It's like how people nowadays smugly declare the poor reviews Kingmaker got a sign of CASUAL DECLINE but the game literally wasn't completable for months after launch
Yes gamebreaking bugs gave it a very bad rep, but (almost always) bugs eventually get fixed. And in the case of Kingmaker the devs worked tirelessly the following couple of months after launch to eliminate the worst ones. I was one of the lucky(?) ones and finished the game soon after launch without any gamebreaking bugs. Thing is a huge number of complaints were like:
"why do I encounter enemies I can't beat"
"I don't have time to get into the mechanics"
"rng sucks when it doesn't help me"
"my game ended because of a series of bad decisions WTF"
No matter if you get smug about it or not, this is the new normal in the ever-growing consumerist gaming industry and a codex "classic" will never be anything more other than a niche in the general market, no matter how polished it may be on launch. And my guess is that Avowed, like Outer Worlds, won't bother becoming an exception.