joeydohn
Savant
- Joined
- Apr 18, 2012
- Messages
- 344
A game should never be about its duration. That's a horrible misconception that still sticks around since the early days of the gaming industry, an leading to many games consisting mostly of filler tasks, which makes playing the game feel more like a job than being entertained. I finished Limbo in a little more than 2 hours. Still, it is one of the best and most memorable games I've played, because the developers did not cram its game with 100+ hours content, just for the sake of putting that as a bullet point on the game package (a quite common practice for CRPGs in the late 90s early 2000, I remember). There was only the content that needed to be there, and the content there was, was executed well.
And now, the excess funding of wasteland 2, leads to all kinds of new areas and characters and portraits and stupid shit. It's a wasted opportunity, because those funds could go into making the pre-existing areas more unique and interesting, pre-existing character more 3 dimensional. And if that ended up in a 20 hour game, fine, would much rather do that then to waste 100+ hours on another RPG with 80% grind. I fear that wasteland 2 will end up being just that though.
Long CRPGs tend to have a lot of trash mobs and damage sponges, funnily enough so does the D3 beta.