Slapping XP and HP bloat onto an action game isn't necessarily a good thing.
Sure but that's anther discussion. AC "old" vs AC "new" are fundamentally different games.
AC and AC2, are games in the vein of Prince of Persia Sands of Time, with platforming puzzles, timed platforming and other such simple and fun (when the control scheme doesn't go apeshit) activities. Kills are much the same, they just follow a set of rules which are connected to the gameplay, not roleplay. The other main influence in gameplay is GTA3,VC and SA.
AC and AC2 were designed by the
same person who designed PoP: SoT, so the similarities are no coincidence. They share a lot of gameplay features and ideas.
New AC games, like Odyssey, Origins and Valhalla, are not like Prince of Persia at all. They are like the Witcher 3. That is all. Apples and Oranges. They share only the name.
There will be callbacks to the older games, but that's all it is. Gameplay is 100% Witcher 3. What's the point in comparing Sands of Time to the Witcher 3?
Shut up newfag, and practice some reading comprehension. I'd say you're embarrassing yourself but well, you already know you're a nadir.
Assassins Creed can even be considered RPG? Far as I know throwing magic, rare, epic and legendary in your itemization dont magically turn your game into a rpg.
What is an RPG? Seriously asking that?
But it must be an RPG because
Infinitron has categorized it as an RPG and categorized it accordingly
Eaters of the dead was great. If the game is at least 50% similar to it then it will be good. But we all know it will be a pozzed anachronistic drival. I hope I am wrong.
Are you
Anhur's alt? Also, all AC games have been anachronistic drivel, they're fantasy. That's never going to change.