Nifft Batuff
Prophet
- Joined
- Nov 14, 2018
- Messages
- 3,577
Blobber is any game that self-refers so. Like any RPGs in the Codex.
Shit is what it is.
"Blobber" is basically a convenience term coined on the Codex (IIRC, I believe it emerged here as a common term during the early 2010s) to refer to games where you control a party in a first person game.
It's a more convenient thing to say than "first person party-based dungeon crawler", or explicitly referring to "Wizardry clones" or "M&M clones" or "Dungeon Master clones" or "games that share the movement of Wizardry, Might and Magic, and Dungeon Master, which is the one defining feature that serves as a similarity between the three branches of CRPG lineage, while other mechanics might differ (wego TB vs igougo TB vs real-time)".
Blobber is much shorter and snappier.
rusty_shackleford and Atlantico, why don't you get it finally that every single game is a blobber; you just need to put a few more words before it and then it's clear what you're talking about?
By the way, it's inconsequential what we think; we should ask the game whether it identifies as a blobber or not.
I demand a "Member of the Cult of Blob" tag for every member that identifies games as "blobbers" against their wishes!
"Blobber" is basically a convenience term coined on the Codex (IIRC, I believe it emerged here as a common term during the early 2010s) to refer to games where you control a party in a first person game.
It's a more convenient thing to say than "first person party-based dungeon crawler", or explicitly referring to "Wizardry clones" or "M&M clones" or "Dungeon Master clones" or "games that share the movement of Wizardry, Might and Magic, and Dungeon Master, which is the one defining feature that serves as a similarity between the three branches of CRPG lineage, while other mechanics might differ (wego TB vs igougo TB vs real-time)".
Blobber is much shorter and snappier.
rusty_shackleford and Atlantico, why don't you get it finally that every single game is a blobber; you just need to put a few more words before it and then it's clear what you're talking about?
By the way, it's inconsequential what we think; we should ask the game whether it identifies as a blobber or not.
I demand a "Member of the Cult of Blob" tag for every member that identifies games as "blobbers" against their wishes!
Rince I think to suggest every single game is a blobber adds unnecessary confusion to a debate around semantics
Dont you agree with JarlFranks definition as the most accurate and if you dont what do you specifically disagree with ?
"Blobber" is basically a convenience term coined on the Codex (IIRC, I believe it emerged here as a common term during the early 2010s) to refer to games where you control a party in a first person game.
It's a more convenient thing to say than "first person party-based dungeon crawler", or explicitly referring to "Wizardry clones" or "M&M clones" or "Dungeon Master clones" or "games that share the movement of Wizardry, Might and Magic, and Dungeon Master, which is the one defining feature that serves as a similarity between the three branches of CRPG lineage, while other mechanics might differ (wego TB vs igougo TB vs real-time)".
Blobber is much shorter and snappier.
rusty_shackleford and Atlantico, why don't you get it finally that every single game is a blobber; you just need to put a few more words before it and then it's clear what you're talking about?
By the way, it's inconsequential what we think; we should ask the game whether it identifies as a blobber or not.
I demand a "Member of the Cult of Blob" tag for every member that identifies games as "blobbers" against their wishes!
Rince I think to suggest every single game is a blobber adds unnecessary confusion to a debate around semantics
Dont you agree with JarlFranks definition as the most accurate and if you dont what do you specifically disagree with ?
Because you asked, I've already explained why I quite dislike the term "blobber". Here's some reading material for you if you're really interested, I won't explain my points again. At this point I'm with Fowyr; it's a harmless name after all (even if it's quite wrong), so who cares what a bunch of people on an obscure forum call these games, really... I have better things to do than to "argue" about this, but sure it has some excellent trolling potential Btw, Atlantico has reached basically the exact same conclusions as I, as you'll see if you care to read what I wrote earlier.
https://rpgcodex.net/forums/threads...imate-blobber-list.139799/page-5#post-7458288
https://rpgcodex.net/forums/threads...imate-blobber-list.139799/page-6#post-7459941
https://rpgcodex.net/forums/threads...imate-blobber-list.139799/page-6#post-7460675
https://rpgcodex.net/forums/threads...-rpgs-poll-results.141815/page-6#post-7728913
https://rpgcodex.net/forums/threads/rpg-codex-top-ten-vintage-rpgs-poll-results.141815/#post-7727454
https://rpgcodex.net/forums/threads/rpg-codex-top-ten-vintage-rpgs-poll-results.141815/#post-7727242
6 pages of autism and I'm still just on "huh, someone's tackling making a modern take on goldbox"
Blob is a group of characters that is compressed into a single unit which is controlled by the player in first person mode.
Blobbers are a computer role playing games in which player plays as a blob.
Legend of Grimrock is an example of a modern game that is a blobber. Skyrim wouldn't be a blobber, because player doesn't control a blob in first person view, but a single hero.
So why doesn't it describe itself as one on its store page?Legend of Grimrock is an example of a modern game that is a blobber
So is roguelike, what's your point?So why doesn't it describe itself as one on its store page?
Well, blobber is a slang term. Same with the doom clones for example (doom is wolf3d clone btw.), they officially call them first person shooters.
Yes, first person party based gameplay is a characteristic of a blobber.
Btw. Skyrim has companions.
I will give you another example. Let's say we have a two real time strategy games. One is set in the middle ages and one in the world war two setting. They play indentical, the only difference is the time period in which they are set. Which one of them would you call a "kingdoms" game?
So Skyrim would be a blobber except it has a single character blob.
In most modern titles, those abilites just mashed together in one superhuman mage/thief/fighter/priest "blob", e.g. in Skyrim. Which is apparently a blobber.
Why do you insist on being so wrong?
If Skyrim allowed you to control multiple characters at once in a first-person perspective, it wouldn't play like it now does.
No, it is not the same. Party characters differ from each other, they have individual portraits, stats, skills and so on.
Why do you insist on being so wrong?
That you disagree with me must give the grognards a chilling feeling, knowing that you're never correct about anything.
If Skyrim allowed you to control multiple characters at once in a first-person perspective, it wouldn't play like it now does.
What you call "blobbers" or think constitute "blobbers" doesn't actually allow you to control multiple characters at once, but multiple abilities one at a time. Like Skyrim.
There is no party system, you can't do anything with the "party members". It's all as if it was one character with multiple ... Skyrim.
No, it is not the same. Party characters differ from each other, they have individual portraits, stats, skills and so on.
Abilities have different icons, they level up individually, have different stats and so on. There is no material difference.
At least Rusty acting retarded about this is funny. You're just tedious.
Party pretending is a blobber thing, it's main characteristic.
but it is purely cosmetic one. It has not material difference from a game where that pretense is dropped and all abilities are given to a single character
separate characters can be killed/muted/whatever separately tho
The "party" can only be controlled as a single character with multiple abilities.
Certainly not out of the question that abilities can be muted/silenced/disabled separately as well.