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RTS Age of Empires IV - Medieval Again

KateMicucci

Arcane
Joined
Sep 2, 2017
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Crowley's books are all great. Narrative stuff like "Lord Fumblebottom was sweating as he approached the castle" used to bother me (how could you possibly know that?) until I gave up and learned to accept that all history is fictional anyway.
 

Feyd Rautha

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Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Are there women working on AoE IV that are in a position to take the game in this direction? The idea of that stag is like taken from Harry Potter and we all know women love those movies.
 

Sarathiour

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2hwtc.jpg


It's not even that it looks bad, but the games seems to be lacking an artistic direction, and just try some random or generic monile stuff.
 

thesheeep

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Are there women working on AoE IV that are in a position to take the game in this direction? The idea of that stag is like taken from Harry Potter and we all know women love those movies.
The problem here might be more a PR thing - PR definitely has more women in it (at least in every business I've worked in).
I don't see a problem with there being a mystical stag in the game. It's weird, but minimal resource effort, so who cares.

The update does not seem bad otherwise from a feature perspective.

But yes, why you'd focus so much on irrelevant stuff like a stag or a "villager appreciation station" in a season trailer?
Beats me :lol:
 

Jrpgfan

Erudite
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Young_Hollow

Liturgist
Joined
Nov 1, 2017
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Glad they're taking it somewhere far far away from AoE2. I would've bet this would've gotten the Xbox port sooner but I guess making art for the skinner-box is the top priority for Relic. That reminds me, did anyone post about AoE2 being ported to Xbox?
 
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Are there women working on AoE IV that are in a position to take the game in this direction? The idea of that stag is like taken from Harry Potter and we all know women love those movies.
The rabbit hole is deeper than HP. Have you heard of Shadow & Bone?
Magical albino stags are present in a shitload of fictional works spanning centuries and in a lot of ancient cultures.

https://en.wikipedia.org/wiki/White_stag

Yeah just as an example - St. Hubertus is the patron saint of hunters, mathematicians, opticians and metalworkers. The white stag vision was attributed to him in the 15th C. I have attached a pic of an inlaid lid from a Mettlach stein depicting St. Hubertus & the stag, circa 1892.
 

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AwesomeButton

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Are there women working on AoE IV that are in a position to take the game in this direction? The idea of that stag is like taken from Harry Potter and we all know women love those movies.
The rabbit hole is deeper than HP. Have you heard of Shadow & Bone?
Magical albino stags are present in a shitload of fictional works spanning centuries and in a lot of ancient cultures.

https://en.wikipedia.org/wiki/White_stag

Yeah just as an example - St. Hubertus is the patron saint of hunters, mathematicians, opticians and metalworkers. The white stag vision was attributed to him in the 15th C. I have attached a pic of an inlaid lid from a Mettlach stein depicting St. Hubertus & the stag, circa 1892.
That's cool to know, but I didn't mean to say that a single derivative chicklit fantasy novel invented the mythical stag trope.
 

Jrpgfan

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Joined
Feb 7, 2016
Messages
2,023
Are there women working on AoE IV that are in a position to take the game in this direction? The idea of that stag is like taken from Harry Potter and we all know women love those movies.
The rabbit hole is deeper than HP. Have you heard of Shadow & Bone?
Magical albino stags are present in a shitload of fictional works spanning centuries and in a lot of ancient cultures.

https://en.wikipedia.org/wiki/White_stag

Yeah just as an example - St. Hubertus is the patron saint of hunters, mathematicians, opticians and metalworkers. The white stag vision was attributed to him in the 15th C. I have attached a pic of an inlaid lid from a Mettlach stein depicting St. Hubertus & the stag, circa 1892.

There's a pretty nice painting of it done by Willhelm Rauber(called "The Conversion of Holy Hubertus"):

Wilhelm_R%C3%A4uber_Hubertus.jpg
 

Caim

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Aug 1, 2013
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15,712
Location
Dutchland
Yeah just as an example - St. Hubertus is the patron saint of hunters, mathematicians, opticians and metalworkers. The white stag vision was attributed to him in the 15th C. I have attached a pic of an inlaid lid from a Mettlach stein depicting St. Hubertus & the stag, circa 1892.
There's a pretty nice painting of it done by Willhelm Rauber(called "The Conversion of Holy Hubertus"):

Wilhelm_R%C3%A4uber_Hubertus.jpg
I like the symbolism of a stag with the Cross between its antlers, but there's been some funky interpretations of this. First there's this painting by Brueghel the Elder and Rubens:

La_Visi%C3%B3n_de_San_Huberto_por_Jan_Brueghel_el_Viejo_con_Rubens.jpg


It kinda loses its impact when the Cross can fit in the plm of your hand. But then in comes Lamber Mathieu and he's all like:

Lambert_Mathieu_%281804-1861%29_De_bekering_van_Sint-Hubertus_Saint-Hubert_%281846%29_Basiliek_van_Sint-Hubertus_24-02-2021.jpg


Bam, entire crucifix. But the most commonly known version of the imagery is of course this one:

jagermeister-logo-2-e1573914387874.png
 

L'ennui

Magister
Joined
Apr 6, 2009
Messages
3,256
Location
Québec, Amérique du Nord
First impressions of the Xbox port:

They cracked the controller interface problem. I might actually prefer playing this on console now. They added a new semi-automation system where you assign resource priorities and newly created villagers will get to work on their own, even building farms for food. Kind of reminds me of Rise of Nations, actually. Controlling units, finding buildings, using the minimap, etc. all can be done easily and efficiently.

Surprisingly, they have also included the same mod support as the PC version. I'm playing with the exact same mods and game settings as on PC, I didn't think that would be possible.

Framerate is smooth on an Xbox Series X, with some very minor slowdowns in late-game skirmishes because of the aforementioned mods (1000 pop limit is naturally much harder on the CPU).

I felt guilty buying a game at full price, but I'm a sucker for RTS and wanted to see the "state of the art" of their implementation on console. All in all, very pleased with the game and would recommend.
 

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,269
First impressions of the Xbox port:

They cracked the controller interface problem. I might actually prefer playing this on console now. They added a new semi-automation system where you assign resource priorities and newly created villagers will get to work on their own, even building farms for food. Kind of reminds me of Rise of Nations, actually. Controlling units, finding buildings, using the minimap, etc. all can be done easily and efficiently.

Surprisingly, they have also included the same mod support as the PC version. I'm playing with the exact same mods and game settings as on PC, I didn't think that would be possible.

Framerate is smooth on an Xbox Series X, with some very minor slowdowns in late-game skirmishes because of the aforementioned mods (1000 pop limit is naturally much harder on the CPU).

I felt guilty buying a game at full price, but I'm a sucker for RTS and wanted to see the "state of the art" of their implementation on console. All in all, very pleased with the game and would recommend.
It isn't much effort. You want to give +1 spearman damage to a civ? You can't because you need to create a new weapon (damage Is tied on weapon and not on the unit unlike HP or armor) but you can't add new weapons or units.....or you can but nobody bothered to explain how because their own modding forum section Is a desert and developers are too busy to throw parties/tournaments for YouTube influencers that don't even enjoy the game.
You can freely change regular units for all civs or change unique units but no space for any total conversion.
 

Steezus

Savant
Patron
Joined
Jul 7, 2018
Messages
759
Hit me with it Codex. I love AoE1 and especially 2. 3 is whatever.

Is 4 fun? Is it too much of a departure from the old games?
 

Sarathiour

Cipher
Joined
Jun 7, 2020
Messages
3,264
I'll give it a solid meh out of ten.
 

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