Crooked Bee
(no longer) a wide-wandering bee
Obvious troll is obvious.
Lonely Vazdru said:You could at least have the courtesy of creating alts that develop the mere shell of a life of their own before they start the blatant trolling spree.
"Start" was an important word there.Gordon Freeman said:A spree. Exaggerating a little?
As for the track in the video (night battle music?) I think overall it's good. I like the drums. I guess the constant repeating guitar motive does get tiring.
First because I'd rather see a "I'm not going further with the guild, but won't become a guard either, there's only so far I'm only willing to go" option, and second because betraying and killing your former partner always felt like a proof that you "can't be" trusted to me.
It's not a big story twist, it's merely one of the options, so it doesn't have to be original.Lonely Vazdru said:That's the part I've never bought in that classic. I say classic because the in my post meant "hardly original", not stupid.Vault Dweller said:killing his partner to prove his sincerity
And yet it's a very popular option that was taken quite often in the olden days. For example, Lu Bu, a Han warlord, (killed by the famous Cao Cao) got tired of serving under Ding Yuan, so he killed him and gave his head to Dong Zhuo as a "hai thare can i be on ur side plz?" gift. He was rewarded and elevated, although to be honest, he did end up killing Zhuo a few years later.But if it comes to discussing that part, then I never felt that betraying your former partners and doing a 180° turn to go from "assassins" to "imperial guards" made any real sense.
First because I'd rather see a "I'm not going further with the guild, but won't become a guard either, there's only so far I'm only willing to go" option, and second because betraying and killing your former partner always felt like a proof that you "can't be" trusted to me.
It's a matter of power, rulers that consorted with traitors did so because they were on a shaky ground not because they trusted them that much.Vault Dweller said:And yet it's a very popular option that was taken quite often in the olden days. For example, Lu Bu, a Han warlord, (killed by the famous Cao Cao) got tired of serving under Ding Yuan, so he killed him and gave his head to Dong Zhuo as a "hai thare can i be on ur side plz?" gift. He was rewarded and elevated, although to be honest, he did end up killing Zhuo a few years later.
So, yes, it's true that someone who betrays once can (and probably will) do it again, but I guess that people in power expect their enemies to acknowledge their awesomeness and change sides, so they rarely question it (or they appreciate the delivered heads of their enemies way too much and see the betrayal as an acceptable price). I do recall a few leaders who executed traitors who tried to change sides, but I'm pretty sure that the majority was a lot more tolerant.
Proof that Bioware got it right.Mikayel said:Awesome, 3 pages of complaints about the combat music.
He was surrounded and couldn't use his crossbow point-blank. He had to move and was attacked when he was "disengaging" and then attacked when he entered another NPC's zone of control. He failed to get close to the spearman (see the textbox) and had to step back, which made it seems like he was running back and forth. Basically, a spearman can make an attack of opportunity to prevent an enemy from getting close to him. A successful attack forces the opponent to step back. If there is enough AP left, the AI will make another attempt. Etc.
Five years suddenly became ten? And you don't think five years of part-time development is an acceptable time for an RPG? It took Bioware 7 years of full-time development to make NWN and they still failed to make a good game.CraigCWB said:Dude, this game started as a jagged Alliance 2/Fallout 2 knockoff. It's been 10 years and that's still what it is. Delusions of grandeur much?
You are STILL butthurt about that thread?CraigCWB said:<snip>
7hm said:Since when is the merit of an RPG determined by the music?
CraigCWB said:[...]you spend so much time explaining to somebody who actually knows how to do stuff why that stuff can't be done in any kind of sane time frame. Not done by you, maybe.
Jora said:The egos of people that think they are more skilled and more talented than everyone else are most easily bruised.
denizsi said:Just ditch the combat music completely. I don't remember a single time it was good, it added anything and that the games that didn't have one lacked nothing. Saying that you didn't "mind" or "notice" the music only adds to the argument; that it's useless.
Awor Szurkrarz said:denizsi said:Just ditch the combat music completely. I don't remember a single time it was good, it added anything and that the games that didn't have one lacked nothing. Saying that you didn't "mind" or "notice" the music only adds to the argument; that it's useless.