Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 14,641
Which is why I mentioned L4D, which has none of these potential problems.
Which is why I said the two games are very different in structure.
Yes... that's the point. L4D's structure is good, D3's is Blizzard ramming their cock down your throat.
Diablo 2 already solved this problem. Open battlenet supported singleplayer/multiplayer/mods, closed battlenet supported tightly controlled legit play. You could start a single player character and bring them right into open battlenet, then take them into a mod (assuming the mod was compatible, most weren't of course).
No deying it would have been nice to have an open B.net kind of thing for those who prefer it. But that still doesn't touch my original point much, or does it?Well, not really, D2 got this part right:
You had single/non-BN multi/open BN as offline mode and closed BN with full benefits of always online. It even had built-in patcher.
None of those points add or subtract anything from the fact that if D3 used L4D's system, or just D2's system with games staying open between players, the game would be unconditionally improved.
But what unconditional improvements are you talking about? Mod support would be nice for those who want it, but it's hardly mandatory. Playing offline and alone for those who prefer it would be nice too — even if Diablo 2 is a bore when played alone but to each his own.
You don't even have a point, you have a smattering of ideas that were already implemented in D2 and the vague denial that features like mod support and singleplayer aren't relevant if you don't use them. Will you please make your point and show us a useful feature that D3 has which requires a permanently closed battlenet?
Same standard? D3 already has dupes, maphacks, chicken hacks, pickits and so on?
Unconfirmable since I'm not playing the game (looks like yes), yes, yes, and yes. These are all issues that are purely due to programmer ineptness, the new battlenet has absolutely no effect on them (though Blizzard pretends it does in order to placate the morons). Even if they didn't exist it would only be because Blizzard pulled their heads out of their asses and properly ignored invalid clientside input.