luj1
You're all shills
like everyone I played Fallout 3
like everyone I played Fallout 3
Horseshit. Dunno about Fallout 76 but 3/4 are on the same damn level of utter retardation in terms of everything regarding game's world, quests, dialogues and mechanics. They didn't even tried one bit to build beleivable post-apoc world, let alone worthy of a next chapter in franchise, instead they just built an ugly theme-park through mish-mash of some recognizable parts and then wraped it up in their prominent braindead "immershun" plot to set you on a stroll around.However, you could easily tell that Bethesda was already on its way to "dumbing down" the Fallout series for mainstream appeal. From what I've heard and read about Fallout 4 and FO76, the transformation was complete
I made a thread a while back arguing that fallout 3 wasn't that bad of a game and was actually pretty decent, obviously it got bombarded by too many sheep and goats.According to many members of the Codex, those two are not very enjoyable games, however, many if not most issues with games today can be fixed with mods. Do Fallout 3 and/or Fallout 4 fall into this category? Are they worth playing with mods?
Still shit when 95% of quests are "Go clear out this building full of raiders and come back."My dream mod of Fallout 4:
I'm sure there's a bunch more but most people are just crying over the skills and perceived lack of RP, which is an easy fix. Fallout 4 is underrated because 3D game with gunz bad but it has the potential to be the best nu-Fallout game.
- Replaces voiced protagonist with either no voice or a fully fleshed out selection of various voices, male and female, you can choose from to match your character. No more gruff black men who sound like Brian Delaney.
- Replaces level perks with skills so that everyone will shut up lol. It's really not that bad as is, each star just represents a 20% increase in skill points which is what you'd roughly get in other games.
- The settlements are actually integrated into the game so it really matters if you civilize the Commonwealth. Areas where you have a settlement with a bunch of turrets and guards no longer have as many enemies, and now random events like more wandering traders happen in the area.
- Every NPC is now killlable, some quests will have to be reworked (like quests where NPCs have a high chance of dying in a gunfight like the Bunker Hill battle) or just allow you to fail.
- Minor lore changes like ONLY T-45 REQUIRES CONSTANT BATTERY PACKS (old lore says every 45 minutes, hence the name?) but perhaps power armor is less common and better suits are a lot more expensive to maintain/modify. And make raider power armor actually worth a shit.
- Fix Nuka World's stupid situation where if you don't build up a settlement before raiding it, you get practically nothing as far as food etc.
- Back to 3/New Vegas-style dialogue instead of that monstrous wheel.
- Change endgame faction quests to be less retarded and allow an Yes Man style ending but with Codsworth or Curie or PAM or another robot :^)
F03 has some of the most stupid writing ever. It looks like something i would write when i was 10. I'm glad i never bought any Bethesda game.According to many members of the Codex, those two are not very enjoyable games, however, many if not most issues with games today can be fixed with mods. Do Fallout 3 and/or Fallout 4 fall into this category? Are they worth playing with mods?
After almost 50 NO buttons, finally one YES button! Maybe I should check out FO3 after all!
According to many members of the Codex, those two are not very enjoyable games, however, many issues with games today can be fixed with mods. Do Fallout 3 and/or Fallout 4 fall into this category? Are they worth playing with mods?
Fix Nuka World's stupid situation where if you don't build up a settlement before raiding it, you get practically nothing as far as food etc.
Never meet your heroes, I guess.Fallout 3 is amazing.
And yet the decline preceded those games with NWN1 and KOTOR.Oblivion (2006) and Fallout 3 (2008) were almost single-handedly responsible for the decline of CRPGs.
Horseshit. Dunno about Fallout 76 but 3/4 are on the same damn level of utter retardation in terms of everything regarding game's world, quests, dialogues and mechanics. They didn't even tried one bit to build beleivable post-apoc world, let alone worthy of a next chapter in franchise, instead they just built an ugly theme-park through mish-mash of some recognizable parts and then wraped it up in their prominent braindead "immershun" plot to set you on a stroll around.However, you could easily tell that Bethesda was already on its way to "dumbing down" the Fallout series for mainstream appeal. From what I've heard and read about Fallout 4 and FO76, the transformation was complete
To be fair, Fallout 2 has its own fair share of wackiness and its world wasn't exactly that coherent but that's nothing compared to what Bethesda did with F3. So there wasn't any gradual process of dumbling down, they flushed it all down the toilet from the first try, starting with perversion or even complete discarding of the retro-futuristic concept.
If you do like Fallout New Vegas i would recommend checking out Fallout 3...
dread to think of people like this playing Grimoire, ever.
You missed the worst part of all:like everyone I played Fallout 3
The only thing that draws me back is 3-Dog