whydoibother
Arcane
Anno games have a tradition of the numbers adding up to 9.Anno 1
An Anno game set during the early Roman Empire would be neat.
Bruh, cities are several thousand year sold, older than writing, older than the wheel. Maybe older than the blue eyes + blond hair combo.A city-building game? What's a 'city' and what does it mean, 'to build'?
Anyways, Anno is a game about production chains, more so than city building. And production chains definitely fit better in at least a post middle ages period.
Though I guess you can make it work with the Mediterranean trade, copper and tin, olive oils and wine, and so on.