Assassin's Creed Unity should keep you going for many hours, too, looting chests, buying up property to increase income, maxing out progress bars and unlocking upgrades. It never hits the same loot-and-reward rhythm as Assassin's Creed 2 - predictably, the Café Theatre hub you develop is no Monteriggioni - but if you're simply looking for a nice setting to escape into and grind out some knickknacks every evening after the kids are in bed, you will get a lot of value out of Unity.
As the seventh major instalment in the series, though, not to mention the first designed for new console hardware, Assassin's Creed Unity feels like a missed opportunity. Going back to basics at this point may have resulted in a less substantial game than recent years have led us to expect, but it might have delivered a more satisfying one. As it is, mild improvements in traversal and combat are quickly overwhelmed by the creaking systems onto which they have been grafted. Revolutionary Paris is one of the most beautifully realised environments in a series that has had its fair share of them, but the game you play doesn't really do it justice.
7 / 10