From what I remember aiming for the head causes damage plus reduced perception, aiming for the body causes damage plus armor damage, aiming for the legs causes damage plus reduced dexterity.Does anyone know what are the exact mechanics behind targeted attacks in Arcanum? Penalties, crit effects?
There are called shots with Harm?Come on guys, I can't powergame like this.
I don't think 95% of players ever used Arcanum's aimed shots. Or even know it's there.
Perhaps I can help.
The called shot penalties for head, arms and legs are -50, -30 and -30, respectively.
All called shots provide +10% better chance than non-called shots for generic effects, like doing bonus damage. Otherwise, the effects are as follows:
- head with no helmet: +25% stun, +25% knocked out, +15% blinded (in addition to all other effects, like crushing or electrical damage has increases for stunning or knockout)
- head with helmet: No bonus chance to stun or knock out, but +10% to blind. Plus, if doing crushing damage, 15% chance to knock off the helmet.
- leg: +10% crippled leg, +25% knocked down (bipeds only)
- arm: +10% crippled arm
Perhaps I can help.
The called shot penalties for head, arms and legs are -50, -30 and -30, respectively.
All called shots provide +10% better chance than non-called shots for generic effects, like doing bonus damage. Otherwise, the effects are as follows:
- head with no helmet: +25% stun, +25% knocked out, +15% blinded (in addition to all other effects, like crushing or electrical damage has increases for stunning or knockout)
- head with helmet: No bonus chance to stun or knock out, but +10% to blind. Plus, if doing crushing damage, 15% chance to knock off the helmet.
- leg: +10% crippled leg, +25% knocked down (bipeds only)
- arm: +10% crippled arm