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Arcanum Arcanum Multiverse Edition

kasapnecmi

Literate
Joined
Oct 7, 2018
Messages
9
I've tried the latest patch and yes I can finally complete the Butcher of Stillwater quest. Thanks a lot for this Macbeth.

My evil mage is back in business
 

Macbeth

Scholar
Joined
Mar 16, 2017
Messages
115
Location
Russia
Updates (1-4) for version 1.4.0.x are installed automatically when you start the game. It's like hotfixes. You don't need to start a new game.
Now we're working on RePack version 1.4.1.0. Some maps will be changed, so you have to start a new game.
New RePack will be in the torrent when it will be done.
 
Joined
May 4, 2017
Messages
634
Macbeth, you released a lot of updates in a really little time.

1) Eta for new version?
2) Are you planning to add any new tweaks (eg. disable random encounters)?
3) Did you bother the head of the project with effect.mes? I take it can't be altered the way I would like? I will just bothering you with this if it is impossible (had to try one last time)
 
Last edited:
Joined
May 4, 2017
Messages
634
1) I meant when you are going to release it. You released many updates in little time
3) I want to change vendigroth's blessing to give me only points.
 

OracleX

Augur
Patron
Joined
Jul 18, 2007
Messages
363
Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
thing that bugged me in the passed btw was that Pete stringy stats were lower than that of it companion crew. not really a bug, but found the weird that the boss was the weakest. how do you see this?
 

deama

Prophet
Joined
May 13, 2013
Messages
4,986
Location
UK
Macbeth, how possible would it be to add an option to remove HP increasing per level? So that HP stat is only based on CON or the amount of points you directly put into it? Will this change affect enemies or would you need to alter their HP pools by hand?
 

Macbeth

Scholar
Joined
Mar 16, 2017
Messages
115
Location
Russia
Macbeth, how possible would it be to add an option to remove HP increasing per level? So that HP stat is only based on CON or the amount of points you directly put into it? Will this change affect enemies or would you need to alter their HP pools by hand?
It is sewn into exe-file (inside it). We'd prefer not to touch it.
Anyway in every RPG HP increases with level. I wonder why do you want to change the classics?
 

deama

Prophet
Joined
May 13, 2013
Messages
4,986
Location
UK
Macbeth, how possible would it be to add an option to remove HP increasing per level? So that HP stat is only based on CON or the amount of points you directly put into it? Will this change affect enemies or would you need to alter their HP pools by hand?
It is sewn into exe-file (inside it). We'd prefer not to touch it.
Anyway in every RPG HP increases with level. I wonder why do you want to change the classics?
I don't really like the idea cause it leads to hp bloat. So if you changed it would it affect only the player character or the enemies too?
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Picked combat monk Half Ogre.

QAOaxvP.png


I gave the man 10 gold coins and everyone hates me, including the chicken. :lol:

cJIVadI.png


Reloaded and the bug can't be reproduced. Not sure what happened.
 

Modron

Arcane
Joined
May 5, 2012
Messages
11,065
Individual races have different reaction modifiers to the various races it's possible to have a low enough reaction that certain people will just attack you on site, smoking jackets are a necessity for uggos.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Hey, hey. I know 2+2 = 4 ok.
But this action is supposed to give +3 disposition from giving 10 gold.
I tried it from a reload and it went properly this time.

From Virgil's 62 (Courteous) and BECAME -1753818145 (Hatred) must be some kind of glitch. Like I said, I cannot recreate it after reloading.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,123
Makes sense, if you give beggars money they will just multiply and nobody wants that.
 

Macbeth

Scholar
Joined
Mar 16, 2017
Messages
115
Location
Russia
Yes, we saw this also. And also we cannot reproduced such bug.
Update 5 is almost ready. We're looking for more stuff to fix.
 

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