Im totally against these suggestion about removing or minimizing text adventure options.
The amount of different things you can do through them is unsurpassed by any game i know of.
And no thanks, i would not prefer to click over ten items to guess the correct one.
Or have character skills importance lowered and player skills made more important
Go play fing skyrim or bioware games if you want that!
Plus, it is completely false that diplomatic characters are not actively playing. Thats just a load of bullshit.
Different diverse choices and twists are at every angle of almost every quest and you get to influence major events and factions and NPCs through that gameplay. You do choose what to do and how, in most of these situations, except in those you find yourself in because you failed some earlier checks or made a wrong decision. Which are all reasonable and believable setups.
The matter is actually that some posters here dont like the WAY thats playing and then represent that in completely false ways, as if there arent any choices and options to take in such playthrough.
They dont like it, and they would prefer if it was playing like Fallout or W2 - but that does not mean such gameplay is not in the game - AT ALL.
Its just done in a different way.
Elhoim
seriously, is it such a problem if double skills checks where the player is, for example, required to have 3 in streetwise and 4 in etiquette (or any other combination), would count the total amount - so 4 in streetwise and 3 in that other skill would still succeed?
Especially in side quests.
As in the example of that noble lady side quest, 3 in streetwise and 4 in etiquette - or - 4 in streetwise and 3 in etiquette, - i dont see how it makes such a big difference. Isnt it believable that higher streetwise would cover for lack of one point in etiquette, in such a situation, when talking to such a non-critical NPC?
It does not make the skill check any easier. You still need to invest ... 45 skill points (if i got that right) in these two skills altogether, whichever way you do it.
And the check would still require these two specific skills, not some others. While if you have 3-3 or less, you would still fail.
It doesnt seem like any sort of big tolerance range at all. Or as making it easy.
While it doesnt demand any big change to the game systems at all - just tweaks of whats already there.