Elhoim
Iron Tower Studio
I did the commercium questline, you can do everything up until convincing Mercato to join House Daratan.
MG allows you to stay around Teron after the questline is over. Praetor as well.
I did the commercium questline, you can do everything up until convincing Mercato to join House Daratan.
MG allows you to stay around Teron after the questline is over. Praetor as well.
By the way, I was unable to properly resolve the merchant questline in Teron, when persuading Antidas to eliminate the remnants of IG.
He stalemates with Crassus indefinitely in his best non-goddish ending while the IG stands aside to let them fight. You get it by sabotaging Serenas in the Maandoran chapter and reporting back to Teron after meeting with Meru (he asks you to blow up the entrance to Al-Akia - you don't even have to go into it - then it's back to the standard find-the-temple). There's no way I know to destroy Crassus totally by getting Ganezzar invaded by IG or something, the Daratan guy just isn't interested in grand backstabbing shit like that. It would be cool if he were kind of horrified to learn how you took down Gaelian and Serenas in such non-King Arthurish ways.
Awesome build, I'll have to try it in a future playthrough, for my first one I rolled with sword & shield so the damage output is pretty low and blocking doesn't really do that much against him.
How'd you get to such a big body count? I've only got up to about 100 despite trying to do as many quests as possible.
As for Thor-Agathoth, here's my strategy for destroying him; this strategy takes about 2 rounds and works without giving him the anesthetic or having mind shield. You need high alchemy and a high DR suit of armour. Go buy all the oil jugs and sulphur in the world and make about 8 strong fire bottles (there's probably about 30 jugs in the gameworld, and maybe 20 sulphur, so it's not that big of a task).
.
Never. Don't know why, I don't have anything against Luck as stat.
I think blocking is the way to go, personally. Fights involving bowmen are just too hard, otherwise. It takes a lot of effort for me to overcome fights like the Monastery battle without a shield. I guess I could pump dodge higher (I am always making hybrid-ish characters, so my dodge hovers around 6 for much of the game at best), but with block the xbow and archers are a non-issue. Block also lets you wear the extra heavy armour, because chances are your dex isn't that great anyway. The heaviest thing my dodgers wear is the muscle-armour, but blockers get power armour (massive stat boost) or a god-like set of imperial armour. On the other hand, alchemy is so much easier to use with a dodger because you have both hands free.
As for Thor-Agathoth, here's my strategy for destroying him; this strategy takes about 2 rounds and works without giving him the anesthetic or having mind shield. You need high alchemy and a high DR suit of armour. Go buy all the oil jugs and sulphur in the world and make about 8 strong fire bottles (there's probably about 30 jugs in the gameworld, and maybe 20 sulphur, so it's not that big of a task).
First round, get hit by his mental attack (10-15 damage) and then get slapped but not flung across the room (or poke him back with a spear). Now it's your turn: drink a neurostim (I had 2x +6 AP eagle eye and 12+ extended neurostim) and maybe a +DR hemostasis potion; unfortunately, potions don't stack, otherwise I could have gotten 60+ AP and killed him in a half a round. Then, drop fire like no tomorrow; I had 10 Alch, so my strong fire was doing 11-17 damage. In placing the fire, your goal is to make him get trapped next to you; drop a potion to his left and he'll walk back one tile, drop another to make him walk to your left, then bring him down next to you and trap him in there with another to his right.
Second round, He slaps you a lot. He can't knock you back because there is fire behind you. As long as he doesn't crit you, the damage won't be too bad; you are wearing a massive suit of armour, right? I used sky metal ordu lamellar, and one can always drink a hemostasis, too. On your turn, stand up and start dropping more fire. He can't resist fire, so you'll be doing maximum damage. If you drop another four or five bottles, he is either dead or teetering on the brink.
If you have to go another round, so be it; he'll slap you but as long as he doesn't crit the damage isn't too bad. Each round you're doing around 60 damage to him, so within 2-3 rounds he's toast. He resists bombs, so even with a strong frag bomb you'll only do around 7 damage.
Also, Hellgate sentinels carry 1 pound of sky metal. The chest in the room with the spear has... 1 pound of sky metal. Sure that shouldn't be 10 or more pounds of sky metal in that final room? If you have crafting 10, then you can beat the hell out of the sentinels, in which case the quantity in the chest is meaningless. Hell, the quantity in the chest is meaningless if you just give up the power armour for 20 pounds of the stuff.
Dodge does require higher invest to be truly effective (helps if you can also increase defense in some other ways, like IG training) than Block (which is already great at 5-6) but at the highest levels it really pays off as you avoid nearly all damage and get counter-attacks galore. Of course, blockers are walking tanks nearly impervious to harm majority of the time (whereas dodgers can get fucked by RNG), it's just those select few times they're in trouble (against enemies that hit really hard like bosses and 2H weapon users, especially axe wielding ones).
Regarding PA, I don't know where you got this idea that it is exclusive for blockers. On the contrary, It's probably the best armor for dodge characters (depends on how much you like to use 2H weapons though) whereas blockers might want something with more DR.
It comes with a shield auto-equipped, no? I guess they changed it, because if memory serves it takes a slot and automatically activates a little blue shield. I didn't test it this play through, I just took it right away to Maadoran and cashed it in for 20 pounds of the good stuff (skymetal). I have 2 Lore, so I don't think I can activate the best mode anyway?
Yeah, it does come with a shield (or a power gauntlet whatever it is called) which prevents you from using 2H weapons but you can dodge just fine (I think it just checks whether Dodge or Block is higher). DR 8, 10 defense penalty and no AP restriction makes it a pretty great piece for dodgers (not to mention stat boosts).
You need 8 lore and 3 power tubes to unlock it's full potential.
I believe I passed it only after raising it to 8/6. Both INT and CHA at 10 if it matters. This was a hell of a check.Can someone guide me through Lady Lorenza's trader's starting quest in Maadoran dialogue to pass the check? Is 7 Persuasion 5 Trade enough? Savescummed like 15 times already. Also passed Etiquette in the first lines.
If you pass me a quote of something in the conversation (preferably the specific check you are having issues with) I can check it.Can someone guide me through Lady Lorenza's trader's starting quest in Maadoran dialogue to pass the check? Is 7 Persuasion 5 Trade enough? Savescummed like 15 times already. Also passed Etiquette in the first lines.