a cut of domestic sheep prime
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^A continuation of this story.
I discovered that you can use the STORY function to do interludes that don't involve the player. I used it to introduce a new villain and a new empire to my game:
Far across the ocean, Grand Sorcerer Necronos, the ruler of the Mage Aristocracy of Kratz sits in his throne room. "Our former allies, the Parran Kingdom, have been conquered, Grand Sorcerer. The Empire of Anara now rules their lands." Kronos, his chief advisor, says. "We must strike now or else we'll lose our chance!"
"Yes, I know," Necronos says calmly.
"We will use the teleportation circles in the wastes to reach their continent undetected. From there we will move our forces to invade the Kingdom of Medonia to the east of the Empire of Anara." Necronos orders.
"I'll get preparations underway," Kronos says before leaving.
Later...
You awake in your bedchambers to hear a frantic knock at your door. You rub your eyes and yawn as one of your guards answers the door. You hear a woman's voice shout, "High Priest, the Kingdom of Medonia to our east have been invaded by the Mage Aristocracy of Kratz!"
You quickly get out of bed and rush to the door. You see Captain Marela, one of your most trusted advisors standing there in full armor. "Captain, what's the situation?"
"The Grand Sorcerer has launched a full-scale invasion of the Kingdom of Medonia with at least 1,000 wizards."
> You say "Hmm. I never thought he would move this quickly. We must fortify the Empire's defenses in case they decide to move to attack us next."
"I will oversee the building of forts along our eastern borders and have more soldiers stationed there."
"Good, and have all senior military officers meet me in the war room," you say as you quickly get dressed.
Later, in the war room...
You stand in the war room with your top military advisors: General Ingrid, Captain Elizabeth, Captain Marela and Grand Admiral Anthony.
Fay, the Chief Mage of your Mage Corps, stands at your right and Heather stands at your left.
"So, the Kingdom of Medonia has come under attack by the Grand Sorcerer? What is our plan?" you ask.
General Ingrid answers first. "Our military is stronger than it has ever been, so I say we invade the Mage Aristocracy of Kratz and destroy the Mage's Enclave once and for all.
> You say "We must be patient. First, I think we should allow the Mage Aristocracy of Kratz to conquer the Kingdom of Medonia. We can then declare war under the pretext of liberating Medonia."
"My Liege, you are too cautious. We should strike now!" Anthony yells.
Captain Elizabeth leans in and whispers in your ear. "If you wish to liberate Medonia, then I would support the use of extreme measures. Use necromancy to raise the dead in Medonia and have them fight the Grand Sorcerer."
> You say "A bold suggestion, Captain Elizabeth. But necromancy is considered a heresy to the Church of Anara. What makes you think that I even know any necromantic spells?"
Elizabeth leans in once again and whispers in your ear."You are the High Priest, my Liege. You can do anything," Elizabeth answers with a cheeky grin.
> You say "You are correct, Elizabeth. Anara has provided me with powerful spells to defeat our enemies. We can proceed as you suggest."
"Fantastic idea, Elizabeth!" Fay says, obviously impressed.
Elizabeth turns red and quickly looks away. Fay giggles as the rest of your advisors begin discussing how to implement this plan.
The next day, the Kingdom of Medonia's forces attempt to hold off the Grand Sorcerer's forces as you lead an expedition into the Krazeal Mountains to find the portal to the Mage's Enclave.
> You say "We must secure the portal to cut off their troop supply."
"That's right, my Liege. The portal is in a large fortress at the base of these mountains. We should station troops there," Anthony says.
> You say "After we capture it, you mean."
"Of course, my Liege. I didn't mean to presume," Anthony says.
Fay laughs and punches him in the arm. "You're such a suck-up!"
You approach the fortress. It is incredibly well-guarded. There must be 2000 enemy troops stationed within, all heavily-armored mages.
"We can't just storm the fortress. We'd be annihilated," Elizabeth says.
You look at the situation and realize that she's right.
> You say "You're right. I will have to use grand magic and annihilate the entire fortress. But we must wait until the Grand Sorcerer's forces have finished conquering the Kingdom of Medonia."
Your advisors all agree. The Grand Sorcerer's forces take a week to wipe out the Kingdom of Medonia, but when they do, the last remnants of military resistance have been destroyed.
The Grand Sorcerer sends your Empire an arrogant letter bragging about their accomplishment and threatening your Empire if you oppose them. You burn the letter and prepare for war.
> You take your expedition back to the mountains. Bring supplies and guards.
You decide to take a large number of soldiers, as well as the essentials needed to live in the mountains. You take many lumberjacks and miners so that you may build a small fortress in the mountains once you are done.
> You approach the cliff overlooking the large fortress at the base of the mountains which contains the portal to the Mage's Enclave.
The cliff overlooks the entire fortress. You see the thousands of mage forces moving about within the fortress, no doubt preparing to go to war with your empire. It is quite the sight.
You all set up camp at the base of the mountain, and begin to prepare.
"We're going to have to fight through all of those mages to reach the portal," Elizabeth says, "Not to mention the dozens of hellhounds they have in their service.
> You say "No, we aren't. I have no intention of attacking the fortress with troops. I am going to use Grand Magic."
Elizabeth is impressed. Fay looks concerned.
"I think it's a great idea," Fay says, "But I'm worried about your well-being. I'd rather you not die, High Priest."
"I won't die," you say.
You enter your tent and begin to meditate. It is important to stay calm.
Your mind stretches out and feels all of the magic in land, as the tome Anara gave you taught you. You begin to draw magic into yourself, multiplying your mana reserves hundreds of times. You feel as if you could tear a hole in reality itself.
You begin to feel a pain in your head. You ignore it and focus on the spell, taking control of all magic within the area.
> You leave your tent and face the fortress.
You stand, and feel the massive magical energies under your control. You begin to move them.
You levitate into the air, hovering over the camp.
> Your body begins to glow with blinding light. A beam of light begins to emit from your body, touching the ground and shooting up into the sky with great force, instantly clearly the clouds from the sky.
"The gods are great!" one of your priests shouts.
You continue to move the magic, preparing for your most powerful spell.
"Cast it!" you hear Fay say, hundreds of feet beneath you.
The mages in the fortress seem to have noticed you. Some try in vain to ready themselves, but most of them stare at you in awe and despair, sensing the dread that is to come.
"Do it!" Elizabeth screams.
The world slows to a crawl as you ready the most powerful spell you will ever cast. The final and most important incantation.
> You say "I offer a Tribute to Dark Fertility: Iä! Shub-Niggurath!"
You scream the words of power, moving your hands in a circular motion. A great beam of black light emanates from you, hitting the fortress and slowly enveloping it. The mages within are consumed by the darkness, not even letting out a single scream. The portal is destroyed in an instant, no longer shining nor letting out its deadly light.
You hover in the air, your mind hurting. The darkness around the fortress spreads, seemingly of its own accord. You begin to feel it in your heart; you are sad that you had to destroy the fortress.
But you watch with fascination as the spell you cast begins to take effect. It has only begun. You watch as tentacles made of pure negative energy sprout from the blackness and begin dragging the dead bodies of the mages and hell hounds back into the darkness. Even the bricks and rubble of the fortress begin to liquefy and melt into the blackness.
You let out a gasp, and you begin to feel faint. The magic you are controlling is beyond your imagination, and you watch as the spell completes itself. You collapse to the ground, and watch as the darkness stops expanding suddenly contracts into a small sphere the size of a fist. The sudden collapse sends out a shockwave blowing away some of the tents of your camp. Your troops all duck down and hold on to the ground.
The ball continues to pulse and hum, the black light surrounding it making the air seem dark and grey.
"What is that?" Fay asks, her face pale.
The small sphere floats toward your camp, horrifying your soldiers. You hear a trickling of water as Elizabeth urinates in her armor. Heather, on the other hand, watches it with wonder and intrigue.
"Is it a portal to hell?" a priest named Thomas asks in a horrified voice.
"It's a soul. I'm sure of it," Fay says, equally as horrified.
Heather looks at you, hope in her eyes.
"What do we do, my Emperor?" she asks.
> You say "It isn't a soul. It's the energy of every soul in the fortress, compacted and broken down into pure dark energy. And it's alive."
You watch in awe as the pulsating black mass comes to a stop above your head. The air grows colder by the second, and you feel a sudden feeling of emptiness.
"Emperor?" Fay asks, terrified.
> You hold out your hand.
You extend your hand out, and the orb floats into it. The coldness burns your hands, and you grit your teeth as it does so.
It speaks to you. It doesn't speak in words, but in feelings and images. It shows you the death of the world, as the light vanishes and is replaced by eternal darkness. It shows you the death of nations, as superpowers fall to their knees and die, their souls consumed by the ever-growing darkness. It shows you the death of life, as the last living beings on the planet are consumed by the darkness and transformed into hateful abominations. It shows you the death of the universe, as reality itself begins to decay and shatter as everything that ever was is eaten up by the endless darkness.
"You can't possibly win," the orb says to you in a low, quiet voice.
> You say "You are a piece of the Eternal Abyss, of course you would say that. But winning against Darkness isn't my concern. I summoned you to use your power to defeat my enemies."
"You will never defeat the darkness," the orb says, as you feel a growing hatred toward it.
> You put the orb to sleep until you need it.
You take a deep breath as the orb floats into your hand, and you close your eyes. You fall into a deep trance, and begin to picture the magical connections that the orb has created. In your mind you follow the paths created by the orb, and slowly begin to close them one by one. It takes nearly an hour, but soon the orb is dormant, though you can still feel its overwhelming power as it floats in your hand.
"We're leaving," you say. "Pack up the camp."
The knights and Elizabeth quickly pack up the camp, as you watch on.
> You look at the place where the fortress was.
As you stare into the distance, a massive, blackened crater comes into view. The fortress and all the land around it has been completely eradicated. Only a perfect black circle remains to show where it once was.
> You say "Have the guards and workmen stay behind to build a new fortress nearby. I don't want the enemy to be able to find refuge here should they flee looking for the fortress."
The knights nod, and quickly organize the men into two groups. One to stay behind and the other to go with you.
The ride back is long and tiring.
Along the way, Fay asks you "High Priest, what tier of magic was the spell you cast on the fortress?"
"I believe it would be classified as a tier-eleven spell," you respond. "It took all the energy within me and more to create such a monstrosity."
"I can't imagine the amount of power you must have," Fay says in awe. "Such power is normally reserved for the Gods themselves."
You chuckle, and lean back into your saddle.
The journey back is long, but uneventful. You camp for the night and sleep beneath the stars. In the morning, you pack up camp and ride back to the City of Dawnstar. By nightfall, the walls of the city are in sight.
You ride into the city with a proud posture. The peasants and lower class workers that see you enter drop to their knees in reverence as you pass. You nod in response, and ride through the city to the castle.
There, you are greeted by the guards and escorted to your throne. You sit down, and rest from your long ride. Soon, Captain Dario enters the room. He snaps to attention and salutes you. You nod in response.
> You say "The portal fortress from the Mage's Enclave has been destroyed. And now I have everything we need to begin the liberation of Medonia." You look at the dormant black orb in your hand.
"My lord?" Captain Dario says in confusion.
> You say "Ready our armies. Prepare for the invasion of Medonia."
"Yes, my lord," Captain Dario nods.
Captain Dario quickly leaves, and you rest your head against the back of your throne.
> You begin the slow process of reactivating the orb of darkness in your hand.
You spend the next few days learning how to use the orb. It takes some time, but eventually you figure out how to make it reactivate fully. With this done, you send for Captain Dario.
While you wait, you speak to the orb.
"Soon, the city of Medonia will be under my thumb. The fools have no idea what is coming for them."
The door opens, and you turn to see Captain Dario enter.
"Captain, the preparations for the invasion of Medonia are ready. We can move whenever you want," he says.
You nod.
"Good. Let's go over the plans."
The two of you spend the next few hours planning the upcoming invasion. Once done, you stand up, and Captain Dario follows suit.
> You travel to the border of Medonia ahead of your armies.
You stand up, and begin the long ride to the border of Medonia. Captain Dario follows you. You arrive at the border after a few hours, and see a large fort there.
> You enter the fort.
You enter the fort, where a group of soldiers rush up to you.
"High Priest, we didn't expect you!" their leader says. "How can we be of service?
> You say "Take me to the roof of the fort and then leave me alone for a few hours."
"Yes, sir," the soldier says.
You are taken to the roof of the fort, where you have a panoramic view of the border.
> You stare into the black orb.
You look into the orb, and see something other than darkness.
You see the capital city of Medonia. You see the large fort there, where hundreds of soldiers march out of it and into the wilderness.
> You look at all the cities in Medonia.
You see all the cities in Medonia. They are all empty.
There is one large mass of darkness over them all.
> You say "This is not what is, but what you wish to be, isn't it, orb?"
"This is my world. Yours is dying. Yours is crumbling into the void. Ours is thriving. Soon, your world will be ours," the orb says in a low voice.
> You say "Show me what is."
The darkness clears and you see the cities of Medonia as they really are. The dead are piled in the streets. The people quake in fear as the Grand Sorcerer sorcerer's mage troops march patrol the streets with their hell hounds.
"This is what is," the orb says.
The images begin to shift more quickly, showing you images of war and death on a scale you've never seen.
> You say "And this is what was, isn't it? When the mages invaded."
"Yes. Your people destroyed each other. They laid waste to their own world in a vicious civil war. We gave them the power to do it."
"And now I'm going to use that power as well. For the greater good." you say.
The orb is silent for a few moments.
"Yes. You could," the orb says in a low voice.
The orb begins to show you images of the future. Images of a world without hunger, without disease. A world where the sun's warmth is always welcome and never harmful.
"You could have that. Will you sacrifice what is to save what can be?"
> You say "I will."
The orb's voice begins to change. It becomes more melodic, almost pleasant.
"A wise decision, harbinger. The choice of a hero."
You feel the air grow colder around you.
> You reach out toward the cities of Medonia using the power of the orb.
Your hand begins to glow a bright, otherworldly blue. The glow spreads throughout your body as you begin to feel the power of the orb taking hold.
> You concentrate on the dead bodies that are in the cities in Medonia.
You close your eyes and begin to concentrate. You hear Captain Dario speaking to you, but his voice sounds muffled, distant.
"What is it that you're trying to do?"
> You say "I am raising the dead in the cities of Medonia to fight against the Grand Sorcerer's forces there. They will do in death what they could not in life."
"How?"
The world fades away, and you are alone in your mind. You can see the glow of thousands of dead souls dotting the landscape. The dead rise and march to war, their minds blank.
You open your eyes, and you see the army of the dead.
"Behold."
The voices fade away as you concentrate on your work.
You order the undead to attack all of the Grand Sorcerer's forces in the cities of Medonia. The mage troops are terrified as undead hordes pour into the streets. You laugh as you order them to slaughter the Grand Sorcerer's men.
"Look into the distance, Captain. The cities of Medonia are beginning to burn. The Grand Sorcerer's forces are in chaos."
Captain Dario's face is pale white. He looks ill.
"This is the work of demons! We must repent for our sins! We must..."
> You say "Anara herself granted me this power. You should be praising her and not quivering like a scared dog."
Captain Dario's face twists into an expression of anger and disgust.
"Anara? What do you mean?"
"I mean that the goddess herself spoke to me. She gave me the knowledge to cast this spell. It's for the greater good." you say.
"This is no gift. This is... this is...
> You say "Enough. Our army will arrive here soon. Prepare them to cross the border and lay siege to what remains of the cities."
"As you wish, my lord," Captain Dario says.
"You will be rewarded for your loyalty and obedience to the Empire."
Captain Dario nods and leaves the roof.
> You watch the cities burn in the distance and wait until your forces arrive.
Your forces begin to arrive in the evening. They are lead by Captain Dario himself.
"My Emperor! We have arrived and are ready to carry out your orders!" he says, bowing low.
> You look into the orb and see what the status of the Medonian cities is.
You peer into the orb and see the undead swarming through the cities. Corpses litter the streets, and the Grand Sorcerer's men are suffering heavy losses.
> You have the undead suicide charge the Grand Sorcerer's men.
You order the undead to perform a suicide charge. They advance, howling and snarling, and overrun the Grand Sorcerer's men. They tear them apart and devour them.
The Grand Sorcerer's men are losing, but they have not yet lost.
> You look at Captain Dario.
"We need to cross the border into Medonia immediately. I want to be there when those cities fall."
Captain Dario nods.
> You look into the orb and end the spell. let the undead collapse lifelessly.
You close your eyes and end the spell. The dead collapse back into lifeless corpses.
"Come on, Captain. We have a long way to go."
"Yes, my Emperor."
You and Captain Dario mount your horses and begin the march across the border.
> You divide your forces into five armies and order each army to lay siege to a Medonian city.
You and Captain Dario lead the charge towards the border. As soon as you cross over into Medonia, Captain Dario orders each army to lay siege to a different city.
The cities fall easily. The Grand Sorcerer's men were already almost defeated by the undead that you had summoned earlier. Medonia has been liberated by your forces.
In the weeks that followed, the Grand Sorcerer's men are all put to the sword. Those that surrender are spared, as there is no longer any need for bloodshed.
Across the ocean, the Grand Sorcerer listens to the briefings from his diviners. He rubs his chin and frowns.
"You're sure of these findings?" he asks.
"Yes, Grand Sorcerer," the lead diviner says.
Grand Sorcerer Necronos leans back in his chair and covers his face with his hands in exasperation.
"I cannot believe it. After all the plans and the attempts, he has still succeeded. He rules a second kingdom."
The Grand Sorcerer rubs his eyes wearily and sighs.
"We must prepare our defenses. Now that the Empire of Anara has conquered the mainland, they will doubtless come for us in ships if they have to." he says. Pinching the bridge of his nose and wincing.
"We will be ready for them."
"Perhaps." says the Grand Sorcerer.
Meanwhile...
You have succeeded. You now rule a second kingdom, just as you were destined to do.
You integrate the Kingdom of Medonia into the Empire of Anara as well. All the people of Medonia now work for you, and pay their taxes to you. You also incorporate the Kingdom of Medonia's army into your own.
Over the following months, the vast resources of the Empire and the Church of Anara repair the damage done to the Medonian cities during the war. Their people are overjoyed and see you as liberators and saints. Many people even convert to your faith.
With the entire continent of Nybelmar under your rule, you have accomplished your goal. You are a successful conquerer and ruler.
You wonder what you should do next.
This part was particularly fun:
> Your body begins to glow with blinding light. A beam of light begins to emit from your body, touching the ground and shooting up into the sky with great force, instantly clearly the clouds from the sky.
"The gods are great!" one of your priests shouts.
You continue to move the magic, preparing for your most powerful spell.
"Cast it!" you hear Fay say, hundreds of feet beneath you.
The mages in the fortress seem to have noticed you. Some try in vain to ready themselves, but most of them stare at you in awe and despair, sensing the dread that is to come.
"Do it!" Elizabeth screams.
The world slows to a crawl as you ready the most powerful spell you will ever cast. The final and most important incantation.
> You say "I offer a Tribute to Dark Fertility: Iä! Shub-Niggurath!"
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