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Another Oblivion Thread

truekaiser

Scholar
Joined
Sep 18, 2005
Messages
116
tanjo said:
golgotha said:
When the UI and a compass are the biggest complaints, thats shows its a pretty tight knit demo.

an arrow having enough weight to start a 300 lb log rolling

i knew i forgot something :lol:

honestly this place is as bad as the official tes forms in that people who criticize the game on the information they have are called names etc while being told to shut up and wait for the game to come out.
i do hope someone mods the game(illegal or otherwise) to remove the icons in the compass basically turning it into the normal harmless navigation compass like in daggerfall.

otherwise i think the game while achieving the peak of graphics, is a case in which re-inventing the wheel is not a good idea.
 

Tintin

Arbiter
Joined
Jun 28, 2005
Messages
1,480
in that people who criticize the game on the information they have are called names

Notice I called the others " true crpg skeptics" and I called you an" idiot". Wonder why?
 

truekaiser

Scholar
Joined
Sep 18, 2005
Messages
116
Tintin said:
in that people who criticize the game on the information they have are called names

Notice I called the others " true crpg skeptics" and I called you an" idiot". Wonder why?
yup two reasons.
1. they have higher post counts
2. they agree with you while i don't.
 

Tintin

Arbiter
Joined
Jun 28, 2005
Messages
1,480
truekaiser said:
2. they agree with you while i don't.

LOL!!!!!!!!!!!!!!!!:lol: :lol: :lol:

"they agree with you while i don't."

:lol: :lol: :lol:

"they - agree - with - you"

That is the funniest thing I have ever read. Come on, Codexers, we can at least agree that this is the most hilarious comment anyone ever made.


Something tells me you haven't been around much, kiddo (and it ain't the join date or post count)
 

GhanBuriGhan

Erudite
Joined
Aug 8, 2005
Messages
1,170
truekaiser said:
ok just watched it today and i see why you don't want it released to the general public.

1. it shows your radiant ai is a glorified version of the same scripting that morrowind used.

I am not gonna comment on the rest of your opinions, but as someone who has messed more than most with MW scripting, I have to tell you that you that that at least is bullshit.
To do with MW's scripting what you saw in that video would have been punishing and in some cases plain impossible. More importantly, the interface to IMPLEMENT these routines (AI packages with conditions are set in the CS) is much easier than writing individual scripts.

AS to "population= 4" - And you counted the people behind you and around the bend, how? :)
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Post count and join dates are largely irrelevent, it matters more you being given a custom title or be part of someone signature that post count or join date.

I am not going to say the Codex have a general acepted opinion of Oblivion, I could say most forum users agree over some thins but that is my impression.

But itc clear we have idiots here, people that are happy about the agressive tone of the forums and its complete lack of care bear moderation.

I did not seen that video (I only download something that big if its porn or a whole game) but I am inclined to agree with truekaiser statements considering other forum members posts over the same subject (A.K.A. their impressions of the video demo).
 

Micmu

Magister
Joined
Aug 20, 2005
Messages
6,163
Location
ALIEN BASE-3
1. it shows your radiant ai is a glorified version of the same scripting that morrowind used.
I agree, too. It would be impossible to do that in MW. Game would crash 100 times in the meantime, you'll get 500 unexplainable "left/right expression" ingame scripting errors with no most basic debug info (line number) and you'll end up with uninstalling the game anyway.
 

Tintin

Arbiter
Joined
Jun 28, 2005
Messages
1,480
inclined to agree with truekaiser statements considering other forum members posts over the same subject (A.K.A. their impressions of the video demo).

That's pretty sad, since all truekaiser did was exaggerate all the bad things and downplay all the good things, ignoring the big picture altogether in favour in drawing out any criticism he could find to write out one huge negative post. Missed oppurtunity, oh well.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
GhanBuriGhan said:
I am not gonna comment on the rest of your opinions, but as someone who has messed more than most with MW scripting, I have to tell you that you that that at least is bullshit.

Yet some mods made NPCs to have schedules, of course we are not 3 years ago and even Gothic 2 had to eleminate doors because of NPC movement.

Of course we know that Radient AI is a poweful scripting tool, allowing the automatization of such complex behavior but its not much more then that, in the end we are simply left with "scripting Mk. 2" ...

The problem is that as any tool it impact depends on how its used, as many said "Fargot (or whatever) Secret" was a example of Morrowind scripting abilities BUT it was a lone example, the same can happen with Radient AI were NPCs simply follow the same basic rotines and spew the same gossip lines ...
 

truekaiser

Scholar
Joined
Sep 18, 2005
Messages
116
Tintin said:
inclined to agree with truekaiser statements considering other forum members posts over the same subject (A.K.A. their impressions of the video demo).

That's pretty sad, since all truekaiser did was exaggerate all the bad things and downplay all the good things, ignoring the big picture altogether in favour in drawing out any criticism he could find to write out one huge negative post. Missed oppurtunity, oh well.

if there was anything i left out by choice, it is the graphics.
and physics. yes they look good, yes they are a step forward. but after 15~20 minutes of playing do you honestly notice them anymore?
as for the faces, it depends on the npc. some look great.
the emperor actually looks his age. while others, the dark elf(at least i think it was a dark elf) looks worse then morrowind
 

wolfen

Novice
Joined
Dec 8, 2004
Messages
40
i've seen the video.
seems OK, but no facial expressions?
they were like robots.

very different from Bloodlines!
 

Tintin

Arbiter
Joined
Jun 28, 2005
Messages
1,480
but after 15~20 minutes of playing do you honestly notice them anymore?

Yes. Unless you ignore them because you love to find things to nitpick about.

seems OK, but no facial expressions?

There were facial expressions....
 

sabishii

Arbiter
Joined
Aug 18, 2005
Messages
1,325
Location
Gatornation
The trailer was pretty cool, but some concerns:

- The physics was pretty realistic. But why did everything move as if hit with a car? When the PC moved the chain with the mouse, and this was done slowly, the chain flew and writhed like a rag doll. And then later when the PC was shooting a bucket with arrows, the same thing happened. Although, none of this really matters that much since if I were playing I wouldn't be shooting or moving anything superficial like those.
- NPC speaking. Yes, there were facial animations, but that's it. There was no nonverbal communication, no moving of head, arms, body, ANYTHING. It was really annoying. Even if the game zooms in to the NPC's upper torso, at least have the NPC tilt their head at appropriate times.
- Do NPCs dodge? I mean,while I was watching the PC dodge around some fireballs, I wondered why the NPCs in the earlier dungeon in the trailer didn't dodge around the slow fireballs.
- Some AI concern: Do NPCs not care if you are listening to their conversation 5 feet away? Or if you're in their house while they go to bed? I like the NPC scheduling, but IMO NPC reaction to the player is more obvious to the player.

Good:
- Awesome graphics, of course.
- I didn't mind the NPC scheduling concerns mentioned (standing so close to the target when practicing archery). Radian AI seems well done and polished.
- Dialogue is better. Not that it is good as in Fallout-wise, but the interface at least seems more like a two-way communication than an encyclopedia browser.
 

NeutralMilkHotel

Liturgist
Joined
Dec 14, 2004
Messages
389
sabishii said:
- Do NPCs dodge? I mean,while I was watching the PC dodge around some fireballs, I wondered why the NPCs in the earlier dungeon in the trailer didn't dodge around the slow fireballs.

From memory, those were zombies who just walked slowly towards him (and I may be remembering it wrong, but the spell wasn't really that slow either). Seemed like the human opponent dodged and blocked normally.
 

sabishii

Arbiter
Joined
Aug 18, 2005
Messages
1,325
Location
Gatornation
NeutralMilkHotel said:
sabishii said:
- Do NPCs dodge? I mean,while I was watching the PC dodge around some fireballs, I wondered why the NPCs in the earlier dungeon in the trailer didn't dodge around the slow fireballs.

From memory, those were zombies who just walked slowly towards him (and I may be remembering it wrong, but the spell wasn't really that slow either). Seemed like the human opponent dodged and blocked normally.
Yeah, but I thought the mage one would be more smart. And the human one did dodge, but I didn't mean melee combat, but projectile.
 
Joined
Oct 3, 2005
Messages
12
Chefe said:
Sorry to break it to you micmu, and myself, but this is, in fact, a PC screenshot.

oblibion5um.jpg


We're doomed. Fuck you Bethesda, now I KNOW you're dumbing down for the consoles. What's wrong, don't like PC gamers anymore? Want to alienate you're long and trusting userbase for a bunch of console shitheads? Now not only do we lose features because of these consoles, but we also have to gain their shitty AI? Seriously, THAT LIST SUCKS. I've got to scroll that fucking thing every time I want to get items? Bullshit. Bull fucking shit. Fuck this, I'm not buying Oblivion. I HATE shitty UIs. Next RPG I buy: Witcher.

Way to fucking go!

YOu are a fucking dumbass if you base a game's merit ON UI's! HAHAHAHA! You're the fat coke bottle glasses greasy xanga loving nerd that cannot be taught anything because he knows it all already. Fuck you asshole, console gamers rock. We dont spend our entire lives playing fucking video games. If Oblivion has more action and less fancy UI"s, great. I tried to play Morrowind for a few hours, that entire game is about inventory management. It made me ill to have to scroll through endless fucking written text and inventory items. Who gives a crap about a fancy UI when one can be smashing up monsters instead. I'm not defending Oblivion, but I am defending console gaming VS computer gaming. At least on consoles you don't have to waste fucking time downloading patches, updating software, worrying about your game locking up for some minor stupid reason. OH but wait you're an elite computer user...you probably have a top of the line Alienware that never has problems because you're a genius right lol. Good luck rebooting your system because it locked due to a fatal exception error while im kicking ass on the console version.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
RPG Codex only covers PC gaming so feel free to get the hell out of here.
 

megmond

Novice
Joined
Oct 2, 2005
Messages
5
truekaiser said:
ok just watched it today and i see why you don't want it released to the general public.
OMGWTFBBQ! You completely and utterly missed the point about why they didn't want to release it... They obviously didn't want to release it because they would be drowned by comments such as yours (which I guess is a fait accompli* by now).

Apparently very few people are capable of understanding the terms 'prerelease', 'demo', and '7 months before release'. I can not believe the number of people complaining about the 'rotation' animations. If you see what the rest of the game looks like, surely nobody in their right mind would expect that that is all just left like that in the release? Unless the whole development team decided to give up after seeing all those forum-comments of course...

I haven't watched the full thing yet, but I'm sure I will enjoy it, and be capable of seeing through the rough spots. Sure some of the criticism may be genuine, but FWIW I believe that the RPG world may be better off without most of those complaining people. Sure it's great to have first-rate graphics, animations, sounds, etc. But the gameplay matters far more (or at least it should).

* google it
 

MrSmileyFaceDude

Bethesda Game Studios
Developer
Joined
Sep 24, 2004
Messages
716
No, we didn't want it reposted because we didn't want low-quality, low resolution, high compression versions of the video all propagating everywhere.
 

Balor

Arcane
Joined
Dec 29, 2004
Messages
5,186
Location
Russia
@ rushthatspeaks
You know what, you have misspelled you name.
It should sound like 'rashthatspeaks'. If it can be called speaking.
If Oblivion has more action and less fancy UI"s, great. I tried to play Morrowind for a few hours, that entire game is about inventory management. It made me ill to have to scroll through endless fucking written text and inventory items. Who gives a crap about a fancy UI when one can be smashing up monsters instead.
At least on consoles you don't have to waste fucking time downloading patches, updating software, worrying about your game locking up for some minor stupid reason. OH but wait you're an elite computer user...you probably have a top of the line Alienware that never has problems because you're a genius right lol. Good luck rebooting your system because it locked due to a fatal exception error while im kicking ass on the console version.
:lol: :lol: :lol:
No, I deny to believe that a guy THIS stupid found his way to RPG Codex and posting this retarded shit.
I'm inclined to think that it's one of usual members is fooling around, trying to stir some shit to have some fun. Nobody can be so stupid... unless...
Unless it's a typical Xy-box oriented, 79-IQ sporting, utterly retarded teenager Oblivion target group consist of. Or equally retarded office worker with delusions of grandeur.
MrSmileyFaceDude?
Behold your idol. Now please worship him fast, before he runs off! This who you are making the game for, after all. He should be proud, I guess.
 

Tintin

Arbiter
Joined
Jun 28, 2005
Messages
1,480
no moving of head, arms, body, ANYTHING. It was really annoying. Even if the game zooms in to the NPC's upper torso, at least have the NPC tilt their head at appropriate times.

MSFD said the NPC's were a bit more active now since that demo.
 

megmond

Novice
Joined
Oct 2, 2005
Messages
5
MrSmileyFaceDude said:
No, we didn't want it reposted because we didn't want low-quality, low resolution, high compression versions of the video all propagating everywhere.
I must of course humbly apologize for presupposing the reasons while not being informed by the source. It must have been a Momentary Lapse of Reason. Suffering from Terminal Frost I'm sure :)

Although that last thing could be good, since frost means winter is coming, which in turn means it's almost Oblivion time!
 

Rat Keeng

Liturgist
Joined
Oct 22, 2002
Messages
869
rushthatspeaks said:
YOu are a fucking dumbass if you base a game's merit ON UI's! HAHAHAHA!

I think it's more a case of the shitty UI being the last straw. You seem to agree that Oblivion is geared towards console gamers, which is why i for one will not shell out a single cent for Oblivion. And i bought Morrowind, Tribunal, and Bloodmoon, so this is just a classic case of Bethesda loosing sales in one place, and presumably gaining sales elsewhere. If you look at it, Daggerfall was pure PC, Morrowind was probably half-n-half, and now Oblivion is gonna be more of a console game, than a PC game. Obviously this must mean Morrowind sold more copies for consoles than for PC, so they responded to that by making Oblivion more console-ish. So, congratulations to you, you are the future of gaming.

And just to be clear, simplified dialogue, actionized gameplay, and stupified interface, is well enough for me to pass on Oblivion. Yeah, I'm totally shallow :)
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,751
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
It's funny that during your first conversation you had to ask "who are you?", although "Emperor Uriel Septim" was clearly written at the bottom of the screen.
I wonder if it's changed by now.
 

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