the trailer had an arrow flying through the whole continent.How do you know it has that?Well it has arrow falloff range, so that's already an improvement over Skyrim.
Lead Area Designer
Obsidian is looking for a Lead Area/Level Designer with an obsession for creating incredible worlds to join us in developing our next great multi-platform RPG.
The ideal candidate is someone who thrives on managing a team of designers, collaborating with project leadership to solidify the vision of our gameplay areas, managing area creation tools and pipelines, and directly contributing towards the planning and implementation of content to craft fantastical worlds.
Responsibilities
Requirements
- Lead and manage a team of designers to create fun, compelling quest and area content
- Work with Region Directors and coordinate the work of your designers to create a cohesive open-world experience
- Setting and unifying layout and building standards for area content while also making sure the team follows quest and content/gameplay standards
- Make independent creative decisions that level-up ideas laid out by the game director and/or other department leads
- Design and implement quest and area content with minimal director oversight
- Foster a culture of collaboration between all the developers required to bring our area content to life
Pluses
- 4+ years of professional game development experience as a designer (quest, content, level, area, etc.) with at least one shipped game
- Familiarity with the Unreal Engine
- Familiarity with the Pillars of Eternity games
- Working knowledge of RPG conventions
- A solid design sense, good communication and organization skills, and the ability to work with team members in a collaborative, goal-oriented way
Portfolio Requirements
- Open-world game development experience
- Experience working with dedicated dialogue tools for game development
- Experience or skill in a similar discipline such as narrative design, systems design, environment art, etc.
- Familiarity with creating quest content with branching dialog
- Experience working with scripting languages
- Outsourcing and co-development experience working with external partners to create content
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
- A web portfolio that demonstrates one or more aspects of the position described above
- Should include videos, screenshots, and/or design documents
Please, no phone calls or drop-ins. We only accept electronic applications.
I hope they will get a influx of dangerhair designers, they are sorely needed at Obsidian.Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
Is it even possible? I really, really tried to like it, but the writing was so overwhelmingly tedious and boring. Constant bombardment of in-universe lingo and neverending tirades. Most painful case of rockstar writer I've seen: no matter how good they are when properly corralled, with no editorial supervision they just shit bland prose ad nauseam.
Don't expect anything any time soon. I believe they were aiming for a late 2022 release.When this game hits any store?
Jeff Grub claims it's planned for 23 which seems possible. Though if he and other insiders are to be believed then 2023 will be the year where the AAA SP RPG returns with Fable reboot, Dragon Age 4 and maybe even Dragon's Dogma 2.When this game hits any store?
Jeff Grub claims it's planned for 23 which seems possible. Though if he and other insiders are to be believed then 2023 will be the year where the AAA SP RPG returns with Fable reboot, Dragon Age 4 and maybe even Dragon's Dogma 2.When this game hits any store?
My friend who was called for bug testing at Obsidian says that the development of Avowed is rocky, the devs at Obsidian still haven't figured what to do with this game , it's still in it's early stages. Development is going slowly until Josh Sawyer finishes his work on his non violent RPG codenamed 'Canary'. After finishing it , Josh Sawyer will take over as the project lead for Avowed.
Expect this game to release late 2024.
Work on The Outer Worlds 2 hasn't even started yet, it's still in preproduction.
Avowed's not going to be anything like Skyrim , you should all expect something more akin to The Outer Worlds but with a huge single map instead.
Sounds like how almost every Obsidian game was developed so even if this isn't a genuine leak, it's probably true.My friend who was called for bug testing at Obsidian says that the development of Avowed is rocky, the devs at Obsidian still haven't figured what to do with this game
Disagree.Some extreme citation needed on that "my friend said" Reddit crap. QA testing is the last thing a game developer does before final polish by the way, they're not getting people in to QA test a barely playable alpha with no direction.
So this is a PoE sequel after all.My friend who was called for bug testing at Obsidian says that the development of Avowed is rocky, the devs at Obsidian still haven't figured what to do with this game
So this is a PoE sequel after all.My friend who was called for bug testing at Obsidian says that the development of Avowed is rocky, the devs at Obsidian still haven't figured what to do with this game
I was thinking more about the "devs still haven't figured what to do with this game" part.So this is a PoE sequel after all.My friend who was called for bug testing at Obsidian says that the development of Avowed is rocky, the devs at Obsidian still haven't figured what to do with this game
PoE games' development wasn't particularly rocky(?).