't a genre and is a pointless and stupid description regardless, is triggering a lot of people. They just lose their shit.

That's beautiful. This thread is going places.

wSwTPeO.png
 
Last edited:

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
This is even dumber and sadder than his usual autismal Spergouts.

"You can play Infinity Engine games with one character in real-time, this is why they are Hack & Slash ARPGs like Diablo and not Party-based Tactical RTwP RPGs"
"You can play Fallout without opening the inventory and no combat, this makes it a Visual Novel"
"I can watch the newest Superhero Blockbuster on a Black&White CRT with Subtitles and no sound, this means they are Black&White silent movies"
"There are humans with no legs, this means they aren't a bipedal species"

Games, like many other things, are categorized by what their Standard game mechanics allow and expect players to do, not by what maybe a dozen people with too much free time can manage to do with them.
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
"You can play Infinity Engine games with one character in real-time, this is why they are Hack & Slash ARPGs like Diablo and not Party-based Tactical RTwP RPGs"

IE games have auto attack and pseudo turns. Fauci-gimp.

The rest of your examples are even worse thought out. Fallout still has RPG elements, even if you'd never enter combat, and then it goes downhill from there.

Just vomit out words. That will show them!

Dextard, you never stop amusing me with your desperate antics for attention, you insecure little (((merchant))).
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
I assure you even less people care about or will take your (no doubt very educated and informed) opinions and advice regarding vaccines or other medical procedures into consideration, than they will your incoherent and illogical multi-thread/multi-page Spergouts about RPG Subgenres. I know you're speaking from personal experience, it must have been very traumatic to have gotten Autism from one as a child and that has obviously left you scarred for life, but you really don't have to inject them into every conversation. Nor are your fevered fantasies about other people or constant rants about "Teh Juice" very interesting. But you go on externalizing your numerous and varied mental illnesses for everyone, just remember that they are laughing at and not with you (like back in school). Personally I'm just curious how long it'll take you to troon out at this point.
 

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,197
Location
Midgard
Make the Codex Great Again!
I assure you even less people care about or will take your (no doubt very educated and informed) opinions and advice regarding vaccines or other medical procedures into consideration, than they will your incoherent and illogical multi-thread/multi-page Spergouts about RPG Subgenres.

Go shill you vaxx somewhere else Fauci-gimp.

Imagine thinking someone reads your drivel. Take your attempts at (((subversions))) and shill them somewhere else.
 

KateMicucci

Arcane
Joined
Sep 2, 2017
Messages
1,676
I'm commander shepard and this is the shittiest thread on the codex.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom