V17
Educated
- Joined
- Feb 24, 2022
- Messages
- 321
Hilarious Trackmania news. It's still a good game, but Nadeo, its developer, is truly one of the game companies of all time.
After more than two decades of having multiple environments, where each has its own physics and own car, they released Trackmania 2020 with only the Stadium physics and Stadium car, though they kept expanding the environment, adding new blocks and surfaces. In my opinion this was completely fine, as the Stadium environment was the most popular and complex, and it united the community into one game. But now: rejoice, for the time of stadium car is over! They released a new car and will keep releasing more! And the mappers can switch cars in real time in the middle of the tracks!
Only, they decided to add the snow car and snow-wood surface... Either from the original (2003) of from Trackmania United (2006), don't remember if they're the same or not, either way the racing physics is almost 20 years old. It is a) basic b) only playable on a good enough level with an analog controller. Since 2006 Nadeo released several successful games with interesting and more refined and modern physics, some of them playable with a keyboard as well, but instead of using those they decided to just take the oldest shit they had and drop it in the current game, which is a) much more refined, so it doesn't really fit b) repeatedly optimized to be playable with a keyboard even on a pro level, even at the cost of making the physics slightly less interesting. So this car's physics is the opposite of both.
Not just that, but they plan on releasing other environments and cars with their physics this year... All from Trackmania United (2006) as well. Someone managed to find a way to try the internal testing version of the cars and the physics is again the same as in the original and again mostly unplayable on a decent level without an analog controller.
(15:48, if it doesn't load in the right spot)
But wait! That's not all!
You see, Nadeo apparently doesn't learn. In 2006 and 2008 they released Trackmania Nations and Nations Forever, both as free games. Only, they didn't exactly think through their monetization model, people were happy enough with these free games and didn't care to buy the paid ones. So over time they had to do at least two big downgrades that removed significant features in order to convince players to either pay up or fuck off.
Naturally having to do these very unpopular steps twice already was not enough for them to learn, so they decided to do it again. Released Trackmania 2020 with a free tier, a 10 USD/year tier and 30 USD/year tier. Free tier gave you a new 25 track campaign every 3 months plus a way to play custom maps that you cannot choose, on autorotation. 10 USD version gave you almost everything except hosting your own community servers, joining bigger tournaments and custom car skins.
Well, apparently people were too happy with the free and cheap tier, so Nadeo had to gimp it. Now the free tier only gets the first 10 maps of a seasonal campaign, the cheap tier is removed completely and, to give them some credit, the full tier is 10 USD cheaper.
To be entirely honest, the core gameplay is still awesome and there's nothing else like it. But I am now firmly in the "meh, there are so many other games to play" mindset.
After more than two decades of having multiple environments, where each has its own physics and own car, they released Trackmania 2020 with only the Stadium physics and Stadium car, though they kept expanding the environment, adding new blocks and surfaces. In my opinion this was completely fine, as the Stadium environment was the most popular and complex, and it united the community into one game. But now: rejoice, for the time of stadium car is over! They released a new car and will keep releasing more! And the mappers can switch cars in real time in the middle of the tracks!
Only, they decided to add the snow car and snow-wood surface... Either from the original (2003) of from Trackmania United (2006), don't remember if they're the same or not, either way the racing physics is almost 20 years old. It is a) basic b) only playable on a good enough level with an analog controller. Since 2006 Nadeo released several successful games with interesting and more refined and modern physics, some of them playable with a keyboard as well, but instead of using those they decided to just take the oldest shit they had and drop it in the current game, which is a) much more refined, so it doesn't really fit b) repeatedly optimized to be playable with a keyboard even on a pro level, even at the cost of making the physics slightly less interesting. So this car's physics is the opposite of both.
Not just that, but they plan on releasing other environments and cars with their physics this year... All from Trackmania United (2006) as well. Someone managed to find a way to try the internal testing version of the cars and the physics is again the same as in the original and again mostly unplayable on a decent level without an analog controller.
(15:48, if it doesn't load in the right spot)
But wait! That's not all!
You see, Nadeo apparently doesn't learn. In 2006 and 2008 they released Trackmania Nations and Nations Forever, both as free games. Only, they didn't exactly think through their monetization model, people were happy enough with these free games and didn't care to buy the paid ones. So over time they had to do at least two big downgrades that removed significant features in order to convince players to either pay up or fuck off.
Naturally having to do these very unpopular steps twice already was not enough for them to learn, so they decided to do it again. Released Trackmania 2020 with a free tier, a 10 USD/year tier and 30 USD/year tier. Free tier gave you a new 25 track campaign every 3 months plus a way to play custom maps that you cannot choose, on autorotation. 10 USD version gave you almost everything except hosting your own community servers, joining bigger tournaments and custom car skins.
Well, apparently people were too happy with the free and cheap tier, so Nadeo had to gimp it. Now the free tier only gets the first 10 maps of a seasonal campaign, the cheap tier is removed completely and, to give them some credit, the full tier is 10 USD cheaper.
To be entirely honest, the core gameplay is still awesome and there's nothing else like it. But I am now firmly in the "meh, there are so many other games to play" mindset.