I was thinking a bit more about justfying Neutral-aligned elementals, just expanding on what I said earlier:
In the final Elric of Melnibone book, the elementals are screwed if the world becomes Chaotic, because they represent an orderly matrix of essences: and they are also screwed if it becomes Lawful, because they are nonetheless magical.
The end of the final Elric book sees the world become less magical and it becomes entirely human-dominated, much like the Highmen agenda in Age of Wonders world of "Athla"; we may well conjecture that Elementals would fare similarly ill under Undead domination.
And as for the game mechanics side of things, unit disloyalty is the most pertinent manifestation of the whole relations/alignment mechanic, and I like to expand the relevance of mechanics, not reduce them.
In the final Elric of Melnibone book, the elementals are screwed if the world becomes Chaotic, because they represent an orderly matrix of essences: and they are also screwed if it becomes Lawful, because they are nonetheless magical.
The end of the final Elric book sees the world become less magical and it becomes entirely human-dominated, much like the Highmen agenda in Age of Wonders world of "Athla"; we may well conjecture that Elementals would fare similarly ill under Undead domination.
And as for the game mechanics side of things, unit disloyalty is the most pertinent manifestation of the whole relations/alignment mechanic, and I like to expand the relevance of mechanics, not reduce them.