- Joined
- Jun 18, 2002
- Messages
- 28,547
Tags: Mass Effect 2
<p>xbawx 360 IGN have <a href="http://au.xbox360.ign.com/articles/113/1138506p1.html">gone done a list of shit they want to see in Mass Effect 3</a>. It includes, among other things, loot drops, space combat, better stuff for the good guys:</p>
<p> </p>
<p style="padding-left: 30px;">Renegades, on the other hand, were able to shoot first, push people out of windows and trigger explosions. <em>Clearly</em> BioWare is biased and wants force players into choosing the Renegade route. This imbalance could easily be addressed by tossing in a few "bad-ass" moments appropriate for a good guy – 'stunning' an enemy instead of shooting them or taking out a pack of bullies harming an innocent person.</p>
<p> </p>
<p>More consequence:</p>
<p> </p>
<p style="padding-left: 30px;">In Mass Effect 2, nobody was safe from death in the final mission so we need to see major repercussions for loss of those individuals in the third title. BioWare needs to make their deaths mean something instead of creating a bite-sized side missions related to them.</p>
<p> </p>
<p>Read the rest to find out why they want the return of the Mako, non-linear combat sequences and say no to multiplayer.</p>
<p> </p>
<p>Thanks <strong>AndhairaX</strong> who thinks this means I won't ban him!</p>
<p>xbawx 360 IGN have <a href="http://au.xbox360.ign.com/articles/113/1138506p1.html">gone done a list of shit they want to see in Mass Effect 3</a>. It includes, among other things, loot drops, space combat, better stuff for the good guys:</p>
<p> </p>
<p style="padding-left: 30px;">Renegades, on the other hand, were able to shoot first, push people out of windows and trigger explosions. <em>Clearly</em> BioWare is biased and wants force players into choosing the Renegade route. This imbalance could easily be addressed by tossing in a few "bad-ass" moments appropriate for a good guy – 'stunning' an enemy instead of shooting them or taking out a pack of bullies harming an innocent person.</p>
<p> </p>
<p>More consequence:</p>
<p> </p>
<p style="padding-left: 30px;">In Mass Effect 2, nobody was safe from death in the final mission so we need to see major repercussions for loss of those individuals in the third title. BioWare needs to make their deaths mean something instead of creating a bite-sized side missions related to them.</p>
<p> </p>
<p>Read the rest to find out why they want the return of the Mako, non-linear combat sequences and say no to multiplayer.</p>
<p> </p>
<p>Thanks <strong>AndhairaX</strong> who thinks this means I won't ban him!</p>