Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,812
COME ON EVERYBODY ITS GONNA BE GREAT AND WE'RE ALL GOING TO HAVE A GREAT TIME
This but 1/3 as ironic. Will probably be workmanlike at worst.
COME ON EVERYBODY ITS GONNA BE GREAT AND WE'RE ALL GOING TO HAVE A GREAT TIME
This is called "science fantasy". Like, you need some material to create a fireball - some metal, for example; so you manage not only your "mana" or whatever, but also the ammo for the fireballs. Wizard heats the material transforming some "magickal energy" from his reserves into the heat, next he launches it using some telekinesis or something...What if Fireball was actually three spells rolled into one - partly the creation of flammable material, partly the propulsion of the material at a certain speed and in the right direction, and partly the ignition upon contact? If magic was something that could easily be miscast if any part of the spell was performed incorrectly, then you might see people using tools - like a cylinder to aim and launch fireballs from - to replace parts of the spells, making them easier and more reliable to cast.
This is called "science fantasy". Like, you need some material to create a fireball - some metal, for example; so you manage not only your "mana" or whatever, but also the ammo for the fireballs. Wizard heats the material transforming some "magickal energy" from his reserves into the heat, next he launches it using some telekinesis or something...What if Fireball was actually three spells rolled into one - partly the creation of flammable material, partly the propulsion of the material at a certain speed and in the right direction, and partly the ignition upon contact? If magic was something that could easily be miscast if any part of the spell was performed incorrectly, then you might see people using tools - like a cylinder to aim and launch fireballs from - to replace parts of the spells, making them easier and more reliable to cast.
This shit will make for an excellent RPG magic system. Like, choosing different materials for the different effect of the fireball; some sacks of oil for the general low damage AoE fireball, steel for high-penetration fireball, small steel balls for the buckshot like fireballs, etc. Same spell, different ammo.
If you think that this is too similar to guns and redundant, let's just assume that this world can't produce enough powder, kek.
Sounds a lot like one of those semi-action JRPGs (Tales of, FFXV, FF7re, etc). I really hate those, even if there are good combat mechanics underneath, the awkward control and camera just ruins the flow. It's basically rtwp but with party AI and camera shittier than NWN2.I got bored so I started thinking about stupid things.
Couldn’t Obsidian - in theory - make Awoved a blobber even if it ”worked” and if it absolutely had to work like Skyrim on the surface with little party management.
Like building a party and then using the HUD to choose (from your characters; freely at any point in time) a so called ”team leader” whose viewpoint works as the controlled ”character/camera” and whose attacks are amplified by the rest of the party members with multipliers appropriate to their build and weapon (you’d need to change the ”leader” according to the situation at hand, i.e. if you wanted to go from melee to ranged or heavier magic). With an option for ”tactical” pause to assign multitarget attacks, kinda like a realtime version of Wizardry 8.
Not that they would, and I have no idea if that would actually work or be fun, but in theory.
The only reason Bethesda is so popular is because Todd Howard has mafia-style connections with Hollywood which put pressure on the gaming industry to shove uncritical praise to all the shit they produced
On the topic of magic vs technology, I'd like to see more cases where magic is used as part of technology.
Yeah Arcanum is the universe that magic and technology can't coexist each other, even if you make all people in arcanum to be able to cast magic easily and making/using technology well.
There's barrier that prevent people to applying their magic into technology and making a progress/innovation from it.
The only universe that i can think of that people using/fusing it their magic into technology and done it very well with lore/world building to support it is from non-gaming. The animated TV Show Avatar The Last Airbender/The Legend of Korra.
I agree 100%The only reason Bethesda is so popular is because Todd Howard is so likeable an everyone wants to buy his game because of his maxed out charisma score.
Wasn't one of the possible endings if you became a god in Arcanum leading the world into a golden age of magic and technology?
Do the Obsidian folks really believe they are going to cut into the Bethesda market?
The only reason Bethesda is so popular is because Todd Howard has mafia-style connections with Hollywood which put pressure on the gaming industry to shove uncritical praise to all the shit they produced, something which i think started with Morrowind though i personally only started to notice later on.
Two things Obsidan unable to break into Bethesda market share are.
1. Open world FPS/TPS RPG but doesn't have easy to use modkit on par with Bethesda Creation Engine.
2. Bethesda Goldly marketing skill, eventhough their game is fairly mediocre but the marketing and building the hype is unlike anything else i have seen in Triple A RPG Industry.
Maybe only CDPR can close to that.
Avowed need Bethesda Marketing department, maybe Microsoft can bring them as consultant and use their expertise to market the game.
I have a faith for Bethesda Marketing to use their skill properly to make a banal boring setting from POE into masterclass must have Triple A RPG on par with Bethesda title.
The same faith doesn't include the Current Obsidian Development team however.
Avowed need Bethesda Marketing department, maybe Microsoft can bring them as consultant and use their expertise to market the game.
I have a faith for Bethesda Marketing to use their skill properly to make a banal boring setting from POE into masterclass must have Triple A RPG on par with Bethesda title.
The same faith doesn't include the Current Obsidian Development team however.
We shall see. On one hand, they can make the most generic looking game (Oblivion) look very exciting, on the other hand, PoE is interesting in all the ways a Historian likes history and the average gamer does not.
Sounds a lot like one of those semi-action JRPGs (Tales of, FFXV, FF7re, etc).
looks very LOTR
At least POE1's plot is better than "follow this dude, I guess?" in 2.